Jump to content

Powered Inzektron


Recommended Posts

300px-PoweredInzektron-LVAL-EN-SR-1E.png

 

 

Powered Inzektron

[Level 6/LIGHT/Machine/Synchro/Effect/ATK 2500/DEF 1600]

 

1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage.

 

 

 

I was hoping it'd be Insect-Type, but that's a minor personal issue.  This guy has pretty good stats for a generic Level 6 Synchro, so I'll give him that; his effect, which I think is continuing the trend of giving generic Synchros passive effects while making them decent beaters, is not that bad, but it only lasts for the turn it's Synchro Summoned.  You can't stall with it, which is good, and you can ram it into your opponent's 2500 beater; however, it's temporary, which is not too good, and it's still vulnerable to all sorts of things. 

 

So what do you think of this?  Do you think this can be run alongside or instead of Psyhemuth or Gaia Knight in the generic Level 6 Synchro slot?

Link to comment
Share on other sites

I was right about it being generic, but my hopes are somewhat crushed. This guy is awesome.

Formula Makes a nice combo with this. I don't know if he replaces HTS, but he replaces Vulcan at the least. Being a Machine is helpful for my evil scheme.

Once again, I say Formula and Wonder Magician, to an extent, stop OTKs. I approve. Also, its a LIGHT which has some use.

Link to comment
Share on other sites

I'm not much of a player, but looked in on this expecting some kind of Inzektor support, and will say that I am under the impression that there has been, or at least was for a long time, a gap in the amount of good level six synchro's, so this seems something to address that niche. I suppose it's aim is to make that final push for game when you fear a Mirror Force, although it's still vulnerable to Compulsory and D Prison. So how well it will fill the gap I don't know.

 

Can't say I like the picture much, or that it's a machine.

Link to comment
Share on other sites

I was right about it being generic, but my hopes are somewhat crushed. This guy is awesome.

Formula Makes a nice combo with this. I don't know if he replaces HTS, but he replaces Vulcan at the least. Being a Machine is helpful for my evil scheme.

Once again, I say Formula and Wonder Magician, to an extent, stop OTKs. I approve. Also, its a LIGHT which has some use.

wait what

how could this replace vulcan?

both are completely different cards

vulcan can get rid of problem stuff and re use your own stuff, this just lets you get under some of their stuff for 1 turn

Link to comment
Share on other sites

wait what

how could this replace vulcan?

both are completely different cards

vulcan can get rid of problem stuff and re use your own stuff, this just lets you get under some of their stuff for 1 turn

My point is when I only run one Level 6 Synch, I am tempted to run this guy over HTS and Vulcan. Vulcan is pathetic, IMO. Never liked him. HTS is still probably going to be my go to, but this guy has use as well. 2500 in a level 6 is sweet.

Link to comment
Share on other sites

My point is when I only run one Level 6 Synch, I am tempted to run this guy over HTS and Vulcan. Vulcan is pathetic, IMO. Never liked him. HTS is still probably going to be my go to, but this guy has use as well. 2500 in a level 6 is sweet.

 

But how does this replace vulcan

 

if you needed to run just a beatstick lv6 synchro you would of uses hts or gaia

if you needed to use 2 beatsticks then you would of used both

now if you need 2 beatsticks lv6 synchros this can replace 1 of them

if you used vulcan and hts

this would only replace hts if you wanted it to

 

no point in using vulcan before if you didnt like it and never used it so replacing it with this makes no sense as you should of replaced it ages ago with gaia knight or something

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...