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Clockwork Souls [PG-16/Started/Not Accepting]


Aix

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Isaiah will intrude upon Minori while he's showering and, upon discovering that he's a guy, will examine his breasts out of pure curiosity. After that, he'll lose all interest and completely ignore Minori, perhaps using him as an errand boy but nothing more.

 

And Lycisis...is it Australia? Not much comes to mind since it's an 'island'.

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Isaiah will intrude upon Minori while he's showering and, upon discovering that he's a guy, will examine his breasts out of pure curiosity. 

 
At which point Isaiah will get himself kicked in the balls.
 
...
 
As for you being so sure about Minori being an errand boy MI, Isaiah can go get the shit he needs himself <_<

 

Hmm, Marcus seems like a good additional physical character to the roster.
 
The three guys dorm will bet broken then. 


I dunno; AIX can just as easily turn around and deny the app. He may or may not have a reason to, but anyway...

 

Still, maybe we should've put up a big "NOT ACCEPTING" banner or something before we organized dorms :/

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[spoiler='Salamanca Region']A region located south of Britannia, it was once a great nation desired for world conquest, much like Britannia. But because of their technology started to be outclassed by other nations, they started to lose more and more of their territory, until at one point they were completely defeated by the Britannians, and got assimilated as one of their territory.

Nowadays, the people of Salamanca prefers to take a neutral stance to anything, except when the Britannians forced them to help their side. They have the busiest ports and airfields around, trading goods from aroudn the world.

The region contains one of the best academy in the known world, even said to be better than Daedalus Academy in all non-engineering studies.

It is said that the people there secretly worships some kind of beast dwelling underground by throwing sacrifices into a volcano. [/spoiler]

 

[spoiler='Aqrabaena']Also known as Chelicera Girtabliru, they are some kind of flying scorpions with serpentine heads, usually found around Salamanca. They are about 1.5 metres long, and their bites and stings are almost always fatal to human. They also can move forwards and backwards, even while flying. They usually eat livestocks, but they rarely attacked humans.

The resident there doesn't really mind that their livestocks are getting eaten by these creatures, due to the Aqrabaenas also protecting them from invaders most of the time.[/spoiler]

 

Something I made for the Database.

 

Also, Atlantis seems logical for Lycisis for reasons.

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I can't find a reason to stay on YCM anymore, lest it be for a single RP. Trial and error proved otherwise, but I keep committing the same experiment to find a viable result. Guess I could be considered insane to some extent.

 

I'm genuinely curious. I'll place a reserve, and I'll finish reading up on the post.

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[spoiler=Akkaradia]A land located directly north of Noctyle and around east of Salamanca, the land is the home for many kinds of monsters. To fend of the monsters, the people there have developed a more advanced form of Animus Manipulation, even on-par with the level of the False Cores. The land have no lords and governments outside of tribal and spiritual leaders, and often be the subject of disputes between other factions due to recent foundings of ruins inside it, but they managed to thrive despite that, due to their neutrality to the conflict. They don't really care about technology, preferring the preservation of nature. Many outsiders believed that they had once build a massive technologically-advanced empire in the past.[/spoiler] Yet another entry for the Database.

