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Legendary Cardmakers 2009 - Where Legends Gather


Huntar!

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@ GD's Card.

Last effect makes it so not worth playing.

 

I was thinking rather than basing it on a type or pop culture theme, that it could be based on a type of effect.

 

Hey' date=' is it okay if I join as a Former Legendary (if I count as one)? I haven't really been making any cards.

 

●•Instinct's Custom Cards Archive•●

 

That's more like it. We're getting older, more experienced, members.

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@X-31,

I did, they're all underpowered. :\

 

I did.

Instinct added' date=' of course you count, you were in the first club. :P

Chevalier, any specific ideas?

[/quote']

 

I originally was going to make a set with Cyber about this, but never had the chance. The basis of it is that cards are returned to the Deck face-up, be it when they're destroyed, by their own effect, or by the effects of other cards, and if they're drawn face-up they gain a certain effect.

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All done;

 

Legendary Card Makers Set Concept;

 

Basis of effect:

Monsters/Spells/Traps will, by the effects of a S/T/M cards, be returned to the Deck face-up. The Deck will always then be shuffled.

 

Basic Example:

 

“Chosen Name”

ATTRIBUTE

****

Type/Effect

ATK/DEF

If this face-up card is drawn from your Deck, Special Summon it to your side of the Field. If this card is Special Summoned this way, *Effect here* During each of your End Phases, draw # cards from your Deck, any “Chosen Name” monster cards drawn by this effect are returned to the Deck face-up. The Deck is then shuffled.

 

 

Generally speaking, you would have to be incredibly lucky draw them in normal play. This being the reason that card’s will given an effect to better suit this effect by placing on Top-Deck etc.

 

Again, this is the basics of the concept.

 

Set making outline:

 

I. Decide on Effect

II. Decide on Name.

III. Decide on Details

a. General Attribute/Type

IV. Written Card Effect Input

V. Image Input

VI. Card Making

VII. Finishing Touches

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