Jump to content

Kitsuneko Eriko


The Nyx Avatar

Recommended Posts

Searchable with tenki, can potentially make Nat Beast, can be summoned off of obedience schooled, compatible with Tanukis, destroys back row? Great. I just wish I could use it with flip effects, since that's usually the schtick these kinds of monsters tend to have. I'm not sure how the banished thing would work, except with Redox, who is currently banned. Not sure if you know any monsters that would work for that effect, but if you do, please mention it.

Link to comment
Share on other sites

Searchable with tenki, can potentially make Nat Beast, can be summoned off of obedience schooled, compatible with Tanukis, destroys back row? Great. I just wish I could use it with flip effects, since that's usually the schtick these kinds of monsters tend to have. I'm not sure how the banished thing would work, except with Redox, who is currently banned. Not sure if you know any monsters that would work for that effect, but if you do, please mention it.

I know I wanted this to be backwards compatible with almost any Beast-Warrior-Type monsters. But I wanted the revival to be more than Graveyard Summoning. Then something occurred to me: Bujin.

 

Also: Redox isn't a Beast-Warrior.

Link to comment
Share on other sites

I know I wanted this to be backwards compatible with almost any Beast-Warrior-Type monsters. But I wanted the revival to be more than Graveyard Summoning. Then something occurred to me: Bujin.

 

Also: Redox isn't a Beast-Warrior.

 

Yes, but it's the only one I can think of who would banish things. Bujin pretty much never banishes Beast-Warriors, only the Bujingi beasts and winged-beasts. The beast warriors are the castles, remember?

Link to comment
Share on other sites

Yes, but it's the only one I can think of who would banish things. Bujin pretty much never banishes Beast-Warriors, only the Bujingi beasts and winged-beasts. The beast warriors are the castles, remember?

Hence why it can Summon from the Graveyard, too. I just didn't want it limited to Graveyard, in case of scenarios of Macro Cosmos, Masked HERO - Dark Law, and anything else that'd banish your Beast-Warrior monsters.

Link to comment
Share on other sites

Hence why it can Summon from the Graveyard, too. I just didn't want it limited to Graveyard, in case of scenarios of Macro Cosmos, Masked HERO - Dark Law, and anything else that'd banish your Beast-Warrior monsters.

..........

that entirely slipped my mind. sorry.

That makes it exponentially better, since it definitely lets you summon more stuff. 

Oh, wait, I take back the tanuki stuff, it's not a beast. I guess Bujin might be the only deck it would really work in.

 

hmm, vivid knight?

Link to comment
Share on other sites

Guest BGMCANN0N

Reborn Tengu    wow what a dumb suggestion on my part... :P Terribly sorry. Only picked it because the word "removed" was in my mind, but I jolted back to actually look at him to realize he doesn't in fact remove himself from play. But, I will redeem myself here: 2 mistakes... AGGGGHHH

 

EDIT: K here is an idea. Garnecia Elefantis can be banished by Sacred Sword of the Seven Stars for draw power. Then you can Special Summon it with her to make Azure-Eyes Silver Dragon. Amazing right?

 

http://yugioh.wikia.com/wiki/Garnecia_Elefantis

Link to comment
Share on other sites

..........

that entirely slipped my mind. sorry.

It's okay.

 

 

hmm, vivid knight?

 

I think that's a bit of a stretch, as you'd need more LIGHT Beast-Warriors. Though, this card can recover it regardless.

 

Ignore... One sec let me find another example. :P

Yeah; that could set up easy Level 6 Synchro plays.

Link to comment
Share on other sites

Guest BGMCANN0N

Updated my example... Check my previous suggestion. :) I'll try to find more.

 

EDIT:  With the same Normal Monster idea in mind you can also use Common Charity to banish other Normal Beast-Warriors for draw power. Though a Trap... The Normal Beast Warrior Deck route seems like one of its better options.

 

http://yugioh.wikia.com/wiki/Common_Charity

Link to comment
Share on other sites

Updated my example... Check my previous suggestion. :) I'll try to find more.

