mshends Posted August 7, 2015 Report Share Posted August 7, 2015 Field Spell Card(1) If a “PSYFrame” monster is Special Summoned to your side of the field, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster by using only “PSYFrame” monsters you control as Synchro Materials.(2) At the beginning of the Damage Step, when a “PSYFrame” monster you control battles an opponent’s monster: You can discard 1 “PSYFrame” monster; that monster you control gains ATK equal to the discarded monster’s ATK, until the end of this turn.Finally, just what they need!http://ygorganization.com/ocg-psyframe-field-spell/ Link to comment Share on other sites More sharing options...
Slinky Posted August 7, 2015 Report Share Posted August 7, 2015 Well, that first effect solves a lot of their problems.This makes them a lot better. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 8, 2015 Report Share Posted August 8, 2015 >the first effect allows you to make non Psyframes. This is going to be veeeeeeery interesting. Link to comment Share on other sites More sharing options...
evil cucumber Posted August 8, 2015 Report Share Posted August 8, 2015 for a moment there i thought de-synchro was quick spell. then this card became really scary this is really good tho, turns all monsters in hand into potential kaluts... i dont know what to expect more from this set Link to comment Share on other sites More sharing options...
Toffee. Posted August 8, 2015 Report Share Posted August 8, 2015 FINALLY THEY GOT A CARD THAT LETS THEM SYNCHRO....Now, we wait. Link to comment Share on other sites More sharing options...
玄魔の王 Posted August 8, 2015 Report Share Posted August 8, 2015 Card is amazing, it basically fixes their greatest flaw by itself. Link to comment Share on other sites More sharing options...
The Highlander Posted August 8, 2015 Report Share Posted August 8, 2015 It was obvious we would get such a card, but I have to admit I hoped we would get a field spell with protection (unlike this sitting duck) or a hand trap, which would have much more synergy with alpha ...anyways we might still get what is necessary for them to be useful. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 8, 2015 Report Share Posted August 8, 2015 It should've floated on destruction like Kozmotown tbh. If that's the case then the shenanigans with BRD becomes very real. Link to comment Share on other sites More sharing options...
Spinny Posted August 8, 2015 Report Share Posted August 8, 2015 Quick ruling question, can black horn of heaven negate a summon using this card? It doesn't seem like it would be inherent anymore. Link to comment Share on other sites More sharing options...
CalmDown Posted August 8, 2015 Report Share Posted August 8, 2015 No it cannot since black horn of heaven can only negate the summon if you were to synchro summon the monster normally and solemn judgement can't negate the summon either Link to comment Share on other sites More sharing options...
玄魔の王 Posted August 8, 2015 Report Share Posted August 8, 2015 Quick ruling question, can black horn of heaven negate a summon using this card? It doesn't seem like it would be inherent anymore.They can, since the effect doesn't perform the summon, just enables it. Similar to how Formula's Synchro Summon can be Black Horned. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted August 8, 2015 Report Share Posted August 8, 2015 Woah. That is really, really good. Especially in context. Link to comment Share on other sites More sharing options...
SirReal Posted August 8, 2015 Report Share Posted August 8, 2015 I just think that making PSYFrame Driver useful in hand as a 2500 atk boost is hilarious. Link to comment Share on other sites More sharing options...
CLG Klavier Posted August 8, 2015 Report Share Posted August 8, 2015 Holy hell no need to run Urget Tuning anymore. Rejoice! Link to comment Share on other sites More sharing options...
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