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Kozmo Walker


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walker.jpg?resize=224%2C300&ssl=1

 

Kozmo Walker
2400/1200
DARK Machine-Type
If one or more of your “Kozmo” cards would be destroyed by battle or an opponents card effect, you can destroy a different “Kozmo” card you control instead. When this card is destroyed by batle or card effect and sent to the graveyard: you can banish this card; Special Summon 1 Level 5 or lower “Kozmo” monster from your deck.

 

Seems kinda underwhelming but maybe nice to help protect against Dweller + Raigeki or something like that

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YAS!  AT-ATs are my favorite vehicle in all Star Wars!

 

(I dunno enough about Kozmos and their current playstyles/builds to comment on its effect, but I do find it amusing how you could attack one thing, then this makes another thing on the other side of their board blow up instead)

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Well, would rather have only 1 monster destroyed by Raigeki or your whole field?

Can't pull that one due to the whole Six Sam vs Dark Hole ruling (cards marked for destruction cannot replace the destruction of other cards etc.)

 

But you can turn Raigeki into an MST on your field spell if you want.

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This can be pretty key in any ship-crash wars, as long as you have another ship out to compliment this.

 

As said above, it can pop Kozmotown, but idk why you would pop something that generates more advantage over 2 turns.

 

Also 2400 is a good amount for beating over Sliprider.

If you pop K-town you can search another one and continue as if you had never lost it.

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