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bury the year

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Admiral, the problem I have with Team Set being the name is the fact that it's representing an Egyptian deity. It just seems disjointed with the rest of the region being Greco-Roman in terms of influence. I do like that you can tie the name somewhat to the team's goal though. But maybe go with something that's not culturally-based.

I guess I'll point my suggestion out for the team name as well:

Team Zero

  • "0" is related to the idea of an origin point. Like in Math where (0,0) on a graph is the origin. This references the team's ideal of bring back the region to the "origin point" of its greatness.
  • Zero is also related to words like "naught/nought" or "null" meaning nothing. Take it as a reference to the region's former greatness when "nothing" has happened to ruin that greatness. "Null" and "Nullify" also comes into play and is describing the team's objective of nullifying all the bad things that have happened to the region - making it seem like those things have never happened in the first place.
  • Reducing something to zero can be interpreted as either bringing something to an end or bringing it back to the beginning. The second case is self-explanatory with the team's goal. The first case, bringing something to an end, is referring to bringing this loathsome age of the present to its end and restoring the glory age.
  • In math, multiplying something by zero results in zero - it's absolute. This could describe the team's plan as something absolute - inevitable; it's the only viable plan to restore the region to its former glory.
  • Finally, zero isn't exactly something that would spell out their plan in big, bold letters.

Nah, all Legendaries should be past Greece, with present forms. Then maybe ONE based on the present with a past form.


This sounds good. We'll need a really iconic Greek figure for the Mascot Legendaries.
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Team Zero sounds concrete. Now what about the other team?

 

I'm just gonna spitball on this one:

 

Team name: Team Infinite

Team motif: Their motifs are based on string theory: the theory that everything in the universe is connected. Their goal is to create a world-wide interface that allows trainers to communicate, trade, and battle wherever they are. This interface is sought to use advanced holographic technology that simulates a real battling experience. The trade interface uses satellite data to transmit the essence of Pokemon while they are in their Pokeballs to the other trainer's Pokeball, and vice versa. This interface has caught the attention of the entire present-day world and the technology is said to be installed under the foundations of the entire world in a set amount of time.

Team Leader: Ned Fenide (N-Finity), a man with the ambition to start the Interface to be called "T.I.P.I." (Trainer's International Pokemon Interface.) His name implies that his ambition stretches beyond the limits of the universe, giving him the feeling of invincibility towards anyone who tries to interfere. He refers to anyone who is against his project as "Pasties", implying that they are stuck in the past and fail to see the break-through that is his future of the Pokemon world. As an act of pent-up frustration against Team Zero's attempts to bring the world back to its former glory, he uses the funds and materials to build a specially-made defense interface to repel the threat.

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Wait, did we ever came to a consensus for having two teams? I don't mind having two teams but I we haven't really discussed it all too much to form a solid idea. Anyways, I can see Team Infinite as leaning more towards the good side which I think works. However, their whole goal of creating some sort of world-wide interface thing already exists in some way in the games - you know, with the whole Global Trade Center and battles, etc. I know it has never been adapted into say the anime or whatever but in an RP setting, we could use this already existing idea and adapt it to the world. Other than that, there's the issue with the region just barely starting to recover from a financial crisis - amongst other things - so it seems a bit odd to introduce all of these revolutionary and highly expensive-sounding technology into the region at this time. So I'm unsure about Team Infinite at the moment; it needs further discussion.

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Personally I don't really see a need for two teams unless we'd actually throw in another timeline (future). The second team could either be a team that wants to take the region to the future in hope that it would solve the crisis faster etc OR it could turn out that the team IS from the future and they are attempting to stop Team Zero from succeeding as their success will horribly mess with their timeline. Just to make them a bit more 'evil' they could also be attempting to take control over the present so that they can make sure the future will be safe (or something like that)

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Maybe the rival could challenge you to be the first to take down team Zero? Instead of teaming up like on X and Y. Like the rival will often show up and take all of the glory, give you a rough time, and even make it more difficult for you to fight Zero, while taking the grunts down himself.

