Trebuchet MS Posted April 8, 2014 Report Share Posted April 8, 2014 Then as the game changed, it's bad design started to shine and kept on going until the banlist happened. Comp Evac's case is less of bad design and more of unexpected results as the game evolved. Link to comment Share on other sites More sharing options...
Goose Posted April 8, 2014 Report Share Posted April 8, 2014 It only became good with Xyz and Synchro monsters but mostly just Xyz monsters because it bypasses anti-destruction effects. Link to comment Share on other sites More sharing options...
Sleepy Posted April 8, 2014 Report Share Posted April 8, 2014 Comp Evac's case is less of bad design and more of unexpected results as the game evolved. I was just directing that one at Solemn Judgement, but I guess I should have specified better. Link to comment Share on other sites More sharing options...
Toffee. Posted April 8, 2014 Report Share Posted April 8, 2014 Then as the game changed, it's bad design started to shine and kept on going until the banlist happened.Same could be said about most cards :/And to be honest, cards getting limited/etc often also net them a bad reputation.Which is why, half the time, I wish Ygo used a 3-0 concept. Link to comment Share on other sites More sharing options...
Sleepy Posted April 8, 2014 Report Share Posted April 8, 2014 Same could be said about most cards :/I repeat, not talking about Compulsory in that sentence. And to be honest, cards getting limited/etc often also net them a bad reputation. Which is why, half the time, I wish Ygo used a 3-0 concept. It'd simplify things, but not sure how well this game would react to it considering how it's been running. Ideally, card design should only allow for that, but to be fair, the list addresses the grays and not just black and white. IDK. My opinion varies every time the topic comes afloat, even if a little bit. Link to comment Share on other sites More sharing options...
Goose Posted April 8, 2014 Report Share Posted April 8, 2014 You can't possibly call this card poorly designed. It was a -1 that could be used to return a boss to someone's hand if they over-invested and brought something out without protection, or it could be used to stop a play before it happens. To say that it was poor design because of Synchros or Exceeds is like marking a test in light of new information that came up after the person wrote the test that changes all the answers. The poor design is Konami introducing new types of cards to the game. Link to comment Share on other sites More sharing options...
Dog King Posted April 8, 2014 Report Share Posted April 8, 2014 I'd like this at 3, would make stuff more interesting like xyz and stuff are already too op on their own, meaning if opponent has to invest in using lance or trap stun in making bigger plays Like Coach Soldier Wolfbark is a 1 card Xyz, obv its at 1 before, but this would of just been a dead card until they xyz from which you dont even pluss off and you should because of using a more sort of situational card hoping it doesnt get popped until they get that xyz out. Link to comment Share on other sites More sharing options...
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