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Nekroz of Trishula


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  Try to prevent Nekroz Cycle/Mirror from activating.

Except these, Shurit it often a good sign of what's going to happen. Valkyrus is another candidate to be aware of.

 

  Playing Match instead of Single is preferred, for obvious reasons.

Veiler, Debunk and D.D. Crow are some very good Side options against Trish (and the Deck in general), besides all the other Side staples. (Soul and Mind Drain are better from Debunk, however it depends on your build.)

 

  Is there any chance that either Kaleidoscope or Arc Light be hit? I think Arc is the main problem of the two.

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Arc isn't really a problem tbh.

I think the "problem" is with Cycle cus you discard something to activate its EFF and go +0 but then cycle turns it into a +1 cus it can then summon that monster, but w/e the deck isnt tier 0 or anything so.

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So how do you deal with it?

To be honest whenever I face it I can either keep my grave empty during the early game (and the hand during the later game as they are not threatening my field all too much) if I play pendulum decks/ use traps to stop its summon/effect or often enough actually have breakthrough skill or fiendish chain for it, so I honestly do not fear it that much.

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In the Nekroz Mirror, Valkyrus can be used to clear your own field while also drawing stuff. This turn off Trish while also preventing Exciton from hitting anything of yours, and as long as you have another Valkyrus in hand, the opponent really has no effective way to push against you, allowing you to take action against them with all the resources in hand on your next turn. In this manner, the Nekroz mirror is a lot like playing chicken, which I find super funny.
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