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[CROS] Jar of Avarice


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MASHES KEYBOARD
SCREAMS LOUDLY
WAKES UP WHOLE NEIGHBORHOOD
SIGNALS MY PEOPLE TO WAKE FROM THEIR ETERNAL SLUMBER

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

even if its not five cards and its five monsters like it'll probably just
omg
and i-
omg
the synchrons
and the zings
and the-
omg

i cant even put into words im just so happy right now im going to go puke several rainbows in succession

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So let's compare this to Pot: You're getting one less card, but in return, have a wider range of cards to shuffle in. Of course, offset with a one-copy-per-turn restriction, but still.

 

I would run this card in my Chain Burn in a heartbeat. Nothing like replenishing some stamina if a game somehow goes for too long.

 

But the fact that this would coexist with Pot of Dichotomy makes one wonder how much of a difference that extra card drawn provides. Jar's effect is still unconfirmed, so I'm hoping we don't get another accidental game breaker.

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Wait, it does 5 CARDS? Wow.

 

Even if it was just 5 monsters, I'd be happy for a Pot of Avarice replacement, even if it's not a +1. Certain Decks really want that, like Heraldics to recover some of their targets and Xyz. And if it's 5 cards...Heraldics want it to get their Medallion cards back AND some of their targets/Xyz.

 

Drawing just 1 is acceptable, it probably won't be an insta-staple because it doesn't plus, the emphasis is on recycling cards. But I'd love it so much.

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Okay, the more I think about it, the better it is.

 

In Infernoids, it lets you shuffle back all the Spells/Traps while leaving the fooder in your grave.

 

In Shaddolls, it lets you manipulate your grave to drop DAD, or recycle some of Dolls to get their effects again, or recycle the fusions.

 

It really feels as if it will be a staple pretty much since I have trouble coming up with a deck that wouldn't want to at least recycle their staples. And there's the fact this replaces itself, so you lose nothing.

 

Only problem is that it MIGHT be dead in decks that play the slow game, so they might not get 5 cards in grave too fast.

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