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Wind-up Rabbit


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Huh. I'm curious now. What utility exactly does this have in Frames? Or is it simply the fact that it can actually do something during your turn and not take away from the deck's reactive nature?

You got it.

 

People tend to just literally do nothing when playing against it until they can amass enough resources to push through whatever you may have. A lot don't even set anything out of fear of getting overload sniped and then feel zoned. Wind up rabbit helps push for damage. I also am a fan of wave motion cannon as then an inopportune breakthrough or something won't kill your combo, there's also the neat fact that MST and monster removal procs gamma/delta making them extremely wary of trying to out it.

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This card isn't very good in PSY-Frame, 1400 poke per turn is a slow clock on the opponent which gives the opponent plenty of time to act/draw outs to the Field Spell. It's only good in combination with Overload, which begs the question on this card's viability.

 

"Doing nothing" is one of the weaker strategies bs PSY-Frame. It's much easier to bait out the Zeta and special your guys in defense so you can play ygo.

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What about Wave-Motion Cannon for this kind of job? Wind-Up Rabbit seems a bit risky to me as if they Fiendish Chain it, you are left unable to do anything. Although I haven't tested it so Idk.

 

Wave-Motion doesn't solve the main problem the deck has which is people normal setting monsters then flipping them up and attacking.

 

I think this or Yosenju is definitely necessary in the deck for the above issue if nothing else, because you really can't do anything if they don't trigger any of your gears. I'm not sure which one is better, Yosenju are obviously much better offensively but you're far more likely to be left with your pants down by a Veiler/Breakthrough (well, Breakthrough sucks either way but Veiler at least). I really haven't looked too far into the deck but this certainly seems solid.

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Ok, thanks for explaining. If I were to give my opinion based on my newfound knowledge, I am of the opinion that both this and Kama 1 could be run effectively together. I mean, they are both searchable by the same card and they help out in different aspects.

 

Kama 1 is good if you happen to be going second and the opponent's already committed something to the board. However, yes, it is really weak to Veiler.

 

This is the safer T1 option as it can dodge those effect negators or banish itself in the battle phase so Veiler can't do jack.

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BA can't special from Hand

Nekroz can't use hand effs

Psyframe don't work

 

When a card can just hit 2 meta decks by paying 1k

 

That ain't niche

Because by playing Shadow Mirror and Iron Wall you're hitting them far far more effectively while covering many more top decks. Not even sure I'd side it for BA, it's hardly amazing.

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Majespecters is probably the worst matchup for Psy-Frames though, with Supercell and the monsters being immune to Overdrive. Whaddya think?

 

EDIT to be on topic: I don't think Wind-up Rabbit does its job that well, considering that with only 1400 ATK, they can most likely set monsters that won't be destroyed, leading to the same result as them Flip Summoning next turn. I think that Wave-Motion Cannon would do a better job at motivating forcing your opponent to play properly.

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Just because your opponent plays yugioh doesn't mean that you've won as the PSYframe player. I already mentioned that you can just force them to make Zeta and play around that card until they are forced to banish their own Zeta for Overload.

 

This makes cards that try to "bait a response" worse since the opponent likely won't care if they manage to do the above so the rest of their plays are safe.

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