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[TCG] Noble Knight Brothers, Noble Knight Eachtar, Noble Knights of the Round Table and Avalon


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This is relatively old news, but I didn't see a thread on it. These are two of the four Noble Knight exclusives we will be receiving in PRIO, spoiled by KevinLewart. For those that don't know who he is, he's an incredibly well-known player (Alejandro Reyes) who has been the source of confirmed leaks in the past. I wouldn't be surprised if we get them spoiled officially in the next few days.

 

EDIT: Noble Knight Cai has been confirmed as Noble Knight Brothers. The effect was exact word for word.

 

EDIT2: Noble Knights of the Round Table and Avalon as well as their effects have been confirmed.

 

EDIT3: Noble Knight Eachtar confirmed. Leaked version was correct with regard to every part of the card.

 

 

TheBrothers.jpgVfcF8Jn.jpg

 

Noble Knight Brothers

LIGHT/Warrior/Effect

4/1200/2400

This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, but cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and /or "Noble Arms" cards in your Graveyard; shuffle all 3 into the deck, then draw 1 card.

 

 

NobleKnightEachtar-PRIO-EN-SR-1E.png

 

Noble Knight Eachtar

DARK/Warrior/Effect

5/1600/2000

You can banish 2 "Noble Knight" monsters from your Graveyard; special summon this card from your hand or Graveyard. You can only use this effect of "Noble Knight Eachiar" once per turn. A Synchro or Xyz summon of a "Noble Knight" monster using this card as a Material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned.

 

 

RoundTable.jpg

 

Noble Knights of the Round Table

Field Spell

During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" Cards with different names in your graveyard and/or you control.

•3 or more:  Send 1 "Noble Knight" card from your Deck to the Graveyard.

•6 or more:  Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell Card from your hand to that monster.

•9 or more:  Target 1 "Noble Knight" monster in your Graveyard; add that target to your hand.

•12:  Draw 1 card.

 

 

Avalon.jpg

 

Avalon

Trap

Target 5 "Noble Knight" monsters in your Graveyard, including at least 1 "Artorigus" monster and at least 1 "Laundsallyn" monster; banish those targets, and if you do, destroy all cards on the field.

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Man, they got even more spammier than usual with these.

Also, as if NKs needs more foils


Apparently the Spell support requires a large number of NKs in the graveyard. With Cai, Soul Charge and the new Spell, we're looking at a potential paradigm shift in how the deck works. Instead of going for a field lock the new builds will focus on spam and filling the grave while abusing Durendal and potentially Amaterasu.

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So this is potentially two of four down, which is sad, because it's yet more cards that are not the searcher the deck both wants and needs most of all. 

 

The Avarice effect is nice and all, but I'm not amazed by these either way

 

Neither the Spell nor Trap is a RotA either, just to clarify. While we didn't get a RotA, I still think Cai coupled with Soul Charge is going to have an immense impact on the way the deck is played.

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Wow, 2400 defence is really cool. Hell, with like Destiny and Excaliburn it's a really cool wall. Not that that is especially good for the deck but still. 

 

The issue is that the deck can't search enough for the SS from the hand to really be consistently impactful. The avarice is lovely, just not the boost the deck really wanted. Since just being able to drop a consitent mini Obelisk is the driving force of the deck. 

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