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[quote name="Tenshi Hinanain" post="6305239" timestamp="1384400021"]Interesting....do you use a randomizer program?[/quote] Yeah, random.org [quote name="التحول مخدر" post="6305280" timestamp="1384406826"] Name: Demarcus "Marcus" Carter Age: 20 Gender: Male Date of Birth: Dec 9th   Appearance: Height being 6"1' and weighing in at 175 Lb., Marcus is a fit, somewhat muscular man with longer brown hair and green eyes, a clear pale face that is somewhat chiseled (Here meaning very cut and straight, even thin could be used to describe it) in appearance. He is not a huge man in regards of muscle, but he is definitely muscular. Almost no body fat, his shape is definitely toned out with almost no body fat visible. He wears generally large black or grey cloaks with hoods and baggier pants for more possible movement.   Personality: Cocky, witty, and most definitely a killer mentality. Marcus is a man with a good amount of street smarts and natural grit, but holds a bloodthirsty fighting mentality. He is not afraid of fighting anyone, even if horribly outmatched. He is cold and calculating, preferring to play slow in matches unless provoked. He will not waste his time calculating someone whom he knows or thinks is lesser in ability. He can be loving deep down, but the sadness and depression of his past have left him almost entirely cynical. He often acts very positive, smiling or grinning in the face of certain doom or knowing the outcome will be against him. This would be how he maintains his mental sanity, calling in the "Forward Mindset", meaning he will appear and act positive no matter what the outcome nor what he is truly thinking. He prefers to strike fear into his foes to gain the upper hand, or make them think he has an indestructible complex that gives him the willpower to overcome anyone.   Backstory: Marcus grew up in a poor community of Brittania, often being an outcast because his parents were considered the lowest of the low, especially not being of pure blood. He decided his best option was to fight his way to the top. Becoming a competent streetfighter as early as 10, Marcus was gained a fearless attitude towards his opponents. Often appearing as unbeatable or unbreakable in his foes eyes, he broke his enemies down mentally first, then physically. He quickly gained a tolerance to pain, and could somewhat be considered masochist as well as a sadist, with pain driving him. With his father dying of illness at the age of 13, he became the man of the house, caring for his equally ill mother by thievery and mugging those whom he knew he could get away with. His mother also died eventually, when Marcus was 15. Devastated by his mother's passing, Marcus took to the streets. He developed a major street IQ, learning to pickpocket, fight thugs, and honing his limited Animus ability. He lived off the streets, stealing from the rich and becoming somewhat of an Aladdin of Brittania. He eventually realized his abilities were above average, and instead of putting his talents towards a life of crime, he decided to put it towards actual war. He knew his skill and hardheaded mentality would serve his country well, and decided that instead of living his life in poverty, he would excel in the military. While his Animus ability itself was limited, his combat skill and knowledge were far above average. He knew that the military was his calling, and he knew that his parents legacy would stay intact if he carried it to a higher power.   Talents/Abilities: Marcus is great at many things, but is a master of none. His Animus ability is limited. He cannot control Automatons, and he cannot influence anyone but himself. When he does influence his own abilities, he is greatly enhanced in combat. He does not have a signature fighting style, rather using a variation of many that he learned while battling others in the streets of Brittania. While having a decent amount of strength and speed already, both are enhanced quite well by his Animus. More so his speed, which is already difficult enough to comprehend. His striking speed is phenomenal, and his speed in running and dodging is very high, often dodging and outrunning his foes because of his extreme agility. His strength is high, but is not unhuman, unlike his speed. Being able to benchpress 235 Lb., he deals a heavy amount of damage in hand-to-hand combat. His weapons abilities are limited, heavily relying on knife usage and/or strategic thinking. With his Animus usage being limited, he sees little profit from learning to use many different weapons. In his eyes, his streetfighting abilities and physical components are enough to bring himself out of sticky situations. He relies heavily on breaking his opponents limbs or finding points that cause extreme pain, while not necessarily causing heavy damage.   Optional: IDEK.[/quote] GOD. FUCKING. DAMMIT. *fire shoots out of my arms, head, and legs.

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At which point Isaiah will get himself kicked in the balls.
 
...
 
As for you being so sure about Minori being an errand boy MI, Isaiah can go get the shit he needs himself <_<

 

That is true. Perhaps instead of an errand boy, Isaiah would make him a scapegoat.

 

Oh yeah, and before I forget, this is for the database:

[spoiler=Qarinial Serpopards]

Appearance

 

Qareenjinn Serpenpanthera. They are one of the most common monsters in Noctyle, and while they aren't exactly easy to tame, it is standard for an average warrior to possess one. After thousands of years of working both alongside and against them, they have ended up being ingrained into the country's culture. Upon being tamed, they tend to bond with their master fairly easily and learn the body language of humans. Tamed Serpopards are tattooed with symbols down their spine, allowing them to be differentiated from wild ones, which remain extremely dangerous. The secret of taming them remain a national secret.

 

Their name comes from their appearance; while their lower bodies appear to be similar to that of a leopard, from the neck upwards they take a long, thick snake-like form all the way to the head, though they still remain primarily mammalian and possess fur.

