Jump to content

Graceful Charity


Recommended Posts

[img]http://images2.wikia.nocookie.net/__cb20121004184426/yugioh/images/thumb/5/5c/GracefulCharity-LCYW-EN-ScR-1E.jpg/300px-GracefulCharity-LCYW-EN-ScR-1E.jpg[/img]

[quote name='Zaziuma' timestamp='1357424279' post='6112177']
I still don't think it's that broke, it's only 2 cards, there's plenty of cards that do this which are easier.
[/quote]

By that logic, this should be put to 1.

Link to comment
Share on other sites

Even though it is a +0, choosing all three of your Duality options and keeping your ability to SS for the cost of getting rid of two cards just shouldn't happen right now. Those two cards you discard are either DWs/Fableds, or cards you can OTK this turn without. The "draw 3" cards should be slow things like The Beginning of the End, not this, which you can toss onto the field turn 1 and laugh due to the highly increased OTK chance.

Link to comment
Share on other sites

[quote name='Crazy on New Years' timestamp='1357427871' post='6112271']
+0 with a cost[/quote]
[img]http://gametechmods.com/uploads/images/38583Interupt.jpg[/img]
Its not a cost.
Aside from Herderpworlds and Black.dek, the fact it isn't a cost is part of the reason its poorly designed.
That, and the obvious splashability of it due to lack of any actual restrictions. Plus, you may as well discard part of what you drew to make it even more idiotic, to the point of it not even being any move that would require a bit of thought.
[i]ALTHOUGH...[/i]
Konami could just troll and slap this card's effect on a potential Dark Elemental Lord >____>

Link to comment
Share on other sites

Let's see... Duality is on the list. What does Duality do? It let's you see the top 3 cards, you choose 1 and keep it, and the rest are shuffled back. On top of you being unable to Special Summon anything that turn.
What does Graceful Charity do? It let's you keep all 3, and then you can discard 2. You don't have to choose out of the ones you drew, and you don't have to fatten your deck again, all while pretty much setting up your play.

It makes all decks in the game 3 cards thinner and a lot more consistent. Plus, the discard is not a cost, and doesn't make anything miss the timing at all.
It is arguably better than Pot of Greed, really.

Link to comment
Share on other sites

[quote name='Borderline Unplayable' timestamp='1357439794' post='6112410']
Using Duality as a reasoning seems stupid, since Duality shouldn't even be on the list in the first place.
[/quote]

Btw, why did Konami put Duality in the list to begin with? Did they ever give any explanation?

Link to comment
Share on other sites

[quote name='Sleepy' timestamp='1357440400' post='6112415']
Btw, why did Konami put Duality in the list to begin with? Did they ever give any explanation?
[/quote]
[quote name='Devil's Advocate' timestamp='1357440468' post='6112416']
It's a popular card, so by definition it should be hit.
[/quote]
That's part of it, but there's more.

Duality + Cardcar is a really powerful engine in the right deck, despite both cards beign totally balanced. Cardcar was a new card and brought in more cash than a Duality that most people already had 2-3 of.

In addition, cards like Thunder Seahorse and Chronomaly Technology furthers the power of cards like Duality and Cardcar, allowing you to gain a ton of advantage/thin your deck a lot relatively quickly, in exchange for 1 Normal Summon/Special Summons for a turn/Battle Phase, which... isn't a lot, and only Special Summons will be given up unless you use Cardcar. Rather than hit any one of those cards that had yet to top/deserve it, they just hit Duality to hamper the chances of first turn Cardcar + Duality.

Duality doesnt deserve the list, at all, but there is a bit of logic to it.

Link to comment
Share on other sites

MST is popular. s:

But seriously, the semi wasn't really a fair one. It's arguably the best designed spell in the game. I'd assume that the fact that people were still going for Dualities over Cardcars made Konami want to shift it up in the list, so people would buy even more Cardcars. (Obviously I mean packs in Cardcar's case and singles in Duality's case.) The argument does naturally have both sides, and semi-ing it for being "too good" just doesn't add up, especially since those decks it's good in aren't meta decks.

Link to comment
Share on other sites

Alive HEROs topped Nats in Japan last year. That explanation, to me, makes more sense. It's not a good reason to Semi Duality (or AHL, or E-Call), they should have just banned Stratos and gotten it over with. No matter how much I would hate that :(

Link to comment
Share on other sites

[quote name='Crazy on New Years' timestamp='1357427871' post='6112271']
I sense Black being ready with a shotgun somewhere nearby…[/quote]FABLED!
[quote name='Canadian' timestamp='1356981511' post='6107341']
SHAMELESS SELF PROMOTION
[/quote][url="http://forum.yugiohcardmaker.net/topic/295284-fabled-support/"]http://forum.yugiohc...fabled-support/[/url]

Also. I like how this isn't like an immediate "PLAY IT IMMEDIATELY" like Pot of Greed was in the formats where both were at 1 (hello goat format) since the discard was mainly used for stuff like Sinister Serpent to make the -1 not a -1.

Link to comment
Share on other sites

[quote name='Canadian' timestamp='1357437425' post='6112389']
This card is a +4.

I would actually prefer Pot of Greed to be limited over this.
[/quote]

So much this.

Dark Worlds would be Tier 0 with even one of this, never mind 3.

[quote name='Canadian' timestamp='1357437425' post='6112389']
This card is a +4.

I would actually prefer Pot of Greed to be limited over this.
[/quote]

So much this.

Dark Worlds would be Tier 0 with even one of this, never mind 3.

Link to comment
Share on other sites

[quote name='Archlord Sora' timestamp='1357450276' post='6112571']
Graceful charity is a +0.
[/quote]Each part of the card isn't though. It's a inherent -1 with 3 +1's and then 2 -1's.

Sinister Serpent made balanced out one of those -1's.

Link to comment
Share on other sites

Konami could do a remake of this card along the lines of...

Charity of Grace
Spell
Discard 2 cards to activate this card. Draw 3 cards. The effect of "Charity of Grace" can only be activated once per duel.
(or have it limited to 1)

plus makes it seem blanced as it prevents darkworlds from abusing it as its discard 2 would act as a cost.

Link to comment
Share on other sites

[quote name='kingdom Neos' timestamp='1357477551' post='6112818']
Konami could do a remake of this card along the lines of...

Charity of Grace
Spell
Discard 2 cards[b];[/b] [b]d[/b]raw 3 cards. [b]Each player can only activate the[/b] effect of "Charity of Grace" once per [b]D[/b]uel.
(or have it limited to 1)

[b]P[/b]lus [b]it [/b]seem[b]s[/b] b[b]a[/b]lanced as it prevents [b]D[/b]ark [b]W[/b]orlds from abusing it as its discard 2 would act as a cost.
[/quote]
No. The closest to "Graceful Charity turn 1" I would want to go in this game is Respite and Moray, which are more like Mallet than Charity. This is an insane draw engine that can be utilized way too well by Fableds. Not to mention many Decks would like the Graveyard setup that this card provides. "Draw 3" effects would be hideously difficult to get right. All of the ones currently in the game are either too slow (The Beginning of the End), too difficult (7), or too pointless (Moray of Greed).

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...