Slinky Posted January 5, 2014 Report Share Posted January 5, 2014 Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change theirbattle positions for the rest of this turn. Pretty neat tech for: Spirits Tech Genus Discuss. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 5, 2014 Report Share Posted January 5, 2014 TG1EM1 is good for TGs. This is meh. Fun to give opponents Dustons though. Link to comment Share on other sites More sharing options...
the_engineer Posted January 5, 2014 Report Share Posted January 5, 2014 Things to do before stopping playing Yu Gi Oh -Find a Frog Monarch player -Summon a very powerful monster -This card -Steal a frog -Ram your monster with the frog -??? -Profit!!! Jokes apart, this card seems pretty neat in monarch decks (even if enemy controller works better), or simply for those situations where you want to snatch the general beater of your opponent. Link to comment Share on other sites More sharing options...
Blake Posted January 6, 2014 Report Share Posted January 6, 2014 It's a neat tech for a lot of things. Just generally an outclassed tech. Link to comment Share on other sites More sharing options...
Toffee. Posted January 6, 2014 Report Share Posted January 6, 2014 It's a neat tech for a lot of things.Just generally an outclassed tech.But you gotta' admit, though... Hilarity ensues when someone drops this. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 6, 2014 Report Share Posted January 6, 2014 But you gotta' admit, though... Hilarity ensues when someone drops this. Because outside of Bahamut -> Acid Golem, few see it coming. And it's difficult to protect against. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 6, 2014 Report Share Posted January 6, 2014 It either goes like this I give you my weakest monster, you give me yours I give you my weakest monster, you give me your boss monster (only one on field) I give you my boss monster...as in a boss that hurts me. GG Link to comment Share on other sites More sharing options...
Sleepy Posted January 6, 2014 Report Share Posted January 6, 2014 The card looks like a -1 as a stand-alone option, but the decks that can use it really can. Effects like a revived Treeborn Frog's make up for this card, and the control you achieve is very important when taking away your opponent's boss. The most I've seen for responses is wasting a Call of the Haunted on a weak monster to keep themselves afloat. It was especially beautiful in the Synchro era when only Levels were around and you could almost always use your new monster to make something else. Link to comment Share on other sites More sharing options...
Azuh Posted January 6, 2014 Report Share Posted January 6, 2014 Possibly one of my favorite cards in Yugioh. I love it in Spirits with techs such as Kaiser Collosseium. Spirits are so techy like that Link to comment Share on other sites More sharing options...
Wildflame Posted January 6, 2014 Report Share Posted January 6, 2014 Really cool card. Hate it when they Lance it tho' Link to comment Share on other sites More sharing options...
Slinky Posted January 6, 2014 Author Report Share Posted January 6, 2014 Really cool card. Hate it when they Lance it tho' Why would you hate it? if they lance it, they don't get your monster either. lol Link to comment Share on other sites More sharing options...
Blake Posted January 6, 2014 Report Share Posted January 6, 2014 Why would you hate it? if they lance it, they don't get your monster either. lolIf you're using Creature Swap, you want then to have your monster in exchange. Only an idiot would attempt to swap something they'd mind swapping, so Lance is a major buzzkill Link to comment Share on other sites More sharing options...
evilfusion Posted January 6, 2014 Report Share Posted January 6, 2014 Card is actually hilarious in a lot of Decks, and yes, one major factor is the inability to see it coming most of the time. It's also funny in things like Rank 1 Ghostricks by using Kinka to revive something, do whatever with the revived monster (Piper, Xyz, whatever), swap Kinka and return Kinka during End Phase. Really, any of the Ghostricks like Frost, Lantern, Specter, etc don't mind being swapped too much since they have really low stats and already fulfilled their purpose. TGs have their TG1-EM1 card which is better because you get to pick what gets swapped and the Trap aspect makes it nice for dodging things. Link to comment Share on other sites More sharing options...
Dog King Posted January 6, 2014 Report Share Posted January 6, 2014 card wants me to make like rat toolbox or something again Link to comment Share on other sites More sharing options...
Aix Posted January 6, 2014 Report Share Posted January 6, 2014 Use in Mecha Phantom Beasts. Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 8, 2014 Report Share Posted January 8, 2014 The problem with this card is the kind of decks that want this effect can generally do something better. -Psychics have Jumper -TGs have EM1 -Frogs have Enemy Controller Most decks simply can't make use of this at all. Link to comment Share on other sites More sharing options...
Dog King Posted January 8, 2014 Report Share Posted January 8, 2014 The problem with this card is the kind of decks that want this effect can generally do something better. -Psychics have Jumper -TGs have EM1 -Frogs have Enemy Controller Most decks simply can't make use of this at all. econ doesnt work with stuff like giant rat, tomato, pyramid turtle etc so this can be better in some decks, tho most of the decks are too slow right now Link to comment Share on other sites More sharing options...
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