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I have an idea: how about have the gym leaders form a group that is helping the recovery of the region. This way, they'll be on the lookout for Team Zero and can show up during important plot points involving Team Zero. In past games, gym leaders usually don't contribute much to the story so it would be a nice addition to have the gym leaders finally more involve in the plot - especially against the villain team. We could also have the Elite 4 and Champion be more involved; maybe even add them to this group.

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I love that idea Blu!

 

Okay so I'm just gonna throw out some suggestions here that I'd like to hear your opinions on

 

  • Team Zero's Leader is a Woman
    this is something that still hasn't happened in a Pokemon Game and I feel like it's about time for a woman to plot for world domination. The women have been featured as pretty much every other character of interest at this point so it only makes sense for us to take this step.
     
  • Rival is a Police Officer
    As the rival wants all the glory for taking down Team Zero it would make sense for them to have ties to the police (or another Criminal Justice Agency). They could even be a bit of a screw up so they are desperate to 'prove themselves' as they are on the verge of losing their job. This would justify why they would choose to work against the protagonist rather than teaming up with them as well as explain their obsession with getting the credit for taking the team down.
     
  • Protagonist is High School aged (16-18) or OLDER
    Considering that the region is recovering from economic hardships it would make sense for the government to have changed the laws in regards to Pokemon Training as well as making sense for parents to disallow children to drop out from school etc to train Pokemon. If a country is in an economic slump it would be more likely that a focus is laid upon education and employability rather than 'playing around' with Pokemon. Also, it would be nice to see a protagonist that is a bit older for a change
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Possible couple of addition to the above three suggestions of Master Red:

 

Protagonist's Dad is a Team Zero Admin/Commander

This might add depth to the dilemma caused when the protagonist is summoned to fight against Team Zero, especially once he or she finds out the above scenario. Does he or she side with the very man that had been teaching him or her everything in life? Or does he or she vouch to save the world from the chaos that Team Zero will undoubtedly cause upon acting to reach their goal? [acronym='Notice that all the protagonists in the Pokemon games only have a single mother in the world, save Brandon or May?']It can also explain why Mom may have left Dad, assuming she did of course.[/acronym]

 

Team Zero's Leader Has Changed, and Regrets Every Second of It

It gives the leader a motive, or at least a bonus one, of going back in time and preventing change from ever happening, with what being disturbed by a change that he or she has experienced. Of course, the change could be anything, ranging from an emotional change, a change in public stance, or an a physical change. And perhaps it could be driving or have driven Team Zero's Leader into insanity, making it almost impossible to reason with him or her as a result.

 

As for the three in question, I like the first and third ones, but I'm not entirely sold on the second one. Rivals are generally the same age as each other, and iirc, most countries don't allow someone to work in the police force until they're at least somewhere in their twenties. Maybe some countries can let an 18-year-old or so come into the force as a rookie cop, but idk. If I stand corrected though, my stance on the second suggestion may change.

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i've actually always wanted to see a pokemon story where the champion, x number of gym leaders/elite four members are actually with the bad guys. idk how we could incorporate that into Alpha and Omega, but its a premise i'd enjoy.

 

im for red's idea for an older protagonist. i feel red's reason behind an older protagonist makes sense and i, too, would like to see an older main character. the main villain being a woman, im indifferent.

 

i side with admiral about the rival being near if not the same age as the main character.

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I made a list of ideas to be included in this region that we've confirmed so far. If there's something that hasn't been confirmed and is on the list, speak up. Same thing goes for information that is missing.

[spoiler=Confirmed Information So Far]

