Spinny Posted September 27, 2015 Report Share Posted September 27, 2015 > Insert Picture of the big cute bird here< This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase. I still dont get why this is on the banlist. If you are in a position to lock with this card, chances are that you are winning in the first place. Please explain this to me ;-; Link to comment Share on other sites More sharing options...
Arimetal Posted September 27, 2015 Report Share Posted September 27, 2015 The thing is Konami doesn't want to take the risk... Once we get it back they will probably errata it and it will be unplayable. It could also be Konami doesn't like to stop the flow of the decks. (aka directly slowing your opponent down) Hence why time seal is still banned. I don't see any reason to have it banned, or for it to be unbanned. It was made as an unhealthy card to begin with tbh. Link to comment Share on other sites More sharing options...
The Amazing Avian Posted September 27, 2015 Report Share Posted September 27, 2015 It was banned becauseHave Sangan on board>special CED>nuke effect>search Yata> opponent enters scoop phase because no draw. Link to comment Share on other sites More sharing options...
Spinny Posted September 27, 2015 Author Report Share Posted September 27, 2015 It was banned becauseHave Sangan on board>special CED>nuke effect>search Yata> opponent enters scoop phase because no draw.But CED has been errata'd and is also banned in TCG. Sangan is also banned. Also, CED is almost an auto win in itself. The only reason that deck was ever successful was because of the dumbness of Painful choice, which is also banned.Soz for wording this so bluntly, wasnt having a dig at you in particular or anything :P Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 27, 2015 Report Share Posted September 27, 2015 Funny, last time I made this topic on YCM it went to 8 pages? Literally no damn reason. Yata takes up a valuable normal summon, and in general, one draw wont do sheet cause decks like m&m's just have their extra as a second hand. It's literally a win more card that can occasionally help stun decks. Both it and Time Seal should be @3 ages ago It's the same fear of an older format syndrome that's been keeping TIV banned Also, new CED wont grab Yata with or without Sangan/Witch Link to comment Share on other sites More sharing options...
Spinny Posted September 27, 2015 Author Report Share Posted September 27, 2015 Time Seal should be @3 ages ago What, no this is a monster that requires NS and has to hit for damage on a 200 ATK body. I dont think time seal should be viewed so similarly. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 27, 2015 Report Share Posted September 27, 2015 What, no this is a monster that requires NS and has to hit for damage on a 200 ATK body. I dont think time seal should be viewed so similarly.Time seal is harder to search, doesn't return to your hand. It's the metamorphesis vs cyber stein debate Link to comment Share on other sites More sharing options...
Arimetal Posted September 27, 2015 Report Share Posted September 27, 2015 What, no this is a monster that requires NS and has to hit for damage on a 200 ATK body. I dont think time seal should be viewed so similarly.IMO Time Seal shouldn't be @3 but it doesn't help as much unless you are already on top. Link to comment Share on other sites More sharing options...
Spinny Posted September 27, 2015 Author Report Share Posted September 27, 2015 Time seal is harder to search, doesn't return to your hand. It's the metamorphesis vs cyber stein debateYeah, it's also a +0 and only stuns slightly, doesnt really advance you very much etc etc. Still more risky than Yata imo Link to comment Share on other sites More sharing options...
mido9 Posted September 27, 2015 Report Share Posted September 27, 2015 Yeah, it's also a +0 and only stuns slightly, doesnt really advance you very much etc etc. Still more risky than Yata imoI mean.. time seal is, in its best scenario, still a really average stun. Yata in its best scenario if everything aligns can be a whole lockdown. Link to comment Share on other sites More sharing options...
Spinny Posted September 27, 2015 Author Report Share Posted September 27, 2015 I mean.. time seal is, in its best scenario, still a really average stun. Yata in its best scenario if everything aligns can be a whole lockdown.So, yeah, they are both really winmoar cards :pbecause those best scenarios are when your opponent is already about to lose Link to comment Share on other sites More sharing options...
ihop Posted September 27, 2015 Report Share Posted September 27, 2015 My thoughts on Yata haven't changed since the last thread - it could come back and it wouldn't have any effect, but it wouldn't add anything to the game either. If they unban it, cool, all it means is I have to take one card out of my banned card collection, and if not I'm not going to jabroni and moan because something I'd never play or see played can't be played at all. It may as well never have been printed as far as I'm concerned. Time Seal is broken though, keep that sheet banned. Link to comment Share on other sites More sharing options...
Spinny Posted September 27, 2015 Author Report Share Posted September 27, 2015 My thoughts on Yata haven't changed since the last thread - it could come back and it wouldn't have any effect, but it wouldn't add anything to the game either. If they unban it, cool, all it means is I have to take one card out of my banned card collection, and if not I'm not going to jabroni and moan because something I'd never play or see played can't be played at all. It may as well never have been printed as far as I'm concerned. Time Seal is broken though, keep that sheet banned.Well yeah, i just think that there is nothing really wrong with this card in particular so there isnt much point of it being on the banlist because reducing the banlist would be nice. Link to comment Share on other sites More sharing options...
ihop Posted September 27, 2015 Report Share Posted September 27, 2015 If you are someone who'd rather have a shorter list of banned cards then by all means I agree that it can come back to 3. Link to comment Share on other sites More sharing options...
Expelsword Posted September 27, 2015 Report Share Posted September 27, 2015 Dark Hole and Raigeki have the potential to make this card very powerful alone, even if it's not a permanent lock.There are certainly more ways to abuse it out there, and I would rather never see them come to fruition. But we do need a WIND Spirit. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 27, 2015 Report Share Posted September 27, 2015 Dark Hole and Raigeki have the potential to make this card very powerful alone, even if it's not a permanent lock.There are certainly more ways to abuse it out there, and I would rather never see them come to fruition. But we do need a WIND Spirit.So basically, you're citing a card that should be limited and one that should never have moved off the list as a justification to keep this piece of s*** banned? Here's an idea Ringo, lets look at Raigkei instead of Yata so we don't play the whole CED-Scapegoat deal with the bird again Link to comment Share on other sites More sharing options...
