Maeriberii Haan Posted November 26, 2015 Report Share Posted November 26, 2015 When this card is activated: Fusion Summon 1 "Gem- Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell Card; the monster Special Summoned by this card's effect gains ATK and DEF equal to its original ATK and DEF , until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.Bless Masumi.This+Performages is probably my favorite engines in TCG at the moment. Discuss the engine's usage and its usage in its own deck. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted November 26, 2015 Report Share Posted November 26, 2015 Run this with Madolches? Link to comment Share on other sites More sharing options...
Toffee. Posted November 26, 2015 Report Share Posted November 26, 2015 Topdecking Future Fusion is really fair. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 26, 2015 Author Report Share Posted November 26, 2015 Yeah, in Madolche this is a Double Summon that's not awkward and greatly increase the deck's ceiling. I remember this also being used in some RB build since you can dump Kanna using it. Performages Pendulums atm use it really effectively and they don't care as much if they open the garnets, and Volcanics in theory can use this too, though it'd be infinitely better there if Chain's around. And then there's its usage in fun decks. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 Future Fusion is always gonna be good Link to comment Share on other sites More sharing options...
Kaiji Posted November 26, 2015 Report Share Posted November 26, 2015 Topdecking Future Fusion is really fair.drawing garnet really sucks thoif there were better engines that didnt force us to run 1-2 blanks we would BUT the trade-off IS 9 copies of plushfire and no alternative really mimics that Something to keep in mind that Seraphinite prohibits you from NSing Chamaleon especially when u cant PS it (which is relevant in turns where you've used up your Juggler search) Brilliant + Storm is amazing because Brilliant counts as 2 spells and 1 SS Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 26, 2015 Author Report Share Posted November 26, 2015 Brilliant Performage Pendulums at least can PS the garnets when drawn. Feels like it's the deck's way of compensating the lack of Chain. Link to comment Share on other sites More sharing options...
Bringerofcake Posted November 26, 2015 Report Share Posted November 26, 2015 It's godlike in its own deck. Being able to get a free lady diamond is wonderful, and it sets up G-K fusion hands incredibly well. You never don't want to see this card in Gem-Knights unless you actually have run out of targets. Link to comment Share on other sites More sharing options...
ihop Posted November 26, 2015 Report Share Posted November 26, 2015 I find it kinda a necessary evil in Pendulums just because it makes getting to Snowcone so much easier. It requires you to play Sabersaurus then gives you a crappy monster which clogs your board but it's still kinda necessary to play just because Damage Juggler is the absolute most important card in the deck and being able to send it puts you very far ahead. I hope for the sake of the deck that someone will find a better alternative. Link to comment Share on other sites More sharing options...
Kanashimi Posted November 26, 2015 Report Share Posted November 26, 2015 No one mentions NK's? This card to summon Seraphinite for Double Summon reaaaaaaaaally help NK's with their field presence problem (BTH, Solemn, anything). Also being a Level 5 works with most of the NK's when equipped (or Laundsallyn) for a quick Durendal and *poof*. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 No one mentions NK's? This card to summon Seraphinite for Double Summon reaaaaaaaaally help NK's with their field presence problem (BTH, Solemn, anything). Also being a Level 5 works with most of the NK's when equipped (or Laundsallyn) for a quick Durendal and *poof*.Drawing the Gemknight still sucks monkey dick Link to comment Share on other sites More sharing options...
Kanashimi Posted November 26, 2015 Report Share Posted November 26, 2015 Drawing the Gemknight still sucks monkey dickBlame on your luck boy :P Well putting this in non-GemKnight.dek means you must be ready for the Vanilla monster to clog your hand. (Happen to me once, 1st turn, 2 vanilla clog my hand . . . just bad). Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 Run discard outs like Twin Twisty! How I deal with it Link to comment Share on other sites More sharing options...
IQuitDolphin Posted November 26, 2015 Report Share Posted November 26, 2015 Run discard outs like Twin Twisty! How I deal with it It's sad that I only play TCG :/ Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 It's sad that I only play TCG :/Your loss, wait a few months then, or better yet, play that cock bullshit people call TCG+ OCG Link to comment Share on other sites More sharing options...
Kaiji Posted November 26, 2015 Report Share Posted November 26, 2015 Your loss, wait a few months then, or better yet, play that cock bullshit people call TCG+ OCGPTOLEMAEUS AZZATHOT :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD or my personal favorite burgesstoma psyframe Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 PTOLEMAEUS AZZATHOT :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD or my personal favorite burgesstoma psyframeGod....that first one is such pure unadulterated cancer. It's funny though, there were a few tournaments post EP with the old list and BA and Monarchs still managed to top even with Planet Azathoth Stoma Psyframe work?! Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted November 26, 2015 Report Share Posted November 26, 2015 It is especially fun in decks that utilize an E-Tele GhostBunny engine, as Seraphinite gives access to Stardust Dragon, who is fantastic right now. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 27, 2015 Report Share Posted November 27, 2015 It is especially fun in decks that utilize an E-Tele GhostBunny engine, as Seraphinite gives access to Stardust Dragon, who is fantastic right now.Or you can be like Hoppy and claim that GhostBunny is bad >_> Link to comment Share on other sites More sharing options...
ihop Posted November 27, 2015 Report Share Posted November 27, 2015 GhostBunny is bad Link to comment Share on other sites More sharing options...
Toffee. Posted November 27, 2015 Report Share Posted November 27, 2015 3x Garnet 3x Sapphire 3x Box of Friends 3x Hat 3x Juggler 2-3x Clown 3x Zombow 3x Brilliant Fusion One for One Foolish Burial 2x Dark Hole 0-2x Creature Swap Torrential 3x Oasis ... Oh, right, nobdy plays Box of Friends. Link to comment Share on other sites More sharing options...
Kaiji Posted November 27, 2015 Report Share Posted November 27, 2015 GhostBunny is badActually for the reasons Giga mentioned it functions well since it's one of the few defensive cards that acts as a combo piece, being able to make stardust without having to Pend summon or scarlight which is pretty busted since it can average around 5k on its own, stardust beats juggler and wavering eyesReminds me a lot of how OCG played Veiler to sync with Dragonpulse Magician in the early clownblade builds to make Ignister Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 27, 2015 Report Share Posted November 27, 2015 Reminds me a lot of how OCG played Veiler to sync with Dragonpulse Magician in the early clownblade builds to make IgnisterErr when was this? Wasn't 4+4 always easier to do? Early early pepe used Veiler to make Trishula, but it was rare iirc. Like was this immediately after the Magican Deck came out? ANYWAY, Hoppy's gonna be eating his words once Pepe and Magicans come out, so it's only a matter of time Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted November 27, 2015 Report Share Posted November 27, 2015 I was going to say I was running ghost bunny because qli were still relevant and it was godly against them, but Fyreberd kinda just validated me as a player so that was cool. Link to comment Share on other sites More sharing options...
Kaiji Posted November 27, 2015 Report Share Posted November 27, 2015 Err when was this? Wasn't 4+4 always easier to do? Early early pepe used Veiler to make Trishula, but it was rare iirc. Like was this immediately after the Magican Deck came out? ANYWAY, Hoppy's gonna be eating his words once Pepe and Magicans come out, so it's only a matter of timeYeah really early definitely before DOCS. It wasn't so much that Veiler was used mainly for synchro plays (it requires your normal summon) but it could be either a defensive card when you don't need to normal summon it (opened joker) or a synchro play when you do need it (did not open slayer) Link to comment Share on other sites More sharing options...
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