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Apoqliphort Towers


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300px-ApoqliphortTowers-NECH-EN-R-1E.png

 

I'm pretty sure everybody, and I mean EVERYBODY who plays competitively today has had their ass kicked by this thing at least once.

 

Why?

 

Because of this thing's effects. Pretty much all of them.

 

It cannot be Special Summoned, yeah, but why add in the "If this card is Normal Summoned/Set..." effect if it NEEDS to be Normal Summoned/Set in the first place?

 

To make matters worse, it's unfazed by Spells/Traps and the effects of monsters with a lower level/rank than it, which is basically almost every other monster in the game that's worth a damn except Trains.

 

The ATK and DEF loss upon Special Summon effect is another nail in the coffin, stopping monsters who just BARELY have more ATK than it from killing it.

 

The last effect also needs mentioning, the monster removal one.

 

Why?

 

It doesn't target.

 

And it isn't destruction.

 

...yeah. This funking thing.

 

Discuss.

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This is pretty much the example of what a boss monster is, but maybe not what a boss monster should be. They're meant to be powerful and most likely win games, but shouldn't be utterly immovable once it's on the field. This thing epitomizes winmoar since the deck can win without it, it's just that this will pretty much seal the deal and call it GG, because aside from some continuous monster effects or some high level removal, this guy ain't going anywhere. The major problem really being that it's a Pendulum archetype, and because of that, getting rid of this thing will NOT equal the effort of getting it out, since its tribute fodder are constantly recurring. If Qli weren't Pendulums, this thing would actually be pretty fine having all those effects, since then it would require more investment to get out.

 

So, yeah, the real problem with this thing is that because Qli abuse the Pendulum mechanic so maliciously, the effort of getting this thing out will always be a lot less than the effort of getting rid of it.

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Utopia the Lightning is an OCG exclusive, so its existence is irrelevant for TCG competitive play.

Yeah TCG has it real rough. Since Lightning doesn't exist yet for them.

 

I love this card's artwork and even the basis behind it's lore and stuff. Sadly I hate it gameplay wise for pretty much all the reasons above. It does too much for very little effort.

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The other thing about Lightning, is that when it does come out, it'd only be legal in NA so Europe would still have a tough time.

 

Although talking about Qlis in general, since it came up at locals today, we were talking about Chimeratech not being able to use the Pendulums as fusion materials as they don't hit the grave. This is the only card in Qlis that can be used for Chimeratch.

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Yep, it's the same as Jinzo. He's negated if Skill Drain was on the field first.

 

Also, Tower's activated effect immunity only applies to monster effects. So if Skill Drain is activated after he was summoned, he's immune to it.

Exactly what I thought. Thanks for clearing that up for meh.

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