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Eh. Still rather use Shyneet Magician. (( Number 63: Shamoji Soldier ))


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http://yugioh.wikia.com/wiki/Number_63:_Shamoji_Soldier

 

Level 1 monsters
You can only use the effect of "Number 63: Shamoji Soldier" once perturn. You can detach 1 Xyz Material from this card, then activate 1 of these effects;
● At the start of your opponent's next Standby Phase, each player draws1 card.
● Each player gains 1000 Life Points.

 

 

Discuss.

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At least it's a 2 Material Rank 1. We all know how good the 3 Material Rank 1s aren't. Shyneet's MUCH better, but at least you theoretically CAN play this, and it's better than Goldrat, even though your opponent draws also.

 

It's just another Number for collections, mostly. It's not remotely playable.

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I liked how Yusei temporarily ruined an Infernity setup with something like this. That's about as interesting as it gets.

Otherwise, I don't wanna use my resources to make something that my opponent will also benefit of

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This + Appropriate = Draw 3 cards during your opponents next stand-by Phase.

 

Thats the best I can think of with this.

If you can make it live that long. You're gonna have to have this stay on the field for 2 of your turns for that to happen.

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If you can make it live that long. You're gonna have to have this stay on the field for 2 of your turns for that to happen.

 

2 turns? What the hell are you talking about? If you have this + Appropriate active on the field and you've used the first effect, you will draw 3 during your opponents next Standby Phase, given how Appropriate nets you 2 draws if your opponent draws a card outside of his / her Draw Phase, so if you do the math, it adds up to 3 cards, as kingdom neos said (1 from this + 2 from Appropriate).

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2 turns? What the hell are you talking about? If you have this + Appropriate active on the field and you've used the first effect, you will draw 3 during your opponents next Standby Phase, given how Appropriate nets you 2 draws if your opponent draws a card outside of his / her Draw Phase, so if you do the math, it adds up to 3 cards, as kingdom neos said (1 from this + 2 from Appropriate).

You do know how Appropriate works right? No, alright, here's how the card actually is suppose to look:

326px-AppropriatePSV-EN-R-UE.jpg

Notice the "after that" part.

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You do know how Appropriate works right? No, alright, here's how the card actually is suppose to look:

326px-AppropriatePSV-EN-R-UE.jpg

Notice the "after that" part.

 

Yeah, because you totally cannot trigger Appropriate in a deck that is dedicated around it. And you need to learn how to read, as I already said this, and I quote, "If you have this + Appropriate active on the field and you've used the first effect..."

 

EDIT: Also, if you're going to try and disprove someone, at least use the updated card before trying to do so, as Appropirate was erratad. Also, by going by the new errata'd text of Appropriate, you can activate it after your opponent draws card(s).

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Yeah, because you totally cannot trigger Appropriate in a deck that is dedicated around it. And you need to learn how to read, as I already said this, and I quote, "If you have this + Appropriate active on the field and you've used the first effect..."

 

EDIT: Also, if you're going to try and disprove someone, at least use the updated card before trying to do so, as Appropirate was erratad.

Yes, but the effect is still the same.

 

A Deck revolving around Appropriate has better things to run than Level 1s and this card.

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Yeah, because you totally cannot trigger Appropriate in a deck that is dedicated around it. And you need to learn how to read, as I already said this, and I quote, "If you have this + Appropriate active on the field and you've used the first effect..."

 

EDIT: Also, if you're going to try and disprove someone, at least use the updated card before trying to do so, as Appropirate was erratad. Also, by going by the new errata'd text of Appropriate, you can activate it after your opponent draws card(s).

Ah sorry, must have missed that part. Some people don't know about the errata change they made, and I thought you didn't either, I should have read that through more carefully.

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This is one of those cards that makes be wish Yu-Gi-Oh! was more like MTG, where multiplayer and thus, grouphug are both things. The way it pertains to this game, it *might* see play in Anti-Cure rogue decks (becomes burn 1000 gain 1000 with Bad Reaction/Reficule) although I am really not sure what they would overlay into it. My best guess would be Swift Scarecrow or Battle Fader (I really don't know if those are in Anti-Cure lists; I run Chain Burn instead) but if they could get it off it is two Rain of Mercy's on a monster that has the potential to get in your opponent's way. 

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This is one of those cards that makes be wish Yu-Gi-Oh! was more like MTG, where multiplayer and thus, grouphug are both things.


There are a few things I wish Konami did with Yugioh that WotC does with MtG, true multiplayer capability being one of them. Among others are:
• A Konami-made oracle that has updated text and errata for every card, even the ones that haven't been reprinted yet.
• A comprehensive rulebook that explained all the rules of the game. The "rulebook" Konami provides doesn't have probably at least 95% of the rules in the game.
• The same rulings no matter where you are in the world. (I'm looking at you, TCG/OCG differences.)

On-Topic: In Appropriate.dek and Cure-Burn.dek, I'd use this, but I'd also use Slacker. In everything else, I'd only use this if I were already running at least 2 or 3 Slacker and I don't have anything better to do with my Extra Deck space.

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