Blake Posted April 16, 2014 Report Share Posted April 16, 2014 DUEA-JP074Ryuusei no Gushouka / Dragonstar MaterializationContinuous Trap Card(1) Once per turn, if a monster you control is destroyed by battle or effect: You can Special Summon 1 “Dragonstar” monster from your Deck.(2) You cannot Special Summon monsters from your Extra Deck, except for Synchro Monsters. Link to comment Share on other sites More sharing options...
Slinky Posted April 16, 2014 Report Share Posted April 16, 2014 ... + their POA = wtf Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 16, 2014 Report Share Posted April 16, 2014 This + Supply Unit=you know the drill. Link to comment Share on other sites More sharing options...
Wildflame Posted April 16, 2014 Report Share Posted April 16, 2014 I don't like this deck, can we pretend that it doesn't exist? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 16, 2014 Report Share Posted April 16, 2014 I remember the good old days when destroying your opponent's cards helped you more than your opponent. Now, they gain more advantage from their cards being destroyed than you do. Link to comment Share on other sites More sharing options...
Toffee. Posted April 16, 2014 Report Share Posted April 16, 2014 The first effect is stupid. Just sayin' Link to comment Share on other sites More sharing options...
Brinolovania Posted April 16, 2014 Report Share Posted April 16, 2014 ...Um Legendary Dragons have 1 set of support, and they're already getting crazier than normal dragons =/ Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted April 16, 2014 Report Share Posted April 16, 2014 I'm not crazy in saying they're being super floaters, am I? Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted April 17, 2014 Report Share Posted April 17, 2014 Everyone be complain'n that dragons were OP, they nerf dragons a bit (not as much in OCG), and then decide to create an entire new type just to make them EVIL. Link to comment Share on other sites More sharing options...
Toffee. Posted April 17, 2014 Report Share Posted April 17, 2014 Everyone be complain'n that dragons were OP, they nerf dragons a bit (not as much in OCG), and then decide to create an entire new type just to make them EVIL.Konami tries to disguse their love of overpowered dragons by making over.... powered.. dragons....Oh, no, it's fine. These use a thing called "player interaction", whatever that is... Link to comment Share on other sites More sharing options...
OpticalGalaxyStar Posted April 17, 2014 Report Share Posted April 17, 2014 The first effect is stupid. Just sayin' And overpowered. Just slightly. Link to comment Share on other sites More sharing options...
Azuh Posted April 17, 2014 Report Share Posted April 17, 2014 How are we supposed to win in this game when destruction can now be +'s for the opponent. Screw everything, I'm playing Watts. Oh, wait until Konami makes cards for when you inflict damage to your opponent, they draw 900 cards! Link to comment Share on other sites More sharing options...
Toffee. Posted April 17, 2014 Report Share Posted April 17, 2014 How are we supposed to win in this game when destruction can now be +'s for the opponent. Screw everything, I'm playing Watts. Oh, wait until Konami makes cards for when you inflict damage to your opponent, they draw 900 cards!By then, we will have a card that forces the opponent to shuffle their whole hand/field into the Deck, upon them even breathing. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted April 17, 2014 Report Share Posted April 17, 2014 Bring the Battle Phase back, I like it. =P Link to comment Share on other sites More sharing options...
Sleepy Posted April 17, 2014 Report Share Posted April 17, 2014 I love how so many fun little cards are being released lately. It's just this new Type that screws that up. It's the prelude of a time when destruction will have to cease to exist, and a lot of other removal ways will HAVE to become incredibly accessible to deal with this. It annoys me how these just discourage the only natural (non-effect-driven) way of removal the game has. How is this gonna evolve? Will monsters from the future just get some sub-type/keyword/mechanic that allows them to "send to the Graveyard by battle" or "shuffle into the deck by battle" or something? Link to comment Share on other sites More sharing options...
The Warden Posted April 17, 2014 Report Share Posted April 17, 2014 Maybe one day Konami will get tired of breaking Dragons all the time, then they will move on to something else. One day, hopefully. Link to comment Share on other sites More sharing options...
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