burnpsy Posted April 10, 2009 Report Share Posted April 10, 2009 [align=center] 1 Tuner + 1 or more non-Tuner monstersOnce per turn' date=' you can Special Summon 1 Level 4 or lower monster from your hand. If you activated this effect, you cannot enter your Battle Phase this turn. Once per turn, you can destroy a Field Spell Card to gain 1000 Life Points, then add 1 Field Spell Card from your Deck to your hand.[/quote'][/align] Link to comment Share on other sites More sharing options...
Dad Posted April 10, 2009 Report Share Posted April 10, 2009 Meh. Allows for faster Synchros, but I don't particularly care for it. Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted April 10, 2009 Report Share Posted April 10, 2009 Cannot enter Battle Phase for a summon?Brings it down a bit.Good for quick Synchro'd, but not many Field Spell Cards are played. I suppose you can make a Field Spell Deck, but it would be kinda hard to use. XD Link to comment Share on other sites More sharing options...
Flame Dragon Posted April 11, 2009 Report Share Posted April 11, 2009 I guess it could work in in Geartown, but out side of that it sucks. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted April 11, 2009 Report Share Posted April 11, 2009 Wasn't there that Field Box on Metagame a while ago? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted April 11, 2009 Report Share Posted April 11, 2009 Yes one that abuses Village necrovalley and another field I don't remember for massive field Control. Link to comment Share on other sites More sharing options...
tonisanoob Posted April 11, 2009 Report Share Posted April 11, 2009 this is full of epic FAIL! Link to comment Share on other sites More sharing options...
Azuh Posted April 11, 2009 Report Share Posted April 11, 2009 This card has Stall written all over it >_ Link to comment Share on other sites More sharing options...
JG. Posted April 11, 2009 Report Share Posted April 11, 2009 It's my fave signer dragon, but it isn't particularly good...>. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted April 11, 2009 Report Share Posted April 11, 2009 At least it's good against Earthbound Immortals. Link to comment Share on other sites More sharing options...
Azuh Posted April 11, 2009 Report Share Posted April 11, 2009 At least it's good against Earthbound Immortals. So are these :) Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted April 11, 2009 Report Share Posted April 11, 2009 No it also eliminate a field at the same time +1000Lp + Field for you...So it is a - 2 to your opponent+1 for you and....1000 LP Bonus........But only in that case...BTW which fields do an earthbound gods build use??????? City Builds will get hurt by this to....¬.¬ (Who cares?) Link to comment Share on other sites More sharing options...
Toffee. Posted April 11, 2009 Report Share Posted April 11, 2009 lol@Azuh's post. This card + Road Warrior = insta synchro each turn?(I dunno, Just a weird idea) Link to comment Share on other sites More sharing options...
Father Wolf Posted April 11, 2009 Report Share Posted April 11, 2009 I guess it could work in in Geartown' date=' but out side of that it sucks.[/quote'] Geartown misses its timing because of the life point increase making this card fail even more Link to comment Share on other sites More sharing options...
Flame Dragon Posted April 11, 2009 Report Share Posted April 11, 2009 I guess it could work in in Geartown' date=' but out side of that it sucks.[/quote'] Geartown misses its timing because of the life point increase making this card fail even moreI missed that. Yea, now it just fails. Link to comment Share on other sites More sharing options...
The Warden Posted April 11, 2009 Report Share Posted April 11, 2009 well, it has decent defence for a level 7, although, that doesn't support it's case Link to comment Share on other sites More sharing options...
Sleepy Posted April 11, 2009 Report Share Posted April 11, 2009 we need some new overpowered Field Cards so this card can have a reason to live :) (Seal of Orichalcos plizzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz)well.... I pretty much agree with everyone :( bad card...the worse signer Dragon so far... I hope the 5th one is better.... Link to comment Share on other sites More sharing options...
Mysty Posted April 12, 2009 Report Share Posted April 12, 2009 BTW which fields do an earthbound gods build use??????? I can think of a few:-Mausoleum of the Emperor (pay 2000 LP to summon an Earthbound God.)-Zombie World (can't normal summon the Gods, but you can constantly resurrect them.)-Black Garden, more specifically for Aslla Piscu (Aslla Piscu still attacks for 1250, and its summoning will provide a Rose token to your opponent. The tokens build up and, upon being removed from the field, will destroy them all and deal up to 4000 damage.)-Speed World, but that only works in Turbo Duels.Just some thoughts. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted April 12, 2009 Report Share Posted April 12, 2009 That actually make sence yeah....Hey AFD...Work With earthboound gods? Link to comment Share on other sites More sharing options...
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