Expelsword Posted September 28, 2015 Report Share Posted September 28, 2015 Based on Konami's decisions thus forth, Yata Garasu will not return to the game ever. If it does, it will be nerfed into an entirely different card. Now why don't you take your OCG logic somewhere else? You're breaking up the TCG Section, Yoko! Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 28, 2015 Report Share Posted September 28, 2015 Based on Konami's decisions thus forth, Yata Garasu will not return to the game ever. If it does, it will be nerfed into an entirely different card. Now why don't you take your OCG logic somewhere else? You're breaking up the TCG Section, Yoko!Not OCG logic, Wise Cricket, common sense, unless of course, that is lacking in TCG, in which case, yes, you are correct, it would be OCG logic Raigeki does more damage and swings more games than Yata ever could Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 28, 2015 Report Share Posted September 28, 2015 This is why I laugh that everyone says traditional is all Yata lock. Link to comment Share on other sites More sharing options...
Blake Posted September 28, 2015 Report Share Posted September 28, 2015 Who the funk cares? The banlist isn't something that has a size minimum or maximum. and people just argue about things that don't matter coming off for arbitrary reasons. If you want to play it casually, you can. Sure, you'll have more trouble online, but the point remains. The banlist only exists competitively/on DN/etc. You can build with cards teched in, make formats, etc. It neither adds to the game while unbanned, nor takes away from it while banned. It doesn't hurt casual play, and it doesn't hurt competitive play, to leave it on the list. Or vice-versa. So konami doesn't give a funk, and neither should you. Link to comment Share on other sites More sharing options...
Sleepy Posted September 29, 2015 Report Share Posted September 29, 2015 If a card is generally deemed to have no possible impact in the game regardless of list position, then it must get off the list.Yes it is cute that people say it is inconsequential, but at the very least that amount of clean-up ought to happen. The size of the banlist may be potentially infinite, but the least amount of names on the list to keep track of, the better. Little by little it makes things easier to follow. You don't want to have someday a 400+ card banlist where 75% of it is just things nobody bothered moving back out. Even nowadays, a couple of the errata cards should be going to 3 already, or cards like Tribe-Infecting Virus or Thousand-Eyes Restrict could afford to get off and at worst people will have arguments for both sides, making it worth a try anyways. The idea of Yata is simple:You exhaust the opponent's resources like it so happens at times when people end up in topdeck mode. Then you just prevent your opponent from getting new ones for the rest of the game. Even if it had just 1 ATK point, the idea is that you'll keep drawing into options every turn and shouldn't take long to get something else out without interrupting the Yata cycle.It is pretty useless otherwise most of the time so I see what the thread is saying, For now I can absolutely say the concept is a pretty bad one, but I can't tell if it'd have an impact or not. I know Traditional has better things to do like FTK attempts and other themes before this old school bird so it definitely isn't dominating traditional. Link to comment Share on other sites More sharing options...
Arimetal Posted September 29, 2015 Report Share Posted September 29, 2015 If a card is generally deemed to have no possible impact in the game regardless of list position, then it must get off the list.Yes it is cute that people say it is inconsequential, but at the very least that amount of clean-up ought to happen. The size of the banlist may be potentially infinite, but the least amount of names on the list to keep track of, the better. Little by little it makes things easier to follow. You don't want to have someday a 400+ card banlist where 75% of it is just things nobody bothered moving back out. Even nowadays, a couple of the errata cards should be going to 3 already, or cards like Tribe-Infecting Virus or Thousand-Eyes Restrict could afford to get off and at worst people will have arguments for both sides, making it worth a try anyways. The idea of Yata is simple:You exhaust the opponent's resources like it so happens at times when people end up in topdeck mode. Then you just prevent your opponent from getting new ones for the rest of the game. Even if it had just 1 ATK point, the idea is that you'll keep drawing into options every turn and shouldn't take long to get something else out without interrupting the Yata cycle.It is pretty useless otherwise most of the time so I see what the thread is saying, For now I can absolutely say the concept is a pretty bad one, but I can't tell if it'd have an impact or not. I know Traditional has better things to do like FTK attempts and other themes before this old school bird so it definitely isn't dominating traditional. I use it purely for when I see people post "No Synchro, Xyz, or Pends" or something like that on DN Trad. I win every time because the dorks don't know how to play. It's hilarious tbh. Link to comment Share on other sites More sharing options...
polocatfan Posted October 11, 2015 Report Share Posted October 11, 2015 Oh man this card is a legend. I've been meaning to read it's effect. This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase. ! This is broken. Like... SO BROKEN! If your opponent doesn't open up with a monster or a dragged down/mind crush you basically win. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 11, 2015 Report Share Posted October 11, 2015 Oh man this card is a legend. I've been meaning to read it's effect. ! This is broken. Like... SO BROKEN! If your opponent doesn't open up with a monster or a dragged down/mind crush you basically win.......I'm speechless. I'll bite, tell me how exactly they win if I don't have these cards. At this point you're just vomiting out BS for the posts >_> Link to comment Share on other sites More sharing options...
polocatfan Posted October 11, 2015 Report Share Posted October 11, 2015 ......I'm speechless. I'll bite, tell me how exactly they win if I don't have these cards. At this point you're just vomiting out BS for the posts >_> How can you win if you can't summon a monster? Also since it goes back to the hand it's way harder to hit. Link to comment Share on other sites More sharing options...
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