Goose Posted August 29, 2014 Report Share Posted August 29, 2014 now imagine this without the first effect. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted August 29, 2014 Report Share Posted August 29, 2014 It needs to stay dead. Both effects are awful. It's specific for the second effect, but it's still not a good one. Promotes OTKs, yay... In fact, both effects do nothing but promote crappy OTKs/FTKs. Link to comment Share on other sites More sharing options...
Goose Posted August 29, 2014 Author Report Share Posted August 29, 2014 read the OP dammit. we're imagining this card without the first effect as a thought experiment Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted August 29, 2014 Report Share Posted August 29, 2014 read the OP dammit. we're imagining this card without the first effect as a thought experiment I did. It's specific for the second effect, but it's still not a good one. Promotes OTKs, yay... Basically a more specific Cyber Stein in a way but regardless we do not need this. Ever. Link to comment Share on other sites More sharing options...
Dracoswag Posted August 29, 2014 Report Share Posted August 29, 2014 Given the time this card was released, and at that time Xyz/Synchro were not much of a thing, I think it would have been "okay", but I am conflicted at the same time because Cyber Stein OTK was a thing... Though the need for that specific monster is something to think about. Link to comment Share on other sites More sharing options...
Wildflame Posted August 29, 2014 Report Share Posted August 29, 2014 Sounds like something a noob on RC would make. And I'm not even joking. Link to comment Share on other sites More sharing options...
newhat Posted August 29, 2014 Report Share Posted August 29, 2014 I don't know because neither this nor Serket are that searchable. What devastating targets does this have? Link to comment Share on other sites More sharing options...
Toffee. Posted August 29, 2014 Report Share Posted August 29, 2014 Whats a consistent, and preferably efficient, method of playing Serket?And no, none of this Foolish Burial -> Call of the Haunted/etc crap, since that's just a waste. Link to comment Share on other sites More sharing options...
Slinky Posted August 29, 2014 Report Share Posted August 29, 2014 Whats a consistent, and preferably efficient, method of playing Serket? And no, none of this Foolish Burial -> Call of the Haunted/etc crap, since that's just a waste. Link to comment Share on other sites More sharing options...
Toffee. Posted August 29, 2014 Report Share Posted August 29, 2014 [MonarchsStormforth.jpg]>Cant Special Summon from your Extra DeckBut it's still something. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted August 29, 2014 Report Share Posted August 29, 2014 The first effect is worse than the second one though. It'd be better if it were the other way around. Link to comment Share on other sites More sharing options...
玄魔の王 Posted August 29, 2014 Report Share Posted August 29, 2014 This thing is stupidly good but I wish they'd at least make a new card that treats itself as this so Serket can be played. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted August 29, 2014 Report Share Posted August 29, 2014 Metamorphosis is more strict on what you can Summon (has to be the Level of the Tributed monster) and Cyber Stein is extremely costly in Life Points, but this card requires effort for its "OH NO EXTERIO" thing. It's a lot more balanced than the other two, but being able to fling out big scary Fusions like Stein can still does feel dumb. As a card, Serket is actually pretty neat (1-Tribute 2500 body who banishes what it kills and gains 500 more ATK for each, it's even a Fairy so you can play it with Valhalla), but since it dies if you don't have Temple out, it's dead until you have Temple. Therefore, it sucks. But since you need Temple to even have Serket around, and Temple has the effect to bring out any monster from your hand/Deck/ED, Serket stops being Divine Knight Ishzark and is instead just a boring bridge to OH NO EXTERIO or Last Warrior or something. If there were a new Temple for Serket to be played, it needs to not be able to have this sort of effect, just for the sake of actually playing Serket instead of using it as a combo piece. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted August 29, 2014 Report Share Posted August 29, 2014 So yeah. This card, even without the first effect, is bad design. Get an OP effect at the cost of running crap. Link to comment Share on other sites More sharing options...
