Slinky Posted April 7, 2016 Report Share Posted April 7, 2016 底なし落とし穴 Kosonashi Otoshiana (Endless Trap Hole)Normal Trap Card(1) When the opponent Summons a monster: change it to face-down Defense Position. Its Battle Position cannot be changed. Link to comment Share on other sites More sharing options...
Toffee. Posted April 7, 2016 Report Share Posted April 7, 2016 Oh hey, another card like Quaking Mirror Force. How nice. Link to comment Share on other sites More sharing options...
VampireofDarkness Posted April 7, 2016 Report Share Posted April 7, 2016 I'm hoping this winds up as monster(s) and not monster. Would make it a lot more potent of a card, but I'm not quite sure if that would be BoM all over again. Still isn't bad, not sure the potential is worth it tho Link to comment Share on other sites More sharing options...
Hello my name is Enguin Posted April 7, 2016 Report Share Posted April 7, 2016 Someone at Koomy is really pushing for Ghostricks to become something. Link to comment Share on other sites More sharing options...
Toffee. Posted April 7, 2016 Report Share Posted April 7, 2016 Someone at Koomy is really pushing for Ghostricks to become something.Not entirely. I mean, it's a weird passive-aggressive card design, but still. Link to comment Share on other sites More sharing options...
Hello my name is Enguin Posted April 7, 2016 Report Share Posted April 7, 2016 Not entirely.I mean, it's a weird passive-aggressive card design, but still. This and Quaking though. It's the only archetype that actually gets anything from the whole flip face-down design. Link to comment Share on other sites More sharing options...
Progenitor Posted April 7, 2016 Report Share Posted April 7, 2016 I guess ghostricks now have a reason to try and tech Rafflesia. Link to comment Share on other sites More sharing options...
Blake Posted April 7, 2016 Report Share Posted April 7, 2016 Monster is bad. Monster(s) is a generic Evilswarm Nightmare, but marginally worse. in terms of raff, of course Link to comment Share on other sites More sharing options...
Progenitor Posted April 7, 2016 Report Share Posted April 7, 2016 Monster is bad. Monster(s) is a generic Evilswarm Nightmare, but marginally worse. in terms of raff, of course sheet I didn't even catch that. Card is legit trash then pretty much. If it can't hit multiple cards in a summon then it's so much weaker than just about every other trap hole out there and isn't really worth the space Link to comment Share on other sites More sharing options...
Tinkerer Posted April 7, 2016 Report Share Posted April 7, 2016 Don't fall Mokey Mokey!! Link to comment Share on other sites More sharing options...
Blake Posted April 7, 2016 Report Share Posted April 7, 2016 When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions. Link to comment Share on other sites More sharing options...
Progenitor Posted April 7, 2016 Report Share Posted April 7, 2016 When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.so much better Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 7, 2016 Report Share Posted April 7, 2016 This and Quaking though. It's the only archetype that actually gets anything from the whole flip face-down design.I think the idea behind it is more "clog up their board with resources they cannot use". BTH and the like wipe the slate clean, these tie up zones and stop further plays. Link to comment Share on other sites More sharing options...
Mugendramon Posted April 8, 2016 Report Share Posted April 8, 2016 When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions. Pen3? k now you synchro one at a time dear Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted April 8, 2016 Report Share Posted April 8, 2016 Thinking about it now, is running PK in ghostrick to breaksword into nightmare a thing? It funking should be. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 8, 2016 Report Share Posted April 8, 2016 I'm just loving the fact that our backrow lineup is increasing after so long. This is an overall solid trap since Evilswarm Nightmare was obviously solid for a while, and this is essentially a carbon copy of it. Setting cards face-down isn't that bad, since its still interruption and it isn't that hard to out anything that's set. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.