 

EDIT: With the same Normal Monster idea in mind you can also use Common Charity to banish other Normal Beast-Warriors for draw power. Though a Trap... The Normal Beast Warrior Deck route seems like one of its better options.

 

http://yugioh.wikia.com/wiki/Common_Charity

It seems a bit too dependent and convoluted, but it's a nice thought of a scenario for this card.
Link to comment
Share on other sites

Guest BGMCANN0N

It seems a bit too dependent and convoluted, but it's a nice thought of a scenario for this card.

Well... It is before I realize this Special Summons from the grave as well. Otherwise, I wouldn't have remotely suggested the ideas, but you do have to admit... The Garnecia Elefantis idea was pretty cool with Azure-Eyes.

 

I guess one other cool idea is that you can use Gold Sarcophagus as well to get a quick play off with her, and it provides that same Garrnecia Elefantis/ Azure-Eyes play.

 

Also, you can use Canistaur to dump any Beast-Warriors to enable possible plays for her.

 

http://yugioh.wikia.com/wiki/Canistaur

Link to comment
Share on other sites

Well... It is before I realize this Special Summons from the grave as well. Otherwise, I wouldn't have remotely suggested the ideas, but you do have to admit... The Garnecia Elefantis idea was pretty cool with Azure-Eyes.

 

I guess one other cool idea is that you can use Gold Sarcophagus as well to get a quick play off with her, and it provides that same Garrnecia Elefantis/ Azure-Eyes play.

 

Also, you can use Canistaur to dump any Beast-Warriors to enable possible plays for her.

 

http://yugioh.wikia.com/wiki/Canistaur

Oh yeah! Gold Sarcophagus can lead to some neat plays with this card. Kind of like Necroface and Ritual Beast did with Gold Sarcophagus.

 

And that's nice; their own little Foolish Burial for this card for higher Synchro plays.

Link to comment
Share on other sites

During either player's turn: You can pay 500 Life Points to target 1 Spell/Trap Card on the field; destroy it.

So as long as you have LP, your opponent is literally incapable of playing Spell/Traps? Sure, they could just enter the Battle Phase and run it over first, but by that point This card will have effectively acted as a sort of Cold Wave, and already given your opponent a massive setback in terms of what sort of moves he could do.

IE, this is a card that basically tells your opponent to stop playing Ygo. ergo, it's bad card design. Not to mention, it can Summon any Beast-Warrior from your Graveyard/Banished pile, while also being one itself- Basically you could easily load it up with valid targets because Tenki is a card. Plus, given the fact it's an EARTH/Tuner that Summons more stuff, it can be a potential threat to the game itself merely because Naturia Synchros are a thing.

 

I suggest you rethink a lot of this card.

Link to comment
Share on other sites

So as long as you have LP, your opponent is literally incapable of playing Spell/Traps? Sure, they could just enter the Battle Phase and run it over first, but by that point This card will have effectively acted as a sort of Cold Wave, and already given your opponent a massive setback in terms of what sort of moves he could do.

IE, this is a card that basically tells your opponent to stop playing Ygo. ergo, it's bad card design. Not to mention, it can Summon any Beast-Warrior from your Graveyard/Banished pile, while also being one itself- Basically you could easily load it up with valid targets because Tenki is a card. Plus, given the fact it's an EARTH/Tuner that Summons more stuff, it can be a potential threat to the game itself merely because Naturia Synchros are a thing.

 

I suggest you rethink a lot of this card.

Oh yeah; I meant for it to have a "once per turn" clause in It's Spell/Trap effect. I'll fix that soon.
Link to comment
Share on other sites

I'm with Armz on this one: a Quick effect Spell/Trap removal seems too strong despite it being beatable by battle by the average Normal Summonable monster.

And even if it wasn't quick effect, a "Wolfbark" that doesn't negate the effect of the Summoned monster, has the flexibility of reviving from both the grave or a banished monster, and as a cute bonus it does it without targeting, THEN in addition comes with an MST effect... well, it doesn't feel like a fair design to me, even if the current meta, or the powercreep, or whatever, could handle it.

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...