evilfusion Posted August 29, 2014 Report Share Posted August 29, 2014 Metamorphosis is more strict on what you can Summon (has to be the Level of the Tributed monster) and Cyber Stein is extremely costly in Life Points, but this card requires effort for its "OH NO EXTERIO" thing. It's a lot more balanced than the other two, but being able to fling out big scary Fusions like Stein can still does feel dumb. As a card, Serket is actually pretty neat (1-Tribute 2500 body who banishes what it kills and gains 500 more ATK for each, it's even a Fairy so you can play it with Valhalla), but since it dies if you don't have Temple out, it's dead until you have Temple. Therefore, it sucks. But since you need Temple to even have Serket around, and Temple has the effect to bring out any monster from your hand/Deck/ED, Serket stops being Divine Knight Ishzark and is instead just a boring bridge to OH NO EXTERIO or Last Warrior or something. If there were a new Temple for Serket to be played, it needs to not be able to have this sort of effect, just for the sake of actually playing Serket instead of using it as a combo piece. Yeah...Serket would have been so awesome if it didn't rely on Temple to live, and if Temple didn't let you give up Serket for virtually anything. We definitely need a card that treats itself as Temple, or at least lets you play Serket without it destroying itself. Link to comment Share on other sites More sharing options...
Neutrality Man Posted August 29, 2014 Report Share Posted August 29, 2014 Yeah...Serket would have been so awesome if it didn't rely on Temple to live, and if Temple didn't let you give up Serket for virtually anything. We definitely need a card that treats itself as Temple, or at least lets you play Serket without it destroying itself. I think that's why this Mini-me was made. http://yugioh.wikia.com/wiki/Millennium_Scorpion Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK. Link to comment Share on other sites More sharing options...
Goose Posted August 30, 2014 Author Report Share Posted August 30, 2014 But the 2500 atk from a 1 tribute monster is key to Serket's value IMO Link to comment Share on other sites More sharing options...
heraldry_lord Posted August 30, 2014 Report Share Posted August 30, 2014 The first effect is meant to assist Trap Monsters, I think. The way I see it, a retooled Temple would be Trap Monster support and something that makes Serket more playable. I did. It's specific for the second effect, but it's still not a good one. Promotes OTKs, yay... Basically a more specific Cyber Stein in a way but regardless we do not need this. Ever. While I get what you're saying, there are many things in this game we don't really "need". Link to comment Share on other sites More sharing options...
Neutrality Man Posted August 30, 2014 Report Share Posted August 30, 2014 The first effect is meant to assist Trap Monsters, I think. The way I see it, a retooled Temple would be Trap Monster support and something that makes Serket more playable. Royal Shrine Continuous Spell This card's name is also always treated as "Temple of the Kings". While this card is face-up on the field: Trap cards whose effect includes Special Summoning themselves as Monster cards can be activated from the hand. Something like this then? Not sure how to limit it to Trap Monsters without activating ALL Trap cards, since Trap Monster isn't an official card type. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 30, 2014 Report Share Posted August 30, 2014 On the bright side, it does not ignore summoning condition. I wonder which one is more potent. This or Makyura? Link to comment Share on other sites More sharing options...
heraldry_lord Posted August 31, 2014 Report Share Posted August 31, 2014 On the bright side, it does not ignore summoning condition. I wonder which one is more potent. This or Makyura? Makyura is Level 4 and DARK (thus easily dumpable), and his effect doesn't need him to be on the field. Also you don't need to Set the Traps before activating with Makyura; you do need to do this with Temple, but you can chain the Trap to whatever is trying to kill it. Temple is also unsearchable. I would say in terms of immediate use, Makyura is stronger, but Temple has more potential strength due to its second effect, which is held back by needing Serket. Link to comment Share on other sites More sharing options...
newhat Posted August 31, 2014 Report Share Posted August 31, 2014 The fact that Makyura is dumpable makes it infinitely stronger than Temple since dumping it means the game is basically over. Link to comment Share on other sites More sharing options...
Fat Cat Ultim Posted August 31, 2014 Report Share Posted August 31, 2014 This card is soooo OP Link to comment Share on other sites More sharing options...
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