GarlandChaos Posted November 11, 2015 Report Share Posted November 11, 2015 For any deck that can make Rank 4s, this thing is remarkably good. It's non-destruction removal, and it can use its new material to protect itself, if it so desires. How is it in today's format? Is it still as good as it used to be? Discuss. Link to comment Share on other sites More sharing options...
Progenitor Posted November 11, 2015 Report Share Posted November 11, 2015 Not as generically useful as Castel, but better than Castel in the situations of which it is viable. Definitely still worth the ED spot if you have room after Castel. Link to comment Share on other sites More sharing options...
Hexanort Posted November 11, 2015 Report Share Posted November 11, 2015 its outclassed by castel due to not preventing the target to go to grave later and can fail if chained by removal, plus this cant hit s/t...but yeah still pretty good ,removal by this also doesnt trigger leave the field effect, which is nice...if only the RUM for this are searchable.... Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 11, 2015 Report Share Posted November 11, 2015 It's not as great as it used to be given that Castel exists, but it's still a good card if you can find space for it. Link to comment Share on other sites More sharing options...
Lonk Posted November 11, 2015 Report Share Posted November 11, 2015 This card got powercreeped hard. Castel is better like everyone says because it has a better time resolving against more cards. Bush did 9/11. Link to comment Share on other sites More sharing options...
Expelsword Posted November 11, 2015 Report Share Posted November 11, 2015 Since we lost Exciton I just threw this in as a placeholder.It's still pretty good at what it does, I just wish R4 spam wasn't so widespread online. Link to comment Share on other sites More sharing options...
Blake Posted November 11, 2015 Report Share Posted November 11, 2015 Space Ships Majespecters Infernoids Look at the above and tell me which it harms. Castel doesn't especially harm them, either, but it can put in more work than this, such as by clearking Kozmotown. When it comes to including Performa-X, as well, this doesn't really stop them, as the only boss that sticks around that would be truly vulnerable to this is Ignister, or a CDI if you have extra resources/Raigeki. And don't even begin to forget Monarchs. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted November 11, 2015 Report Share Posted November 11, 2015 I remember just starting back when this thing came out. It could steal so many games. Now though, it's been powercrept. Hardly anything actually gets taken by this card, as well as Castel. Kozmo can do leaps around it and everything else can't be targeted. That being said, please ban it! It's way too overpowered and keeps stealing my Grapha! Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 11, 2015 Report Share Posted November 11, 2015 Card was definetly used a lot last format. Noden grab Dragoons. It's a three turn wall that's fairly decent. If people were willing to pass up on Shock Exciton AND chain for this card, it's worth it, especially with three noden Link to comment Share on other sites More sharing options...
evilfusion Posted November 11, 2015 Report Share Posted November 11, 2015 I really love this card, but this may be partially due to my fondness of Rank-Up-Magic, and C101 is just beautifully mean. But it's not as devastating as it used to be. Its ATK score is fairly mediocre, and while it can put in a lot of work for the turn you bring it out, it's got some severe weaknesses. The monster has to have been Special Summoned, but also in ATK position. There are a couple ways to dodge its effect, and again, its stats are nothing to write home about, so its applications are mildly limited. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 11, 2015 Report Share Posted November 11, 2015 Rankup7thone? Link to comment Share on other sites More sharing options...
ihop Posted November 11, 2015 Report Share Posted November 11, 2015 Space Ships Majespecters Infernoids Look at the above and tell me which it harms. Castel doesn't especially harm them, either, but it can put in more work than this, such as by clearking Kozmotown. When it comes to including Performa-X, as well, this doesn't really stop them, as the only boss that sticks around that would be truly vulnerable to this is Ignister, or a CDI if you have extra resources/Raigeki. And don't even begin to forget Monarchs. Basically this. 101's had a really rough few formats because the vast majority of big threats have been immune to it. From negating ED monsters to ending the turn in DEF to triggering when being sent to grave from anywhere to being untargettable most monster threats just don't care about it, whereas with Castel it's so much better at removing non-monster, or just relatively minor threats like Pendulum scales, Kozmotown, small stuff like Cir and Graff and floodgates. When it actually works it's far better than Castel at monster removal, but it lacks the versatility of Castel which is what's keeping Castel relevant. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 11, 2015 Report Share Posted November 11, 2015 Basically this. 101's had a really rough few formats because the vast majority of big threats have been immune to it. From negating ED monsters to ending the turn in DEF to triggering when being sent to grave from anywhere to being untargettable most monster threats just don't care about it, whereas with Castel it's so much better at removing non-monster, or just relatively minor threats like Pendulum scales, Kozmotown, small stuff like Cir and Graff and floodgates. When it actually works it's far better than Castel at monster removal, but it lacks the versatility of Castel which is what's keeping Castel relevant.Atlanteans might change that TBH Link to comment Share on other sites More sharing options...
ihop Posted November 11, 2015 Report Share Posted November 11, 2015 Atlanteans might change that TBHAs long as there are no threats it removes everyone will just make Dweller/Bahumut Shark over it. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 11, 2015 Report Share Posted November 11, 2015 As long as there are no threats it removes everyone will just make Dweller/Bahumut Shark over it.pepe I'd assume. But yeah fair pt Link to comment Share on other sites More sharing options...
Sleepy Posted November 11, 2015 Report Share Posted November 11, 2015 Yeah I find myself using Castel over it whenever there is space. The protection is cool and the Rank-up that can make it double and a revivable threat that gives extra LP while doing it. However, many monsters of the format are either unable to be targeted or can dodge it, and Castel can get rid of Spell/Trap cards which are very prevalent this format, and even regardless of Pendulum Scales... 101 would have more of a place again if it could eat monsters up. Granted, any monster that is immune to it can be taken care of if you tech a Kaiju for that, but that's jumping through hoops there... and getting a monster in the Graveyard or back into the Extra Deck kind of defeats part of the reason 101 was so good to begin with. I wouldn't say it is powercreeped out though, it's just not its time and the tides could still change in the future depending on where the game goes during the next year. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted November 11, 2015 Report Share Posted November 11, 2015 The issue with this is that it's main use over Castel (walling) is so easily solved by castel. Plus castel has a better type for heavy R4 decks. Link to comment Share on other sites More sharing options...
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