Blake Posted March 16, 2015 Report Share Posted March 16, 2015 Soukoku no Majutsushi Level 7 DARK Spellcaster-Type Pendulum Effect Monster ATK 2500 DEF 500 Pendulum Scale: 3 Pendulum Effect: (1) Once per turn: You can target 1 Xyz Monster you control; during this turn, that monster can be used as an Xyz Material for an Xyz Summon that would use a Level that is the same as the Rank of that monster. Monster Effect: (1) Once per turn, during either player’s turn: You can targe 1 LIGHT monster on the field; negate that monster’s effects until the end of the turn. Soujou no Majutsushi Level 4 LIGHT Spellcaster-Type Pendulum Effect Monster ATK 500 DEF 1500 Pendulum Scale: 8 500/1500 Pendulum Effect: (1) Once per turn: You can target 1 Xyz Monster you control and 1 Level 5 or higher monster you control; until the end of the turn, the rank of that Xyz Monster becomes the same number as the Level of that Level 5 or higher monster. (2) If you control more cards than the opponent, the Scale of this card becomes 4. Monster Effect: (1) Your opponent takes no Battle Damage from battles involving this card. (2) Once per turn: You can target 1 other monster on the field; until the end of the turn, the ATK of this card becomes equal to that monster’s ATK. Link to comment Share on other sites More sharing options...
JessicaMuddy Posted March 16, 2015 Report Share Posted March 16, 2015 You know what? I think these cards are pretty damn balanced. It looks like generic Scale 8s won't be a thing for now, but 'cause you'll be Xyz Summoning using these guys, the more cards that your opponent clause shouldn't be too bad. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted March 16, 2015 Report Share Posted March 16, 2015 ...Holy fuck. Link to comment Share on other sites More sharing options...
Toffee. Posted March 16, 2015 Report Share Posted March 16, 2015 Yep. Knew they would bullshit these. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted March 16, 2015 Report Share Posted March 16, 2015 At least Creation's restriction is not horrid like the gazers. Link to comment Share on other sites More sharing options...
Hallohallo Posted March 16, 2015 Report Share Posted March 16, 2015 I don't think I've seen a card in OCG/TCG that lets you manipulate Xyz's rank's number. Anyways, those effects are pretty balanced and perfect to Xyz Summon Odd-Eyes Rebellion Dragon. Link to comment Share on other sites More sharing options...
BlackBeartic Posted March 16, 2015 Report Share Posted March 16, 2015 Creation wasn't completely killed this time YES Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 16, 2015 Report Share Posted March 16, 2015 Creation: I have a feeling that this will replace Timegazer, since it doesn't have that annoying activation condition. It's likely you will not control that many monsters if you are Pendulum Summoning, since you want to keep them in your hand so you can do so, so I don't think that it will be too much of a problem. It is also going to be interesting to see how the other effect works. As for the monster effect, it's interesting, you can either run into something, or use your Performapals to boost it so it can run over something. It's pretty odd, yet it could become useful should you ever want to Summon it. Level 4 is nice too. Destruction: I love the idea of making Xyz Monsters have Levels, even if it's just for an Xyz Summon. It's also nice that we have another Magician to use with the old ones, even if the Scale is just 3, though if you're planning on making Rank 7s, that should not really matter all too much. It's monster effect is random, it's nice that you can stop things like Construct with it, but other than that, I don't understand why they didn't give it another effect at the very least. Link to comment Share on other sites More sharing options...
Hexanort Posted March 16, 2015 Report Share Posted March 16, 2015 so they managed to make an effect that allow xyz monster to be used for normal xyz summon without changing the mechanic, neat in addition creation monster effect is pretty good too since it can be NSed without worrying about bottomless, and can ram some floodgates like kristya/ritual summoned by djinn/ES winda and even killer Link to comment Share on other sites More sharing options...
The Highlander Posted March 16, 2015 Report Share Posted March 16, 2015 Suddenly Trump witch is at least a bit playable, amazing that creation works with performapal scales (finally magician/performapal does not seem like an inherently awful design anymore). Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted March 16, 2015 Report Share Posted March 16, 2015 Just a question based on the anime Dark Rebellion had 2 materials, but when overlayed those materials didn't go on Odd-Eyes Rebellion. Is that how it will work for real when these two use their effects for the same purpose? Link to comment Share on other sites More sharing options...
Blake Posted March 16, 2015 Author Report Share Posted March 16, 2015 Just a question based on the anime Dark Rebellion had 2 materials, but when overlayed those materials didn't go on Odd-Eyes Rebellion. Is that how it will work for real when these two use their effects for the same purpose? If number F0 is any indication, yes it is. Link to comment Share on other sites More sharing options...
evilfusion Posted March 16, 2015 Report Share Posted March 16, 2015 I noticed the same thing in the episode. I assume that's the reason that Rank-Ups and Chaos Xyz emphasize they keep their Materials: Because normally, they wouldn't. You'd only Overlay the Materials used for the Summon. These were clearly designed to work with themselves and ONLY with themselves. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.