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[Written] Direct Swordsman


Thomas★Zero

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Direct Swordsman

RANK 4 FIRE

Warrior/Xyz/Effect

2 Level 4 Monsters

Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it. Your opponent cannot activate cards or effects in response to this effect's activation. This card cannot attack the turn you activate this effect. Battle damage this card inflicts cannot be reduced.

ATK/2400 DEF/2100

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Seems like a decent Rank 4 option. And FIRE, too (there aren't a lot of those). Oh; wait. It's only limited to Warrior-Type. It's effect's wording's kind of off.

 

It should be:

 

Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on your opponent's side of the field; destroy it. Your opponent cannot activate cards or effects in response to this effect. This card cannot declare an attack the turn you activate this effect.

 

The last bit may be off, too.

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Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it. Your opponent cannot activate cards or effects in response to this effect's activation. This card cannot attack the turn you activate this effect. Battle damage this card inflicts cannot be reduced.

 

Would be perfectly fine (if a bit outclassed by Castel) if it were generic. Limiting it to warrior types means no one would run it, especially since the other options for warrior decks are powerful ones like Excalibur and Gandiva. I suggest you get rid of the attack limitation; it's outdated for this metagame. And I don't see the point of the last effect.

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@shadowliepard: I'd assume that the last effect is there to prevent stuff like Kuriboh or some other cards that either reduce damage to 0 or things that halve it. Need to double check on the specifics for this with certain things. Meta-wise, don't think people run stuff like Waboku, Kuriboh, etc (but I might be off on this). 

 

But otherwise, card is generally fine as a Rank 4 generic, both for stats and its effect; you're pretty much guaranteed a free destruction. For the attack limitation, I'd probably agree on taking it off as well, though I do have some doubts about it. The last effect is a bit random; again, I need to check if it can bypass things. 

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