  • Region is primarily based on Greece with Greco-Roman and Italian influences.
  • The themes of this "game" are Old vs. New, Ancient vs. Modern, and Preservation vs. Change.
  • Region is gradually recovering from a financial crisis. There are also hints of environmental problems as well.
  • Region is to be named Forra which is derived from the Greek word for Time.
  • The "games" are to be called Pokémon Α™ Version and Pokémon Ω™ Version. They are to be fully called Pokémon Αlpha and Pokémon Omega respectively.
  • The Mascot Legendaries are the same Pokemon but exists as separate entities in the two timelines.
  • The villain team is called Team Zero.
  • Team Zero's objective is to bring the region back to it's state of former glory in the ancient era. They will do this with the power of a Legendary Pokemon.
  • Team Zero's leader is to be female.
  • Time-travel will be a core element for the plot which will bring various new game mechanics and restrictions upon the protagonist.
  • There will be two Pokedexes. One for the present timeline and one for the ancient timeline.
  • The region's Pokemon Professor is Professor Olive. His field of study is Pokemon powers (Abilities/Moves/etc.) and how to emulate them in artificial forms. He is also a famous inventor.
  • There will be two Pokemon Leagues: A "Modern" League and an "Ancient" League. The "Ancient" League is only made available after beating the "Modern" League.
  • A new Archaeology feature will allow "players" to uncover - and even create - Relics to be sold for high prices as well as be used for additional effects.
  • New "Contest" feature is a variety of Olympics-inspired sports played by both Pokemon and Trainer.
[/spoiler]

Master Red, as for your suggestions:

1) I have to say I'm adverse to this one. Mainly because it was discussed that the leader's ancestor would be an Alexander the Great-type character and I think it would make more sense if the leader is male as well. He will be more inspired by his ancestor's success and he would feel a stronger sense of entitlement or justification as to what he is trying to accomplish.

2) I'll have to go with Admiral on this one that the rival should be someone closer, if not the same, age as the protagonist. But how about make the rival's dad/mom be part of an Criminal Justice Organization? I don't think it should be an ordinary police agency however. Maybe something more important like Looker-level of importance.

4) I'm fine with something like this; I'm leaning more towards sixteen however. But I have to disagree with Admiral's suggestion of making him/her the child of Team Zero's leader. Doing that would overcomplicate the character and the plot. The protagonist role has always been more of the "typical" hero and observer. However, if the rival has some sort of relationship with the leader, that would be something doable.
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id say the olympic style contests are in.

 

i believe something that hasn't been discussed enough to be confirmed or not was the idea of era-evolutions. to be specific, whether or not to have them, and if they'd stay as their "ancient form" while only in the past or not. i like the idea, and i don't think they'd need to stay in the past to retain their "ancient form".

 

an idea ive thought that would make the pokemon games more interesting is if the trainers had some sort of 'ability'. something specific to the type of trainer. for example, a trainer ability that increases the chance for critical hits but decreases accuracy. or increases the amount that stat changing moves such as growl or defense curl changes its corresping stat. things to that nature. in an RP, idk for sure how that would work. maybe the ability would depend on the personality and training/battle style of the trainer. just an idea.

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Master Red, as for your suggestions:


1) I have to say I'm adverse to this one. Mainly because it was discussed that the leader's ancestor would be an Alexander the Great-type character and I think it would make more sense if the leader is male as well. He will be more inspired by his ancestor's success and he would feel a stronger sense of entitlement or justification as to what he is trying to accomplish.

2) I'll have to go with Admiral on this one that the rival should be someone closer, if not the same, age as the protagonist. But how about make the rival's dad/mom be part of an Criminal Justice Organization? I don't think it should be an ordinary police agency however. Maybe something more important like Looker-level of importance.

4) I'm fine with something like this; I'm leaning more towards sixteen however. But I have to disagree with Admiral's suggestion of making him/her the child of Team Zero's leader. Doing that would overcomplicate the character and the plot. The protagonist role has always been more of the "typical" hero and observer. However, if the rival has some sort of relationship with the leader, that would be something doable.

 

 

1) Technically we could 'genderbend' Alexander the Great but otherwise she could perhaps not be a descendant of him and rather be obsessed with him? Like she could be a historian that has specialised in studying him and his conquests etc and she could even have fallen in love with the man that she has devoted her life studying (which would be quite comical tbh). Obviously this is still up for a vote for the whole club/group so I'll not delve into how it could be handled should the leader be a woman.

2) Actually I was going to say he/she could otherwise be the child of the 'Head of Security' or something of the sorts and they are really bloody eager to impress their parent(s) to prove themselves or something along those lines. (though should the protagonist end up being around 18 the rookie cop thing could be used for sure)

3) I too think having the protagonist be the child of the evil team leader would complicate things way too much.