 

When facing prey, they will swallow them whole and let their extremely powerful muscles through their esophagus (powerful enough to crush even metal, and which maintains their long necks) pulverize whatever they digest so that they can be contained within the fixed skeleton of the main body. This is a very, very bad way to die. But if you're lucky enough to encounter a female, then you'll find yourself killed by the acid before then. Due to their smaller sizes, females make up for this by possessing acidic saliva, allowing them to dissolve prey either through spitting or injection and make them easier to digest.

 

The average Serpopard can grow up to ten feet in body length, and their necks are usually directly proportional to their body.

 

Once a Serpopard has lived for over twenty years, it will undergo an as-of-yet unobserved metamorphosis in which it becomes a full-fledged serpent with Animus. Only two Serpopards in history have been recorded to remain with their masters upon undergoing this process.

[/spoiler]

 

Tried to make it as short as possible, but it still came out long >.<"

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[spoiler=Nachtadler]Often known as [i]Spilornix Noctis[/i] is one species of rare eagles only found in the skies of Germania. Originally not a monster but a normal animal, the civil war had brought destruction to their habitat, and they were forced to scavenge the remains of the dead soldiers. They were immediately exposed to the lingering Animus, and from time to time, they began to change. They're becoming bigger, and they gained some form of intelligent, enough to know about the remains of the false cores and the automatons, and due to their mutation, they biologically integrated those parts into their bodies. [/spoiler] Will fix this with a better version later.

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[spoiler=Empyreal Birds]

They are birds... for lack of a better word I suppose. They're really more of a horrifying hybrid of bird and lizard. Their heads are a vague cross between bird and reptile, with a sharp serrated beak that hide 4-6 rows of sharp teeth (4 for females, 6 for males). Males have a crest that raise when they feel threatened, or aroused. Their bodies are coated in shaggy hair, though female pelts are softer. Their wingspans are roughly 5 feet wide, with three claws at the half-point of each wing. The wings are folded with the claws in front when resting, but expand to full size when flying. The ends of their wings have large, and wide feathers. Their talons are covered in scales, with three claws in the front, and one in the back. Their tailfeathers are fairly sturdy and most are long. They are the same colour as their bodies for females, but are much brighter with males. Their colouring reange from mostly dirty green to a sandy yellow or a deep brown. Their colourings are based on their location, in order to blend in with their surroundings. Their talons are black-blue in colouration always.

 

Empyreal birds are fairly intelligent, and can adapt quite easily to situations once their brains have a handle on it. Their stellar memories let them remember very specific things, including food sources with a ready supply, as well as areas to avoid. Empyreal Birds are native to the entire world, but specific species exist ONLY in specific areas.

 

Empyreal craven of Draszera remember everything that happens to them. As such it is taboo to kill or even harm one. Killing is considered okay IF and only IF there are no other craven nearby. A craven that has witnessed the harming of another craven immediately recognize the perpetrator as an immediate and absolute threat. It will then spread the word to other craven within their extensive family networks. If you piss off one craven, you will piss off every single one in a 20 mile area and further as time progresses. Pissed off cravens divebomb and at times even harm their threats. A craven will call off their hit if you manage to find the one you hurt and make amends with it (usually with a food offering). If your killing of a craven it witnessed, well, god help you. There is no going back from the ultimate sin of the craven.

 

Empyreal birds are omnivores, but tend towards fruits & vegetables. They are even more attracted to very sweet fruits, as they can thrive solely on sugar. If they get the chance, they will thrive purely on it. If flora are not available, they will use their serrated beaks and razor sharp teeth to hunt prey up to three times their size. It is worth noting that the hungrier they are, the more enraged and aggressive they are. A sated Empyreal bird is a happy Empyreal bird. Due to their appetites and choice of food, Empyreal birds nest near to groves of fruits, such as the Apple groves of Ai Mercas.

 

Their poaching of the Mercans' food supply provoked the populace to begin a witch hunt that resulted in the near extinction of the thyraptoridae genus. To date there is only a small colony remaining in the northmost island, which is unpopulated due to its size and jungle density. But due to their breeding habits, their populations will rise steadily over the next decade.

