Dova Posted December 28, 2015 Report Share Posted December 28, 2015 2 Level 6 monstersOnce per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.If only it did SOMETHING else; Negate not only on the field, destroy, negate all of that monster's effects...I feel it's just missing SOMETHING to be a good card. Nvm found out it can work in the Damage Step. Discuss plz Link to comment Share on other sites More sharing options...
VCR_CAT Posted December 28, 2015 Report Share Posted December 28, 2015 Actually pretty legit, and one of the best R6's. Yeah it may not stop hand/grave effects, but the field is where all the crap's goin' down, and you would be surprised at how many decks have trouble dealing with him. 2700 body with a decent disruption effect? Yes please. Also, worth pointing out that thanks to TCG rulings, this quick effect can be activated during the Damage Step. Link to comment Share on other sites More sharing options...
Partangle the Candle Jangler Posted December 28, 2015 Report Share Posted December 28, 2015 Being the same rank as CDI doesn't help it. Only negating monster effects, and only ones on the field, and not even destroying what it negates. It's not enough, it's alright, but it's not particularly good. Link to comment Share on other sites More sharing options...
Blake Posted December 28, 2015 Report Share Posted December 28, 2015 It didn't age amazingly. A single easy to read veiler isn't hard to outplay when decks have multiple plays... And when you can construct chain links. I'm unsure if this negates little kozmos, but even then eh Link to comment Share on other sites More sharing options...
Spinny Posted December 28, 2015 Report Share Posted December 28, 2015 Being the same rank as CDI doesn't help it. Only negating monster effects, and only ones on the field, and not even destroying what it negates. It's not enough, it's alright, but it's not particularly good.Uh what does being same rank as cydra infinity have to do with like anything. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 28, 2015 Report Share Posted December 28, 2015 Being the same rank as CDI doesn't help it.But this isn't a rank 4 (or rank 5 in chronomaly) Link to comment Share on other sites More sharing options...
VCR_CAT Posted December 28, 2015 Report Share Posted December 28, 2015 Being the same rank as CDI doesn't help it. Only negating monster effects, and only ones on the field, and not even destroying what it negates. It's not enough, it's alright, but it's not particularly good. CDI being the same rank is irrelevant. CDI's material requirements are 3 Level 6 LIGHT Machine-Type monsters. Not only that, seeing as how the most common method of summoning him is overlaying on Nova, you might as well count CDI as part of the Rank 5 pool than the Rank 6 pool; since summoning him without his self-RUM effect is leagues more difficult. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 28, 2015 Report Share Posted December 28, 2015 It's a matter of time before TCG adopts the OCG damage step clean up and gets rid of all the special snowflakes. Unlike something like M7, this card will only get weaker in time, cause as black noted, there's no surprise in a 2700 mofo sitting in front of you Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 28, 2015 Report Share Posted December 28, 2015 But... Bounzer working in damage step makes complete sense. Well, at least, given the way the rules work. If by cleanup you mean outright changing what works in damage step, then whatever, but frankly I prefer the TCG rules regarding it. 104 negating honest is hilarious. Wait. That doesn't say negate activation. Why does Bounzer work again? Because Konami says so? Link to comment Share on other sites More sharing options...
Partangle the Candle Jangler Posted December 28, 2015 Report Share Posted December 28, 2015 Forgot CDI didn't have generic materials, that is rather irrelevant to it then. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 28, 2015 Report Share Posted December 28, 2015 But... Bounzer working in damage step makes complete sense. Well, at least, given the way the rules work. If by cleanup you mean outright changing what works in damage step, then whatever, but frankly I prefer the TCG rules regarding it. 104 negating honest is hilarious. Wait. That doesn't say negate activation. Why does Bounzer work again? Because Konami says so?Basically none of those monster negating effects can be activated in the Damage step, to my knowledge Nekroz of Clausolus is the main exception, but that falls under atk change. It was a matter of just cleaning up the D-Step Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 28, 2015 Report Share Posted December 28, 2015 Checked. Basically because it says "when" Link to comment Share on other sites More sharing options...
Blake Posted December 28, 2015 Report Share Posted December 28, 2015 if 104 didn't work during DS it just wouldn't be functional it's not the same as this Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 28, 2015 Report Share Posted December 28, 2015 if 104 didn't work during DS it just wouldn't be functional it's not the same as thisI brought up 104 because I mistakenly believed Bounzer to negate the activation, which is why 104 works in damage step. Though, looking now, 104 also says "when" Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 28, 2015 Report Share Posted December 28, 2015 In the TCG only, Quick Effects that must activate directly in response to an effect activation to negate that activated effect only (except "Bujingi Turtle"). In the OCG, they cannot be activated for this reason alone. Hmm I guess that explains why you cannot use Bounzer during the Damage Step in OCG, but you can use Nekroz of Trishula? And Shi-En can be explained away as it negating the S/T activation, not the effect? Not entirely sure now Link to comment Share on other sites More sharing options...
VCR_CAT Posted December 28, 2015 Report Share Posted December 28, 2015 I would LIKE to say that it works on Kozmos, because it only says that the effect needs to activate on the field unlike something like Royal Decree, but how the cost-thing works makes it a little messy for me. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 28, 2015 Report Share Posted December 28, 2015 I would LIKE to say that it works on Kozmos, because it only says that the effect needs to activate on the field unlike something like Royal Decree, but how the cost-thing works makes it a little messy for me.Photon Strike Bounzer negates Effects that Activate on the Field, activate being the key word. He doesn't care where they end up or where they are when it would resolve, he just cares if they activated it on the field or not. ei. Stardust vs Bounzer Link to comment Share on other sites More sharing options...
VCR_CAT Posted December 28, 2015 Report Share Posted December 28, 2015 Photon Strike Bounzer negates Effects that Activate on the Field, activate being the key word. He doesn't care where they end up or where they are when it would resolve, he just cares if they activated it on the field or not. ei. Stardust vs Bounzer Okay, and Giga also confirmed that it does negate the pilots as well. This is a pretty decent application. Link to comment Share on other sites More sharing options...
Toffee. Posted December 28, 2015 Report Share Posted December 28, 2015 At least this card still does it's job. You know.... Negating Utopia's effect and doing effect damage? :^) Link to comment Share on other sites More sharing options...
Dova Posted December 28, 2015 Author Report Share Posted December 28, 2015 At least this card still does it's job.You know....Negating Utopia's effect and doing effect damage?:^)I hope you don't mean UTL ;-; Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 28, 2015 Report Share Posted December 28, 2015 I hope you don't mean UTL ;-;Among Low rated duelists, Bounzer can even negate MST Link to comment Share on other sites More sharing options...
Dova Posted December 28, 2015 Author Report Share Posted December 28, 2015 Among Low rated duelists, Bounzer can even negate MSTWhich is what I meant. I didn't see the point of negating a normal Utopia, so I thought he UTL, but I hoped he didn't say that because UTL. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 30, 2015 Report Share Posted December 30, 2015 Which is what I meant. I didn't see the point of negating a normal Utopia, so I thought he UTL, but I hoped he didn't say that because UTL.Honestly if you're relying on something like Bounzer, that takes dedication, to counter UTL (wrongly) when cheap easy deals like Farfa and veiler exist, you need to check your life's priorities Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.