CrabHelmet Posted December 8, 2009 Author Report Share Posted December 8, 2009 Now you're just getting ridiculous. Other random counter traps that can do similar-ish things exist too. What else is +0 and stops Heavy/Duster from blowing up the backrow? The only other that I can think of are Solemn Judgment, which can only be used three times and drains Life Points drastically. Link to comment Share on other sites More sharing options...
The Dark One Posted December 8, 2009 Report Share Posted December 8, 2009 This is awesome. About the Magical Explosion OTK or Nurse Burn: What if you set a Divine Wrath and leave one card in hand? Can they activate a second Hanewata, or does the hanewata actually have to chain to the damage? Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted December 8, 2009 Report Share Posted December 8, 2009 Imperial Order, and if you're clever enough Anti-Spell and Feather Wind. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 8, 2009 Author Report Share Posted December 8, 2009 This is awesome. About the Magical Explosion OTK or Nurse Burn: What if you set a Divine Wrath and leave one card in hand? Can they activate a second Hanewata' date=' or does the hanewata actually have to chain to the damage?[/quote'] Hanewata can be used at any time in the turn before the damage is dealt, but it can't be chained to Divine Wrath due to Spell Speeds. Imperial Order' date=' and if you're clever enough Anti-Spell and Feather Wind.[/quote'] I keep forgetting Imperial Order exists now. >_< BLAH I DON'T KNOW FORMAT IS BROKED Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted December 8, 2009 Report Share Posted December 8, 2009 About the Magical Explosion OTK or Nurse Burn: What if you set a Divine Wrath and leave one card in hand? Can they activate a second Hanewata' date=' or does the hanewata actually have to chain to the damage?[/quote'] They chain MST on Simochi or Offerings to the Doomed on Nurse Reficule first, for Nurse Burn. Not sure about Magical Explosion... Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted December 8, 2009 Report Share Posted December 8, 2009 Curse of Royal only works on effects that destroy 1 Spell or Trap Card. Like MST or Dust Tornado. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted December 8, 2009 Report Share Posted December 8, 2009 village of the spellcaster, reasoning (mill 3 wulfs, and summon jinzo), kycoo, set 3 book of moons (but change them to my body as my shield if you need to) i realise this gets raped by 3 cyber dragondiscard 1, to summon the trickythen regeki Link to comment Share on other sites More sharing options...
-Griffin Posted December 8, 2009 Report Share Posted December 8, 2009 village of the spellcaster' date=' reasoning(mill cards then go for rescue cat, then sync into naturia balikon),kycoo, royal oppression, , compulsery evacuation device, d fissure = game??? edit fooked up[/quote'] I Summon Exiled and call prio, killing Kyco, I now Heavy. Response?@ Edit: I do the same again, but then Ragiki. Final conclusion:This format is broke. It seems fun but no-one will ever be able to do much because every counter exists everywhere. Link to comment Share on other sites More sharing options...
Toffee. Posted December 8, 2009 Report Share Posted December 8, 2009 How about a rules change saying that Spells' date=' Traps, and Monster Effects can't be activated Turn 1? That means nobody can do anything crazy until the opponent has had a chance to Set, which should solve the problem better than relying on Heralds would.[/quote']Wouldnt Teh B& List end up getting re-set then? Since all the cards that you and Hikaru declared to be broken, wouldnt be as effective(well, in most cases) Edit: Has anyone like... tried to duel under this format yet? I'm sure all the obvious combos would be seen soon enough. <_<Pika' date=' thats what we have ben pretty much doing. Someone posts an FTK, and then someone posts a counter to it. Hanewata can be used at any time in the turn before the damage is dealt, but it can't be chained to Divine Wrath due to Spell Speeds.Crab, Hanewata has a Spell Speed of 2.Divine Wrath is a Spell Speed of 3. Aside from the fact how you cant use Divine Wrath on the 1st turn(unless you use Cathedral), how you cant chain Divine Wrath to Hanewata is beyond me. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted December 8, 2009 Report Share Posted December 8, 2009 @Arm: You misread.Also, I've been toying with the idea of seeing what would happen if every card was Limited. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted December 8, 2009 Report Share Posted December 8, 2009 Pika, thats what we have ben pretty much doing. Someone posts an FTK, and then someone posts a counter to it.But the duel doesn't just end that moment. Heck, I'm sure there are a bunch of duels that'll just end up being OTK or locks performed on the second or third turn. I mean, actually have a duel under these conditions. I'm thinking either the game will end with the First Duelist because he's amassed advantage on the first turn, or the second duelist because he gets to attack, and I wanna figure out which it is. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 8, 2009 Author Report Share Posted December 8, 2009 Also' date=' I've been toying with the idea of seeing what would happen if every card was Limited.[/quote'] That actually seems reasonable - and, more importantly, awesome. Schrödinger's Highlander for the win? Link to comment Share on other sites More sharing options...
Toffee. Posted December 8, 2009 Report Share Posted December 8, 2009 Also' date=' I've been toying with the idea of seeing what would happen if every card was Limited.[/quote'] That actually seems reasonable - and, more importantly, awesome. Schrödinger's Highlander for the win?.....If every cards was limited, then you could still pull off the crazy Enchanting Explosion FTK. Do this: Ever card becomes limited, and then also imply Crab's rule of "Cards cant be activated until the End of the Opponent's next turn, so he gets a chance to set something up" Game = balanced then? Link to comment Share on other sites More sharing options...