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i believe something that hasn't been discussed enough to be confirmed or not was the idea of era-evolutions. to be specific, whether or not to have them, and if they'd stay as their "ancient form" while only in the past or not. i like the idea, and i don't think they'd need to stay in the past to retain their "ancient form".
 
an idea ive thought that would make the pokemon games more interesting is if the trainers had some sort of 'ability'. something specific to the type of trainer. for example, a trainer ability that increases the chance for critical hits but decreases accuracy. or increases the amount that stat changing moves such as growl or defense curl changes its corresping stat. things to that nature. in an RP, idk for sure how that would work. maybe the ability would depend on the personality and training/battle style of the trainer. just an idea.


So we should make it so that they can change between their normal and Ancient Forms? As for the trainer abilities, in an RP setting where it depends on the trainer's personality/training/battle style/etc. that would work fine.

1) Technically we could 'genderbend' Alexander the Great but otherwise she could perhaps not be a descendant of him and rather be obsessed with him? Like she could be a historian that has specialised in studying him and his conquests etc and she could even have fallen in love with the man that she has devoted her life studying (which would be quite comical tbh). Obviously this is still up for a vote for the whole club/group so I'll not delve into how it could be handled should the leader be a woman.


The thing is, making the leader a female would go against the ideology of Team Zero; the same would result in if we "gender bend" the Alexander the Great-type character. What I mean by this is that in the past, males were usually the ones with the rightful power to rule. They were the conquerors, kings, politicians, philosophers, etc. Making Team Zero's leader a female would go against that past tradition, for the lack of a better word. Remember, they're not trying to change the past at all, they're restoring it. So it would just make more logical sense that the leader is male in this case. But you're right, it's still up to a vote; just consider this logic though.
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demiveemon, that's fine too. If we do end up doing these Ancient Forms we should definitely keep Mega Evolutions to a minimum; not to mention there are already alternate forms in place. We would be dealing with too much if we try to tackle a large amount of everything.

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Not all pokemon would need ancient forms (nor should they necessarily have to change into them because of time travel). That could be more like a Vivillon pattern thing, it doesn't make it better or worse etc. it's just a fun little addition to a Pokemon that's fun to collect etc. Of course we could make ancient forms that have a different sub-type etc because of the different environment but that would change more aspects of their being of course.

Example 1:
Trainer has a Littleo which (s)he brings from the present timeline to the ancient timeline. While walking in the tall grass (s)he runs into a wild Littleo that has visibly longer fangs (sabertoothed). (I know that would be even further back in time but just using this as an example).

Example 2:
Trainer captures a Tentacool in the ancient time line and it turns out to be a pure water-type (maybe not the best example but you catch my drift)


'Era evolution' as I decided to call was something I imagined being like an alternate evolution (such as levelling up in a specific area or through trade etc). This could be done by taking a pokemon from one era and levelling it up in the next era, occurring immediately after 'time travel' has occurred (maybe even travelling a certain amount of times) etc. If this would be the case it could also bring forth some really interesting 'branched' evolutions, eeveelutions etc.

Example 1:

Trainer has a Tauros and upon levelling it up in the ancient timeline it evolves into Minotauros [or whatever it would be called].

 

Example 2:
Trainer brings an Eevee with them from the present timeline to the Ancient timeline upon which it evolves into [Dragon-type] Eeveelution

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The thing is, making the leader a female would go against the ideology of Team Zero; the same would result in if we "gender bend" the Alexander the Great-type character. What I mean by this is that in the past, males were usually the ones with the rightful power to rule. They were the conquerors, kings, politicians, philosophers, etc. Making Team Zero's leader a female would go against that past tradition, for the lack of a better word. Remember, they're not trying to change the past at all, they're restoring it. So it would just make more logical sense that the leader is male in this case. But you're right, it's still up to a vote; just consider this logic though.

 

Doesn't mean we can't bend tradition: this is a game, after all.

 

Ancient Forms and Era Evolution - I'm against these. They add a level of needless complexity which I don't think would be fair of the (hypothetical) players to juggle.

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