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Darklord Mastema[/size]

Dark/Fairy/7/ATK2600/DEF2600
You can only Special Summon “Darklord Mastema”(s) once per turn. You can only use the (2) effect of “Darklord Mastema” once per turn.
(1): If this card is in your hand: You can discard 2 other “Darklord” or “Fallen One” monsters; Special Summon this card.
(2): During either player’s turn: You can pay 1000 LP, then target 1 “Darklord” Spell/Trap Card in your Graveyard; this effect becomes that target’s effect when that card is activated, then shuffle that target into the Deck.

Darklord Kaidan (name to be updated)
Normal Spell
You can only activate 1 “Darklord Kaidan” per turn.
(1): Special Summon 1 “Darklord” or “Fallen One” monster from your Graveyard in Defense Position.

Allure of Darklord
Normal Trap
(1): Send 1 “Darklord” or “Fallen One” monster from your hand or face up from your field to the Graveyard; take control of 1 face-up monster your opponent controls until the End Phase
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So, Maistema/Ixtab fuels Kaidan and Call of the Haunted with Superbia for field presence.

 

Allure serves as a means to troll the funk out of your opponent with pretty much no restriction thanks to the big guys.

 

Deck is shaping up to be super good.

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It can clean out the hand and set up grave plays

 

Like Superbia+something, could be an /easier/ rank 8

 

I don't recall there being another lv 7 Darklord, but I could be wrong on that

The wikia currently has it as cards. It needs to be cards to be good imo, because otherwise they have a hard time loading the grave with things that they need.

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The wikia currently has it as cards. It needs to be cards to be good imo, because otherwise they have a hard time loading the grave with things that they need.

Precisely, it actually makes falling grace amazing and that control one usable, however otherwise you waste resources, so I guess it is alright, however more importantly ... guys ... GUYS they finally got their archtype reborn, now they are actually decent considering "reborn", "e-call" and Ixtab starts everything the deck needs.
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Well, ok then. Despite what I said about Mast's cost being too hefty in the other thread, knowing that 2 more spells/traps were revealed kinda alleviates this somewhat.

 

The S/T support is really legit.

 

On deckbuilding: Allure obviously is staying, but how about Trade-in? It seems more and more awkward. For once, Advance Draw is looking like a better option. Also, thoughts on Reasoning/Monster Gate?

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The spells so far all seem to be solid 3-ofs, while the traps seem to be 2-ofs. There should be 1 more round of support as well, so another monster, a spell, and a trap. Maybe the ratios will continue like this.

Unfortunately, there's only space for 1 trap and either 1 spell or monster in the set.
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Love the reborn, it makes the deck not as reliant on drawing call of the haunted or soul charge to play. Allure of darklord is fun, and I kinda wish the monster was level 8 for more trade-in shenanigans. Definitely will be playing this when it comes around to TCG.

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Looking at the set, what we have left is:

 

A pegasus monster (Lv. 5 or 6? Not 8.) that corresponds to the RotA. Likely less corrupted, given the art, so probably recycles them from the grave. Maybe Brynhildr/Brunhilde.

A trap that corresponds to Tezcatlipoca, likely desturction/battle prevention of some sort?

 

Also I find it funny that Allure/Temptation depicts a monster that is destiny draw.

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