Lightning Bagon Posted January 10, 2010 Report Share Posted January 10, 2010 Tankroid, Repair Shop, Englishroid, Frenchroid, Roid Power- up, Roidical Fusion, Taxiroid, Pirivate Jetroid Link to comment
.Leo Posted January 10, 2010 Author Report Share Posted January 10, 2010 OK. Votes Recorded. Link to comment
Maliki Posted January 11, 2010 Report Share Posted January 11, 2010 TractoroidEARTHMachine/EffectLevel 6When this monster is Normal Summoned, you can Draw 4 cards from your Deck and all Monster Cards get discarded or you can discard your whole hand and Draw 5 cards.ATK: 2000DEF: 2100 I vote for EnglishroidRepair ShopPrivate JetroidSoildroid GammaRoidical FusionTankroidRoid Power - UpFrenchroid Link to comment
Bringerofcake Posted January 11, 2010 Report Share Posted January 11, 2010 Votezzzz:TAxiroidRepair Shop (IMO Vehicroid Repair Shop, but doesn't matter right now)Super Vehicroid Emergency AidRoidical FusionRoid Power-UpTractoroidSolidroidPrivate Jetroid Link to comment
Darj Posted January 11, 2010 Report Share Posted January 11, 2010 I would like to join, but only for suggesting supports to official Sets, not for the YVD stuff. (tournaments, etc.) I already wrote some Assault Modes, but I don't want to disrupt your Roid voting process, so I will post them later (if I am accepted, of course). I will also vote, if you are ok with it:TaxiroidRepair ShopSuper Vehicroid Emergency AidTankroidRoidical FusionPrivate JetroidMixturoidRoid Power-Up Link to comment
Dark Mousy Posted January 11, 2010 Report Share Posted January 11, 2010 I vote: Private Jetroid, Torpedoroid, Repair Shop, Roidical Fusion, Roid Power-Up, Solidroid Gamma, Mixturoid, Tractoroid. Tallies: Taxiroid 2Soildroid Gamma 2Torpedoroid 1Private Jetroid 5Frenchroid 2Englishroid 2Repair Shop 5Tankroid 3Super Vehicroid Emergency Aid 2Mixturoid 2Roidical Fusion 5Tractoroid 2Roid Power-Up 5 Link to comment
Big Bad Pennar Posted January 11, 2010 Report Share Posted January 11, 2010 Possibly some Anti-Lightsworn is needed Failed Prayer[spell/Continuous]Return all cards in Both Player's Graveyards to their owner's Decks and Shuffle them. Any card that is sent from the Deck to the Graveyard is Removed from Play instead. This card is Unaffected by the Effects of LIGHT Monsters Dishonesty[Trap]Activate When a Monster is sent from your opponent's hand to the Graveyard as a cost for it's own effect. Destroy all monsters your opponent controls True Dishonesty[Trap/Counter]Activate When a Monster is sent from your opponent's hand to the Graveyard as a cost for it's own effect. Remove 1 "Dishonesty" from play, then Reverse the Chain order for the Rest of the Chain, then if this is the only card left in the Chain, Target Monster you control gains ATK equal to Twice the ATK of 1 monster your Opponent controls, Until the End phase. As for the (Ste)Roids Solidroid GammaPrivate JetroidSuper Vehicroid Emergency AidRepair ShopRoid Power-UpMixturoid Tankroid Tractoroid Link to comment
Kotaro Posted January 11, 2010 Report Share Posted January 11, 2010 My votes go to: Solidroid GammaRepair ShopTankroidTractoroidMixturoidPrivate JetroidSuper Vehicroid Emergency AidRoid Power-Up Link to comment
玄魔の王 Posted January 11, 2010 Report Share Posted January 11, 2010 Possibly some Anti-Lightsworn is needed I don't know why you think that. ...Just kidding. Failed Prayer[spell/Continuous]Return all cards in Both Player's Graveyards to their owner's Decks and Shuffle them. Any card that is sent from the Deck to the Graveyard is Removed from Play instead. This card is Unaffected by the Effects of LIGHT Monsters. That first effect is continuous? Interesting idea. I like. Dishonesty[Trap]Activate When a Monster is sent from your opponent's hand to the Graveyard as a cost for it's own effect. Destroy all monsters your opponent controls. Conditional enugh to be allowed. True Dishonesty[Trap/Counter]Activate When a Monster is sent from your opponent's hand to the Graveyard as a cost for it's own effect. Remove 1 "Dishonesty" from play' date=' then Reverse the Chain order for the Rest of the Chain. Then, if this is the only card left in the Chain, Target Monster you control gains ATK equal to Twice the ATK of 1 monster your Opponent controls, Until the End phase. [b']Acceptable.