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Double Up Chance


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[center][img]http://images3.wikia.nocookie.net/__cb20110416135945/yugioh/images/thumb/5/57/DoubleUpChanceGENF-JP-C.jpg/300px-DoubleUpChanceGENF-JP-C.jpg[/img]

Activate only when a monster's attack is negated by selecting that monster. During this Battle Phase, the selected monster can attack once again. In that case, double its ATK during the Damage Step only.

This card >u< Makes sweet monkey love with Utopia.[/center]

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[quote name='evilfusion' timestamp='1311453567' post='5381130']
Nothing negates atacks anymore without another effect that'll make this miss its timing. Battle Fader ends the Battle Phase entirely. Magic Cylinder and Draining Shield inflict damage and gain LP.

Fulhelm will trigger this, as will No. 39.

It's too hard to use.
[/quote]
Battle Fader doesn't negate the attack it all, it just ends. I think this can be chained to Cylinder or Shield, but [s]you've still taken damage/opponent has gained LP[/s] no one uses them. Negate Attack is a Counter, and also ends the Battle Phase, [i]and[/i] no one uses them. I mean, I could use this with Kibou'ou Hope, or I could use Group Attack of the Demon God with anything.

And that's terrible.

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[quote name='機皇神龍アステリスク' timestamp='1311467117' post='5381683']
Battle Fader doesn't negate the attack it all, it just ends. I think this can be chained to Cylinder or Shield, but [s]you've still taken damage/opponent has gained LP[/s] no one uses them. Negate Attack is a Counter, and also ends the Battle Phase, [i]and[/i] no one uses them. I mean, I could use this with Kibou'ou Hope, or I could use Group Attack of the Demon God with anything.

And that's terrible.
[/quote]

I know. Someone else mentioned Battle Fader earlier, so I countered that without directly naming them.

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[img]http://images1.wikia.nocookie.net/__cb20070123015320/yugioh/images/thumb/e/ef/CyberOgreCDIP-EN-C-1E.jpg/300px-CyberOgreCDIP-EN-C-1E.jpg[/img]

1 on field + 1 in hand + Double Up Chance = 7800 damage. Crap, why couldn't Cyber Ogre have 2000 ATK?

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[quote name='Klavier Gavin' timestamp='1311518827' post='5383032']
[img]http://images1.wikia.nocookie.net/__cb20070123015320/yugioh/images/thumb/e/ef/CyberOgreCDIP-EN-C-1E.jpg/300px-CyberOgreCDIP-EN-C-1E.jpg[/img]

1 on field + 1 in hand + Double Up Chance = 7800 damage. [b]Crap, why couldn't Cyber Ogre have 2000 ATK?[/b]
[/quote]
So you can play sparks for game.

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Aside form that X-Saber guy and Utopia, I don't think there's anything else in the game. A game with probably around 5000 cards....

Just wondering but, the old MRD Mirror Force says that it Negates the attack and destroys the monsters. The new one doesn't. Is it a missprint from the old version or could you do it if your monster somehow survives?... oh wait, it misses the timing too. My question on that attack-negating part of Mirror Force still stands.

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