Exiro Posted December 8, 2009 Report Share Posted December 8, 2009 [align=center]May the TCG I knew be goneI accept the dealBut one point we have to modifyIf I wish to linger onIn a state of stillOnly then I'm yours the day I die[/align] You still make a deck and every card is any card you could have if you were using that deck. Otherwise, it's nothing more than RP dueling. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 8, 2009 Author Report Share Posted December 8, 2009 [align=center]May the TCG I knew be goneI accept the dealBut one point we have to modifyIf I wish to linger onIn a state of stillOnly then I'm yours the day I die[/align] You still make a deck and every card is any card you could have if you were using that deck. Otherwise' date=' it's nothing more than RP dueling.[/quote'] That's actually far more broken than the current version, because it means that people don't always have the right counter at their fingertips. This means that you either need to load up your deck with Hanewata's, Dark Worlds, a variety of Counter Traps, those Heralds, and so on, while still having enough cards left over for your own aggressive push; otherwise, your opponent can just take advantage of whatever you omitted and stomp all over you. Link to comment Share on other sites More sharing options...
Mindscatter Posted December 8, 2009 Report Share Posted December 8, 2009 What would be really funny: Schrodingen's Traditional format! Lol... Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 8, 2009 Author Report Share Posted December 8, 2009 What would be really funny: Schrodingen's Traditional format! Lol... Broken, player 1 always wins on the first turn. A format using Schrödinger's rules needs some cards banned or unstoppable FTK's exist. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted December 8, 2009 Report Share Posted December 8, 2009 Also' date=' I've been toying with the idea of seeing what would happen if every card was Limited.[/quote'] That actually seems reasonable - and, more importantly, awesome. Schrödinger's Highlander for the win?.....If every cards was limited, then you could still pull off the crazy Enchanting Explosion FTK. Do this: Ever card becomes limited, and then also imply Crab's rule of "Cards cant be activated until the End of the Opponent's next turn, so he gets a chance to set something up" Game = balanced then? That just means the first player given a chance to do anything wins. <_< Link to comment Share on other sites More sharing options...
Toffee. Posted December 8, 2009 Report Share Posted December 8, 2009 Also' date=' I've been toying with the idea of seeing what would happen if every card was Limited.[/quote'] That actually seems reasonable - and, more importantly, awesome. Schrödinger's Highlander for the win?.....If every cards was limited, then you could still pull off the crazy Enchanting Explosion FTK. Do this: Ever card becomes limited, and then also imply Crab's rule of "Cards cant be activated until the End of the Opponent's next turn, so he gets a chance to set something up" Game = balanced then? That just means the first player given a chance to do anything wins. <_< How so? It would depends on how many of his blank cards he wishes to set. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted December 8, 2009 Report Share Posted December 8, 2009 Forbidden:ConfiscationD.D. DesignatorExchange of the SpiritExodia the Forbidden OneFengsheng MirrorGraceful CharityHuge RevolutionMind CrushMind HaxorzPot of GreedThe Forceful SentryTrap DustshootSelf-Destruct Button Limited: Semi-Limited: How about Angel 07? Her hitting the field first turn makes normally counterable FTKs uncounterable. Link to comment Share on other sites More sharing options...
Von Csent Posted December 9, 2009 Report Share Posted December 9, 2009 Assuming that we go the Highlander route, how would this work? (In hand: Cathedral of Nobles, Divine Wrath, Cyber Stein, Limiter Removal, Hanewata, Ring of Destruction. Extra Deck: Cyber End Dragon) 1. Activate Cathedral of Nobles (Wrath any Hanewata)2. Summon Cyber Stein -> Cyber End Dragon3. Limiter Removal4. Hanewata yourself5. Ring for FTK Link to comment Share on other sites More sharing options...
Von Csent Posted December 9, 2009 Report Share Posted December 9, 2009 Assuming that we go the Highlander route, how would this work? (In hand: Cathedral of Nobles, Divine Wrath, Cyber Stein, Limiter Removal, Hanewata, Ring of Destruction. Extra Deck: Cyber End Dragon) 1. Activate Cathedral of Nobles (Wrath any Hanewata)2. Summon Cyber Stein -> Cyber End Dragon3. Limiter Removal4. Hanewata yourself5. Ring for FTK Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted December 9, 2009 Report Share Posted December 9, 2009 Assuming that we go the Highlander route' date=' how would this work? (In hand: Cathedral of Nobles, Divine Wrath, Cyber Stein, Limiter Removal, Hanewata, Ring of Destruction. Extra Deck: Cyber End Dragon) 1. Activate Cathedral of Nobles (Wrath any Hanewata)2. Summon Cyber Stein -> Cyber End Dragon3. Limiter Removal4. Hanewata yourself5. Ring for FTK[/quote'] Chain Hanewata to the activation of Cathedral. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 9, 2009 Report Share Posted December 9, 2009 I played it with my friend. Seems nice, but in this format Exodia Should be banned 4EVER!!!! Link to comment Share on other sites More sharing options...
Docomodake Posted December 9, 2009 Report Share Posted December 9, 2009 Ban Card Trooper. It's already an OTK with 3 Wulf, let alone any other high ATK monsters with 3 Monster Reborn, 3 Premature Burial, and 3 Call of the Haunted in our game. Link to comment Share on other sites More sharing options...
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