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El-Shaddoll Wendigo [SECE]


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El-shadoll Wenshito should be be Tcg name which emphasis on s***

This card is BLINDINGLY crap, like why the hell would you use this? it negates battle destruction and yet it has 2800 attack and having a midrash out at the same time is stupidly rare, so why did they make this so blatantly UP?

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This card is BLINDINGLY crap, like why the hell would you use this? it negates battle destruction and yet it has 2800 attack and having a midrash out at the same time is stupidly rare, so why did they make this so blatantly UP?


They should have made it "all special summoned monsters you control cannot be destroyed by battle" mehw/e
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They should have made it "all special summoned monsters you control cannot be destroyed by battle" mehw/e

even that is pretty crap since raigeki and everything that targets and removes cards will just stampede over this and its stats are stupidly low for something who's summoning conditions are stupid as-is.

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The stats are fine for a wall in my opinion. Yes, everyone loves beaters but having access to a wall is nice and can be handy sometimes. For instance, the original Petolphin. The only problem here is the lame effect. I mean, it doesn't even protect from destruction by battle by Normal Summoned monsters; that's plain awful and an unecessary nerf, especially when there are things like Qliphorts in the meta. In my opinion it should have been a walking OPT Safe Zone (without the drawbacks, or course); that would have been sweet.

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The stats are fine for a wall in my opinion. Yes, everyone loves beaters but having access to a wall is nice and can be handy sometimes. For instance, the original Petolphin. The only problem here is the lame effect. I mean, it doesn't even protect from destruction by battle by Normal Summoned monsters; that's plain awful and an unecessary nerf, especially when there are things like Qliphorts in the meta. In my opinion it should have been a walking OPT Safe Zone (without the drawbacks, or course); that would have been sweet.

 

Its not a nerf when its flavor.

Its also not a nerf because it never actually existed before

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With nerf I meant it is worse than the usual "cannot be detroyed battle" effect.

But you do understand each shaddoll fusion must address the opponent's special summoned monsters, right?
Still, the could have make it effect destruction proof aswell (though that would be really pushing it)
And about your 'nerf', you do surely understand that there's no actual monster that you'd rather normal summon that has more than 2800 ATK? Qliphoths aside
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But you do understand each shaddoll fusion must address the opponent's special summoned monsters, right?
Still, the could have make it effect destruction proof aswell (though that would be really pushing it)
And about your 'nerf', you do surely understand that there's no actual monster that you'd rather normal summon that has more than 2800 ATK? Qliphoths aside

 
I guess I will have to explain myself further.
What I meant with "nerf" is that:
"cannot be destroyed by battle by Special Summoned monsters" is worse than "cannot be destroyed by battle"
I was referring exclusively to the effect, with the stats and flavor of the El Shaddoll aside.
 
To be honest, I had not noticed all El Shaddolls have effects vs. Special-Summoned monsters until you pointed it out. But still, in that case they could very well have given this card a Safe Zone-ish effect that protected from both attacks and effects of Special Summoned monsters. I find this funny because I actually mentioned this same effect in my first post on this thread:
 

I hope it was mistranslated and it protects from the effects of Special Summoned monsters as well; that way it would be a bit more better.

 
Except that now I'm aware said effect would have been more flavorful than the Safe Zone effect I mentioned earlier today.

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