Blake Posted February 11, 2015 Report Share Posted February 11, 2015 You can only activate 1 “Jar of Avarice” per turn. (1) Target 5 cards in your Graveyard, except “Jar of Avarice”; shuffle those targets in to the Deck, then draw 1 card. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 11, 2015 Report Share Posted February 11, 2015 I'll go try this in 'noids tbh. Recycling milled s/t sounds pretty dope, and deck is grindy-ish enough to be able to afford running this without suffering speed drop. Link to comment Share on other sites More sharing options...
iCherries Posted February 11, 2015 Report Share Posted February 11, 2015 MASHES KEYBOARDSCREAMS LOUDLYWAKES UP WHOLE NEIGHBORHOODSIGNALS MY PEOPLE TO WAKE FROM THEIR ETERNAL SLUMBERAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAeven if its not five cards and its five monsters like it'll probably justomgand i-omgthe synchronsand the zingsand the-omgi cant even put into words im just so happy right now im going to go puke several rainbows in succession Link to comment Share on other sites More sharing options...
Expelsword Posted February 11, 2015 Report Share Posted February 11, 2015 5 cards means this is Infernoid draw power. 5 Monsters means Tengu and Hands and Tour Guide and....... Shenanigans. Link to comment Share on other sites More sharing options...
Blake Posted February 11, 2015 Author Report Share Posted February 11, 2015 5 cards means fuck yeah extra Toy Vendor! I mean what Link to comment Share on other sites More sharing options...
Trebuchet MS Posted February 11, 2015 Report Share Posted February 11, 2015 So let's compare this to Pot: You're getting one less card, but in return, have a wider range of cards to shuffle in. Of course, offset with a one-copy-per-turn restriction, but still. I would run this card in my Chain Burn in a heartbeat. Nothing like replenishing some stamina if a game somehow goes for too long. But the fact that this would coexist with Pot of Dichotomy makes one wonder how much of a difference that extra card drawn provides. Jar's effect is still unconfirmed, so I'm hoping we don't get another accidental game breaker. Link to comment Share on other sites More sharing options...
Toffee. Posted February 11, 2015 Report Share Posted February 11, 2015 >5 cards Kek Link to comment Share on other sites More sharing options...
evilfusion Posted February 11, 2015 Report Share Posted February 11, 2015 Wait, it does 5 CARDS? Wow. Even if it was just 5 monsters, I'd be happy for a Pot of Avarice replacement, even if it's not a +1. Certain Decks really want that, like Heraldics to recover some of their targets and Xyz. And if it's 5 cards...Heraldics want it to get their Medallion cards back AND some of their targets/Xyz. Drawing just 1 is acceptable, it probably won't be an insta-staple because it doesn't plus, the emphasis is on recycling cards. But I'd love it so much. Link to comment Share on other sites More sharing options...
Bringerofcake Posted February 11, 2015 Report Share Posted February 11, 2015 I'll take 20. Link to comment Share on other sites More sharing options...
CommanderVolt Posted February 11, 2015 Report Share Posted February 11, 2015 So this is a Trap card. I think i've died a little inside. Link to comment Share on other sites More sharing options...
Blake Posted February 11, 2015 Author Report Share Posted February 11, 2015 I thought people realized it was a trap c- Wait I forgot to put that in the OP oops EDIT: wait it's jar, jar implied trap Link to comment Share on other sites More sharing options...
Expelsword Posted February 11, 2015 Report Share Posted February 11, 2015 Sure... I'll put Raigeki, Snatch Steal, Book of Moon, Compulsory Evacuation Device, and Burial from a Different Dimension back into my deck. Sounds good to me. Link to comment Share on other sites More sharing options...
CLG Klavier Posted February 11, 2015 Report Share Posted February 11, 2015 ... Who cares it's a trap and that it draws only 1 card it's pretty fucking stupid Link to comment Share on other sites More sharing options...
Slinky Posted February 11, 2015 Report Share Posted February 11, 2015 I thought people realized it was a trap c- Wait I forgot to put that in the OP oops EDIT: wait it's jar, jar implied trap Jar Robber. Can't always assume. :c Link to comment Share on other sites More sharing options...
evilfusion Posted February 12, 2015 Report Share Posted February 12, 2015 It's a Trap? Hmm... Nope, I still want it. Being a Trap makes it chainable as removal bait. And while recycling cards during your turn (as a Spell) would be nice, there are still plenty of great things you can recover that you might want to do during the opponent's turn. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 12, 2015 Report Share Posted February 12, 2015 It's always a trap though. It's still pretty good. Link to comment Share on other sites More sharing options...
Resident Fascist Posted February 12, 2015 Report Share Posted February 12, 2015 Literally goes in every deck ever, can't name one that doesn't want this. Enjoy your next obvious Secret Rare, guys. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted February 12, 2015 Report Share Posted February 12, 2015 Oh, it's a Trap Card. Okay. Sets it in a slightly different grouping from either Pot. I still want one for Chain-building purposes. Link to comment Share on other sites More sharing options...
newhat Posted February 12, 2015 Report Share Posted February 12, 2015 Literally goes in every deck ever, can't name one that doesn't want this. Anything that wants to throw the Deck into the Graveyard so quite a lot of Decks unless I'm missing something, it seems worse in Infernoids than Barrier Statue of the Torrent Link to comment Share on other sites More sharing options...
Neutrality Man Posted February 12, 2015 Report Share Posted February 12, 2015 unless I'm missing something, it seems worse in Infernoids than Barrier Statue of the Torrent 'noids can just pick all their Spells/Traps and leave the food in the Grave. Link to comment Share on other sites More sharing options...
Zauls Posted February 12, 2015 Report Share Posted February 12, 2015 Shaddolls can use this really well, too. Recycle Dolls for Fusion plays, put back Shaddoll Core for shenanigans. Makes DAD live late game. Puts DAD back in deck if you have a dead Wyvern lying round. Me likey. Link to comment Share on other sites More sharing options...
Delibirb Posted February 12, 2015 Report Share Posted February 12, 2015 Only deck I can see this not being run in frequently is Nekroz, and only because they generally try to be as fast as they can so don't feel the need or desire to recycle. But I guess they could put it in the side for match ups against grindy decks Link to comment Share on other sites More sharing options...
CLG Klavier Posted February 12, 2015 Report Share Posted February 12, 2015 Okay, the more I think about it, the better it is. In Infernoids, it lets you shuffle back all the Spells/Traps while leaving the fooder in your grave. In Shaddolls, it lets you manipulate your grave to drop DAD, or recycle some of Dolls to get their effects again, or recycle the fusions. It really feels as if it will be a staple pretty much since I have trouble coming up with a deck that wouldn't want to at least recycle their staples. And there's the fact this replaces itself, so you lose nothing. Only problem is that it MIGHT be dead in decks that play the slow game, so they might not get 5 cards in grave too fast. Link to comment Share on other sites More sharing options...
Zauls Posted February 13, 2015 Report Share Posted February 13, 2015 Won't be good in Qlips either obviously because nothing actually goes to the Grave. Also helps a hell of a lot of rogue decks out, which I always like. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted February 13, 2015 Report Share Posted February 13, 2015 Ought to be fun in scraps. Puts dead golems back in grave to make factory stay live. Seems like a solid 2-of. Link to comment Share on other sites More sharing options...
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