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Offer of Nightmares


Sleepy

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4Wt5UUQ.jpg

 

 


When your opponent activates an Effect Monster's effect: You can reveal 1 Ritual Monster in your hand with the same Level; negate that monster's effect, and if you do, you can immediately use that monster as a Tribute for a Ritual Summon of the Ritual Monster revealed.

 

My finally finished drawing having a test run as card illustration~

 

 

Non-destroying and non-targeting removal that's an Effect Monster negator.

 

It is meant to shine more to tech Rituals specifically for their Levels in order to counter certain bosses, or for when you can actually manage to control the opponent monster's Level, which would happen if you ever give a problematic enough Kaiju to your opponent, or you could give them a Lava Golem, which has no choice but to activate for the burn. In that situation it can also mostly be an out to Level 8s like Crystal Wing and the like.

 

It cannot work against Ranks (Xyzs) but more than it being a balance-related choice, I did that because Ritual flavor prevents me from using Ranks for them sooooo.... don't think I should jump the shark like that.

 

 

 

 

Comments/Opinions/Suggestions/Corrections/Etc welcome and encouraged.

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When your opponent activates an Effect Monster's effect: You can reveal 1 Ritual Monster in your hand with the same Level; negate that monster's effect, and if you do, you can immediately use that monster as a Tribute for a Ritual Summon of the Ritual Monster revealed.

I'm thinking it could be worded more like:

When your opponent activates the effect of a face-up monster they control: Reveal 1 Ritual Monster in your hand with the same Level; negate that monster's effect, and if you do, you can Tribute that monster, and if you do that, you can Ritual Summon the revealed monster.

Unless this wasn't the exact intent, but I'm under the impression you'd actually need to tribute what you negate, and in which case, you can't really tribute stuff from the Graveyard; ergo why I have it say it Tributes face-up monsters.

 

Btw, I'm really loving the card's image.

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I'm thinking it could be worded more like:

Unless this wasn't the exact intent, but I'm under the impression you'd actually need to tribute what you negate, and in which case, you can't really tribute stuff from the Graveyard; ergo why I have it say it Tributes face-up monsters.

 

Btw, I'm really loving the card's image.

 

The intent is more so that, for example, it can negate a Stardust's self-Tribute by revealing a same-Level Ritual in hand, but it cannot use that Stardust as a Tribute because it is now in the Graveyard due to its own self-Tribute cost. Though, if it was Stardust Spark Dragon, since it remains on the field, you could still Tribute it afterwards.

The actual Ritual Summoning is optional at the end so that the card has more monsters it can be used on, like Effect Veiler (Relinquished) for example.

 

Thank you n.n

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If the Ritual Summon at the end was more of an optional thing-

When your opponent activates the effect of a face-up monster they control: Reveal 1 Ritual Monster in your hand with the same Level; negate that monster's effect. Then, if possible, you can Tribute that monster, and if you do, Ritual Summon the revealed monster.

I reworded what I mentioned earlier; now it's more like Scrapstorm, in the sense that things only continue if they are actually possible.

 

Also, you could get away with letting This card negate monster effects of stuff that's a lower Level then the Ritual. I say this because it would be a 2-card not-as-splashable version of Veiler. It merely negates an effect, and doesn't outright remove the monster, like, say, Divine Wrath(for example) would.

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Awesome card, and handles the primary problem with most Rituals-that many of 'em don't offer much to do on the opponent's time. Disruption's the name of the game here, and I can easily see Sauravis the Crowned Sage making good use of this card (y'know, if you're up to taking Armz's counsel.) But seriously. A Ritual that vaccuums to the hand in preparation for the Offer would easily become business of the serious variety. 

 

Anyways, its a really good card and lends itself well to Ritual Builds WAiTASEC.

 

Those Ritual (E)Spirit Lords and this. And I know there are 2 if the Spell is any indication. My. GOD. Summon 4 Tokens in two turns: AND remove a monster: AND VACUUM MORE OF THEM AND/OR WHATEVER THE OTHER ESPIRIT LORD DOES UPON SUMMON?! 

 

Need this card-this one right above me-in my life yesterday. 

 

Until that day comes, though, 9.6/10, sleepyhead.

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  • 1 month later...

Huh, I didn't see this card when it was posted. Hopefully it's not too late to comment without my reply being called a necrobump.

 

You could allow the effect to banish the monster if its in the Graveyard for the Ritual Summon of your monster (see Shinobird Calling and Nekroz Mirror).

IMO it can get away with being able to use Xyz as Tribute fodder.

And still, I find the requirement too specific to be practical. I do like Armz's suggestion of allowing it to negate a monster with a lower Level (and Rank if you accept the previous suggestion) to make the card more live and usable, even if that would mean you can't use the negated monster as Ritual fodder; negating its effect should be good enough.

And something it's not clear to me: is it supposed to allow you to activate the Ritual Spell right after the Trap resolves for the Ritual Summon, or is this card itself performing the Ritual Summon with its effect (yeah, despite it being a Trap Card; that's not a problem with Zefrasaber and Urgent Ritual Art as precedence of a non-Ritual Spell performing a Ritual Summon)?

Until you clear up this, I cannot suggest a more clear text, because as it is now it is unclear which of the 2 above cases it is.

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