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Make the above card as OP as possible


TF2_The_Scout

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Kuriboh

- When an opponent's monster declares an attack: You can special summon this card from your hand, and if you do, special summon as many "Kuriboh Tokens" (Fiend/DARK/Level 1/ATK 300/DEF 200) as possible onto both sides of the field. If your opponent insults you for using Kuriboh, you can special summon this card from your deck, graveyard, hand, or banished zone, and if you do, it gains 99999 ATK.

 

Tellarknight Ptolemaeus

 

I don't think we should make these too op, otherwise everything will just win the duel/match or gain infinite attack or something.

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> Tellearknight Ptolemaeus

 

Immediately after this card is Summoned, you can Special Summon 1 "Cyber Dragon Infinity" from your Extra Deck (this Special Summon is treated as an Xyz Summon), or treat this card's name and effects as "Cyber Dragon Infinity" if you do not have one in your Extra Deck. 

 

Uh...

 

Man-Eater Bug

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Wulf, Lightsworn Beast


LIGHT - Level 4


[beast-Warrior/Effect]


2100/800


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. If this card is Special Summoned: You gain LP until you have 10000, also your opponent takes damage equal to the amount of LP gained.


 


Number 54: Lion Heart.


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Earthbound Immortal Wiraqocha Rasca

100/100

----

There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card, and if you do, your opponent discards their entire hand. Your opponent cannot target this card for attacks or card effects. This card can attack your opponent directly. If this card is Summoned: Shuffle all other cards on the field into the deck, except field spells, also this card's original ATK becomes 10000.

 

 

Steel Scorpion

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Great Shogun Shien

Level 7 FIRE

Warrior/Effect

You can reveal 1 "Six Samurai" card in your main or extra deck; Special Summon this card from your hand or graveyard. Your opponent cannot activate Spell/Trap cards' effects. If this card would be destroyed, you can reveal 1 "Six Samurai" card in your main or extra deck instead.

ATK 25000 / DEF 24000

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Deep Space Cruiser XI
Machine-type/LIGHT/Level 9/900 ATK/900 DEF
 
You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the Graveyard. Once per turn: You can target 1 other Machine-type monster you control; that target's Level becomes 9. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect:
* This card's original ATK and DEF become 9000, and it is unaffected by card effects

Abyss Dweller

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Abyss Dweller

Rank 4 WATER

Sea Serpent / Xyz / Effect

1 or more level 4 monsters

If this card was Xyz Summoned using an Xyz Material that was WATER, all monsters you control gain 50000 ATK. During either player's turn, if your opponent activates a card effect in the graveyard: you win the duel.

ATK 17000 / DEF 14000

 

Pot of Generosity

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U.A. Penalty Box

Continuous Trap Card

At the start of the Damage Step, if your "U.A." monster battles an opponent's monster: You can banish all monsters in your opponent's field, hand, Main Deck, Extra Deck, and Graveyard. You can only use this effect of "U.A. Penalty Box" up to thrice per turn. You can banish this card from your Graveyard; add as many "U.A." Spell Cards from your Deck to your hand as possible.

 

Rodenut.

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Ancient Gear Golem

[Earth/Machine/8/3000/2500]

You can Special summon this card (from your Hand) if you control a "Geartown", if you do: Special Summon as many "Ancient Gear" Monsters from your Hand, Deck, Graveyard, or Extra Deck, ignoring the Summoning conditions. When a monster you control declares an attack: Banish all Spell/Trap cards your opponent controls, and if you do, Inflict 3000 damage to your opponent for each card banished this way, Cards or effects cannot be chained to this effect's activation.

 

Pot of Greed

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Ancient Gear Golem

[Earth/Machine/8/3000/2500]

You can Special summon this card (from your Hand) if you control a "Geartown", if you do: Special Summon as many "Ancient Gear" Monsters from your Hand, Deck, Graveyard, or Extra Deck, ignoring the Summoning conditions. When a monster you control declares an attack: Banish all Spell/Trap cards your opponent controls, and if you do, Inflict 3000 damage to your opponent for each card banished this way, Cards or effects cannot be chained to this effect's activation.

 

Pot of Greed

 

>Pot of Greed

Continuous Spell

When this card is activated, draw 2 cards. You can draw 2 additional cards each time you would draw a card.

 

Mystic Tomato

Pot of Greed

Normal Spell Card

Draw 2 cards for each monster your opponent controls.

 

Next:

 

HA04-EN027.jpg

 

gdi Nyx

 

>The Fabled Unicore

Each time your opponent would activate a card effect, if they have any card in their hands, you can negate the activation and destroy that card.

 

Mystic Tomato

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When this card is destroyed and sent to the Graveyard: You can Special Summon 1 DARK monster from your Deck, in face-up Attack Position, ignoring its Summoning conditions.

 

next:

51BPlHxbm%2BL._SY355_.jpg

 

You can activate Spell Cards from your Deck. All Spell Cards in your hand and Deck are treated as Quick-Play Spell Cards and can be activated during your opponent's turn.

 

Inmato

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