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Endless Trap Hole (TDIL)


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Monster is bad.

 

Monster(s) is a generic Evilswarm Nightmare, but marginally worse.

 

in terms of raff, of course

 

sheet I didn't even catch that.  Card is legit trash then pretty much.  If it can't hit multiple cards in a summon then it's so much weaker than just about every other trap hole out there and isn't really worth the space

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This and Quaking though. It's the only archetype that actually gets anything from the whole flip face-down design.

I think the idea behind it is more "clog up their board with resources they cannot use". BTH and the like wipe the slate clean, these tie up zones and stop further plays.

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​I'm just loving the fact that our backrow lineup is increasing after so long. This is an overall solid trap since Evilswarm Nightmare was obviously solid for a while, and this is essentially a carbon copy of it. Setting cards face-down isn't that bad, since its still interruption and it isn't that hard to out anything that's set.

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