[/b] I'll agree with Cakeman on Roids because I can. And now, for the first time, NTK (No Turn Kill Support): Dark SolaceNormal SpellThis card cannot be activated or set. If this card is in your hand during your opponent's first turn and you have not had your first turn, you can send this card to the Graveyard to activate it's effect. Both players reveal all monsters in their hands to their opponent. The player whose hand contains less combined ATK must send all monsters they contorl and have in their hand to the Graveyard, and they take damage equal to those monsters' combined ATK. Whattaya think? Link to comment
Lightning Bagon Posted January 12, 2010 Report Share Posted January 12, 2010 Powerforce- Tri Flocker[6] WIND[Winged Beast / Effect]During the Battle Phase if a face- up "Powerforce" monster destroys a face- up card on the field, all cards on the field return to the owners hand (not including this card.) For each card sent to the owners hand by this effect you can Special Summon 1 "Powerforce" monster with levels equal to or less then the amount of cards sent to the owners hand.ATK: 2400DEF": 2400 Link to comment
.Leo Posted January 12, 2010 Author Report Share Posted January 12, 2010 Tallies: Taxiroid 2Soildroid Gamma 4Torpedoroid 1Private Jetroid 7Frenchroid 2Englishroid 2Repair Shop 7Tankroid 5Super Vehicroid Emergency Aid 4Mixturoid 3Roidical Fusion 5Tractoroid 4Roid Power-Up 7 BTW bagon we are not releasing custom archetypes till next Set. Frex is added. Link to comment
Lightning Bagon Posted January 12, 2010 Report Share Posted January 12, 2010 Oh, yeah Well next set Link to comment
.Leo Posted January 12, 2010 Author Report Share Posted January 12, 2010 lol. We will be finalzing the Roid part of the set tomorrow. Link to comment
Darj Posted January 12, 2010 Report Share Posted January 12, 2010 Thanks. So... here are my Assault Modes: Psychic Lifetrancer-Assault ModeUltra RareAttribute: EARTHType: Psychic/EffectLevel: 9ATK: 2900DEF: 2500Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". Once per turn, you can remove from play 1 monster your opponent controls and gain Life Points equal to the Level of the removed monster x 200. When this card on the field is destroyed, you can Special Summon 1 "Psychic Lifetrancer" from your Graveyard. Armory Arm-Assault ModeUltra RareAttribute: LIGHTType: Machine/Union/EffectLevel: 6ATK: 2300DEF: 1700Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster ATK becomes double its original ATK. When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the destroyed monster's ATK. If the equipped monster would be destroyed, this card is destroyed instead. When this card on the field is destroyed, you can Special Summon 1 "Armory Arm" from your Graveyard. Iron Chain Dragon-Assault ModeUltra RareAttribute: EARTHType: Dragon/EffectLevel: 8ATK: 3000DEF: 1800Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 300 ATK for each card removed. When this card inflicts Battle Damage to your opponent, send the top 5 cards of your opponent's Deck to the Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Iron Chain Dragon" from your Graveyard. Road Warrior-Assault ModeUltra RareAttribute: LIGHTType: Warrior/EffectLevel: 10ATK: 3500DEF: 2000Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". Once per turn, you can Special Summon 1 Warrior-Type or Machine-Type monster from your Deck. When this card on the field is destroyed, you can Special Summon 1 "Road Warrior" from your Graveyard. Turbo Cannon-Assault ModeUltra RareAttribute: FIREType: Machine/EffectLevel: 5ATK: 500DEF: 500Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". Once per turn, you can destroy all face-up monsters on your opponent's field and inflict damage to your opponent equal to the ATK of the destroyed monster with the highest ATK. When this card on the field is destroyed, you can Special Summon 1 "Turbo Cannon" from your Graveyard. Junk Warrior-Assault ModeUltra RareAttribute: DARKType: Warrior/EffectLevel: 7ATK: 2800DEF: 1800Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, it