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Yugioh Doubled Effects Duel


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IDK, I just thought of some messed up way of playing this game. Want to try this once for the lulz

ITT: Every card effect has double the potency. For cards that don't target, the effect resolves twice. For cards that do target, they can choose targets equal to the original amount up to twice the targets.

Examples:
Upstart Goblin becomes Pot of Greed, but your opponent gains 2000 Life Points.
Transmigration Prophecy shuffles 2-4 cards.
Volcasaurus targets up to 2 monsters.

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Volcasaurus wins

Fix'd.

 

Bad for tons of reasons but potentially fun.

Until Exodia/Burn/slash any damn thing that draws comes along.

Reckless now draws 12 cards total, ok why not.

Upstart draws 6….

How would Hope For Escape work?

Mirror Force blows up all the shit twice for fun

xD

 

It has little practical use, just helps alt wins and decks go even faster.

Shadolls mill twice the shit? Ok.

Burning Abyss SS two and search two?

Dante can mill 6?

Needlebug Nest mills 10

Needlebug mills 10

Tenki adds 2.

Wolfbark SS two.

etc etc

This feels bad.

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So do costs also double?  i.e. do you have to discard 2 and target 4 materials for Super Poly?

 

That said, I have a deck (several, actually) that would have extreme amounts of fun doing this, so I'm game if you want to give it a field run.

 

Super Poly doesn't target.

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