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[COTD] Topologic Bomber Dragon


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COTD-JP046 トポロジック・ボマー・ドラゴン Topologic Bomber Dragon

Link 4 DARK Cyberse-Type Link Effect Monster
ATK 3000
Links: ↑ ↙↓↘
Effect Monsters – min 2
(1) If a monster, except this card, is Special Summoned at a Link Monster’s Link Point: Destroy all monsters in the Main Monster Zones, also, during this turn, other monsters you control cannot attack.
(2) After damage calculation, when this card attacks an opponent’s monster: Inflict damage to your opponent equal to that monster’s original ATK.

 

https://ygorganization.com/readytogethacked/

 

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So yeah, guess we got a rival ace already up.

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P.S. YGOrganization's going to be doing a few more wording changes for the time being, so read the following article for translations on what they mean. Not official wording at the moment (well, uncertain), but roughly what makes sense for them (and us).

 

https://ygorganization.com/announcement-translations-link-era/

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Also a note about what Link Point means in the effect; refer to the second link below because they are clearing up some wording. (Basically what we've had earlier as "linked to this card / Linked Zone".)

 

But yeah, this definitely is good at punishing Link chaining and burning harder doesn't hurt either. That being said, it does punish you for summoning stuff linked to it; not really fond of that, but if you summon away from a Link Monster, you should be fine. 

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Scapegoat can both trigger this card and tutor this card out (considering we did get proxy dragon and link spider).

The effect sounds amazing (and as mentioned above paleo can benefit quite much, considering they can use this cards link markers).

Oh and this card inherently disables the linked zone on the opponent's side.

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So you can't really use your Link Zone Point to Summon monsters in, unless they have protection effects of some kind, which kind of sucks, because having 3 Link Markers Arrows is pretty damn amazing. Nuking the whole field when you Summon something is a solid play of course, but your opponent can do the same thing too, so you are most of the time stuck with this card, while a good card with high stats and a powerful burn effect as well, I do wonder if it wouldn't have been more beneficial to make it pointed to both fields with only 2 Link Markers Arrows instead, since that would trigger its effect more often and give you more room. I suppose you could always try to negate its effects if you don't want it to nuke your own field, but that seems like a lot of work to really use it, so I doubt that's what they want you to do. Maybe Link Monsters aren't always designed to Summon more monsters, maybe they just want you to use them as your end goal boss monster and just sit on it. I don't know, it's weird.

 

And yeah, you can probably guess that I don't really like the new writing, mostly because it messes up pretty much every card I have made so far, but also because they are updating it, even though the TCG hasn't even been released yet. Why not just stick to what we already have, which worked just fine, and we'll see what the TCG does when it comes out instead?

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RDA is that you?!

 

seriously, if we gotta see the Rival use Avatar that Modeled of after Jack Atlas...well

 

that card is badass... nobody can resist the Burn and Nuke in same package

 

artwork is bizzare...WHICH WHY I LOVE IT!

 

1 thing that got me interested that this card actually a Link monster that also serve as Anti-Link..particularly against Link Spam/Ladder to Extra Link

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So you can't really use your Link Zone Point to Summon monsters in, unless they have protection effects of some kind, which kind of sucks, because having 3 Link Markers Arrows is pretty damn amazing. Nuking the whole field when you Summon something is a solid play of course, but your opponent can do the same thing too, so you are most of the time stuck with this card, while a good card with high stats and a powerful burn effect as well, I do wonder if it wouldn't have been more beneficial to make it pointed to both fields with only 2 Link Markers Arrows instead, since that would trigger its effect more often and give you more room. I suppose you could always try to negate its effects if you don't want it to nuke your own field, but that seems like a lot of work to really use it, so I doubt that's what they want you to do. Maybe Link Monsters aren't always designed to Summon more monsters, maybe they just want you to use them as your end goal boss monster and just sit on it. I don't know, it's weird.

 

And yeah, you can probably guess that I don't really like the new writing, mostly because it messes up pretty much every card I have made so far, but also because they are updating it, even though the TCG hasn't even been released yet. Why not just stick to what we already have, which worked just fine, and we'll see what the TCG does when it comes out instead?

 

As I mentioned above, it's just what YGOrganization is using from here on out, based on their translator's understanding from the Perfect Rulebook as they continue to translate it. Whether we agree with the new changes or not, they will be using that style until we get COTD / SD2017 in TCG.

 

For cardmaking purposes (and suppose your guide), you can continue to use the older wording.

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As I mentioned above, it's just what YGOrganization is using from here on out, based on their translator's understanding from the Perfect Rulebook as they continue to translate it. Whether we agree with the new changes or not, they will be using that style until we get COTD / SD2017 in TCG.

 

For cardmaking purposes (and suppose your guide), you can continue to use the older wording.

I know that, but I just don't like it, the wikia has changes a lot of the time too that don't correspond with YGOrg's text. It depends on who translates it until it catches on I guess.

 

You mean my PSCT guide? I am not updating that until the TCG versions come out, since it's so fleeting right now. As for my card making, I will be using this new text, since I'm sure people will get confused by having two different things to remember.

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