 

Empyreal birds possess a very special power, found within their own abilities with Animus. They are very untrusting of humans, but by spending time with one, and maybe giving it a bribe or two will allow an Empyreal bird to endear itself to one person, their Chosen. There is only one Chosen per Empyreal bird at a time. And if their Chosen dies, an Empyreal bird will NEVER choose another. Once bonded with their Chosen, the special skill of the Empyreal bird is activated. They generate an empathetic link with their Chosen, causing them to become mentally and emotionally linked together; however, it is the will of the Chosen that takes dominance. An Empyreal bird that has bonded inherently know the languages known by their Chosen, which allows them to speak. Wild Empyreal birds can also learn to speak, if they are taught how by watching humans.

 

Empyreal birds adopt the mannerisms of their Chosen, and gain a personality after a day. Though few bonds have been made, it is the current hypothesis that the personality generated by the Empyreal bird is either the Chosen's real feelings, or a way to work with their Chosen by acting as their opposite. Ergo, a nice polite person's Empyreal bird will be incredibly mean and rude. These are all hypothesis as since the ability was first discovered, only 5 people have thus far bonded with an Empyreal bird.

 

What is known however, is that the empathetic link is created because Empyreal birds possess a form of their own Animus, which can bond with the Animus of their Chosen. This Animus link allows for many interesting reactions. Both sides can share their actual vision and hearing range with each other, as well as speak through their mental link. It is assumed that the 'Perfect Link' between human and Empyreal bird will allow them to act as one mind and body. No such link has ever been witnessed, so the final result is unknown.

 

Aside from Empyreal thyraptoridae & Empyreal craven, various other species of Empyreal birds exist throughout the world:

 

Empyreal squidgeon (Britannia)

Empyreal nocturne (Crescent Isle)

Empyreal cluukuu (Germania)

Empyreal necros (Lycisis)

Empyreal rouge (Gallia)

Empyreal ibex (Noctyle)[/spoiler]

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A leopard serpent? That seems really interesting. Do the elder Serpopards kill their master after metamorphosing?

 

It happens a lot. If you don't make any effort to bond with your Serpopard in its twenty years of service to you, if you treat it like a weapon, and/or if you stole it from a different master and forced it to your will... it'll make no effort to resist the urge to kill you. Painfully. Events like this were a lot more common in the past, but warriors are now encouraged to be a lot more nice to their monsters. That way, the elder will leave quietly, obeying their monster instincts yet at the same time sparing the human (and by extension, family) they care for.

 

The thing is, once it metamorphoses, it'll definitely slip out of any bonds or containment and escape, even if you prepared for it in advance (losing its legs in favor of Animus is a really great deal!). Afterwards, it's a matter of whether your bond with it is enough for it to temporarily resist its instincts and leave quietly.

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It might be feasible with an Empyreal bird, granted, Ibexes are the most skittish of the lot. They have the best hearing and the least amount of trust, since no doubt the serpentine bastards used to prey on them a lot before they wised up. They can hear someone trying to be quiet and fly away withint he period of 2 seconds.

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So, that meanscontrol of an Elder Serpopards is almost unheard of, right? Or is it downright impossible?

 

Almost unheard of. While it's possible that others went unrecorded, only two masters in history are known to have had an Elder Serpopard stay by their side. One is an ancient Pharaoh from a long, long time ago, while as for the other, I'm undecided. But I think this other person would be a lot more recent and may still be in Noctyle today.

 

Many people have attempted to take control of an elder, but trying to capture one from the wild is practically impossible, since you'd need a powerful automaton just to stand a chance. Others have tried to chain them up in preparation for their metamorphosis, but eh, these people tend to mysteriously disappear, and some remains may be discovered in giant feces years later.

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Yeah, that's what I thought, but it's up to AIx. We already have like 21 characters, 15 in the academy


I'll remind you all that 'characters' are not 'players'. Say one person controlling three characters drops off from YCM to do whatever it is offline YCM members do. Then bam, three characters gone just like that. It's bound to happen too because it happens all the time. What you should do, if anything, is make it so people who are already here can't make more characters then they have now; iffin you're that concerned.
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