gains ATK equal to half the total ATK of all other monsters you control. When this card on the field is destroyed, you can Special Summon 1 "Junk Warrior" from your Graveyard. Mist Worm-Assault ModeUltra RareAttribute: WINDType: Thunder/EffectLevel: 11ATK: 3000DEF: 2000Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, return all cards your opponent controls to the hand. When this card on the field is destroyed, you can Special Summon 1 "Mist Worm" from your Graveyard. Queen Of Thorns-Assault ModeUltra RareAttribute: LIGHTType: Plant/EffectLevel: 8ATK: 2700DEF: 2300Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". Neither player can Special Summon monsters, except Plant-Type monsters. When this card on the field is destroyed, you can Special Summon 1 "Queen Of Thorns" from your Graveyard. XX-Saber Gottoms-Assault ModeUltra RareAttribute: EARTHType: Beast-Warrior/EffectLevel: 11ATK: 3600DEF: 3100Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". You can Tribute "X-Saber" monster to discard all cards from your opponent's hand. When this card on the field is destroyed, you can Special Summon 1 "XX-Saber Gottoms" from your Graveyard. Yes, some of them are powerful, some are useless as you would have to focus too much on them (Armory Arm, Turbo Cannon), and some are quite overpowered (Mist Worm, Queen of Thorns); and only 1 (Road Warrior) requires a Deck dedicated to him in order to work properly, but it won't disappoint you because of its (IMO) great effect. Link to comment
玄魔の王 Posted January 12, 2010 Report Share Posted January 12, 2010 Thanks.So... here are my Assault Modes:Yes' date=' some of them are powerful, some are useless as you would have to focus too much on them (Armory Arm, Turbo Cannon), and some are quite overpowered (Mist Worm, Queen of Thorns); and only 1 (Road Warrior) requires a Deck dedicated to him in order to work properly, but it won't disappoint you because of its (IMO) great effect.[/quote'] The ones I reviewed previously? Good plan. Link to comment
Darj Posted January 12, 2010 Report Share Posted January 12, 2010 Yes, haha.I changed some effects, as you may see. Oh, and I forgot: Thanks for your reviews, you were really helpful. Link to comment
Kotaro Posted January 12, 2010 Report Share Posted January 12, 2010 Has everyone voted for the roids to be used? Oh and my one had 3 votes, not 2. Link to comment
.Leo Posted January 12, 2010 Author Report Share Posted January 12, 2010 Ok. I have the results. Roid Power-UpRepair ShopPrivate JetroidRoidical FusionSoildroid GammaTankroidSuper Vehicroid Emergency AidTractoroid Next will be the Koa'ki Meiru. Present your Final Copies. We will be fixing OCG and stuff like that after we have the Set entries Completed. Link to comment
-Griffin Posted January 12, 2010 Report Share Posted January 12, 2010 Koa'ki? Give me a bit to design some stuff, I know exactly what these guys need. Link to comment
.Leo Posted January 12, 2010 Author Report Share Posted January 12, 2010 OK. I will wait until we have a good amount. Then I will start the voting. Link to comment
Kotaro Posted January 12, 2010 Report Share Posted January 12, 2010 I dont know much about that archetype, may not post any of them. I will just do some research on the archetype first. Link to comment
.Leo Posted January 12, 2010 Author Report Share Posted January 12, 2010 It is kinda hard to understand at first. You will learn it eventually. Link to comment
Maliki Posted January 12, 2010 Report Share Posted January 12, 2010 Can someone help me get on YVD? Link to comment
SmallieBigs Posted January 12, 2010 Report Share Posted January 12, 2010 Basically all Koa'ki Meiru was designed to kill off Lightsworn and Blackwings but all it really did was attempt and Konami thought: "Lol we shouldn't make anti-meta it is hard." When they just could've made cards that could kill them faster then the originals. Anyway sad to see none of mine made the list :( Link to comment
.Leo Posted January 12, 2010 Author Report Share Posted January 12, 2010 Its ok. Just hope you do well with the Future stuff. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.