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A New RP.


darkguy00000

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"Fine, I activate the Spell Double Summon, which allows me to summon twice this turn. So, I'll summon this card!"

 

80776530aq5.jpg

 

The mage appeared on the field ready to attack

 

"And since I can summon twice, why not take that chance?"

 

zombiejpgset1wicktset2crv3.jpg

 

The limp looking zombie slumped around until it balanced itself out.

 

"So now, my monsters will attack yours while I set a face-down card."

 

Monogwe watched as his monsters headed for the angels, then looked down at his right arm, glowing red, in pain.

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"Wow. It's only the beginning of the duel and you resort to attacking me with an army of Puff Balls? I thought you were supposed to be good."

 

Riley shows Doctor Kolobos a card in his hand.

 

"I may not be able to activate my trap card, but nothing prevents me from using this!"

 

Riley sends the card to the graveyard.

 

pfha6.png

 

"Now, I can destroy your block of ice, and my Phoenix is not destroyed."

 

Riley smirked at Kolobos as his Elemental Hero was destroyed.

 

"Now, let's see your move."

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(OOC. Thanks for that WOlf. I can see yours. Anyway.)

 

 

Kolobos looked at the blast of fire engulfing his Elemental Hero, he shuddered with the thought of calling these stupid super heros his. He reached over and flipped over a face-down card in the Spell/Trap Zone.

"Not so fast Riley. You think that I'm that unprepared? I could see you had no Trap Cards on the Field that you could activate so I placed this on the Field."

 

 

TRAPFrogOfFire.jpg

 

"You see Elemental Hero Taurus likes to play with fire to, and what better card to have on the Field to battle your Phoenix monsters. And since he is on the Field, I can activate Frog of Fire. Now this pathetic Hero can manipulate fire to create natures animals, and the one he is making now has a nice little ability."

Taurus puts out his left hand in front of him, and closes his hand into a fist. As he opens it again, in the center of his palm is a frog which is made of pure fire. The frog whips it's tongue out across the Field and it hits the Spell Card just played by Riley. The card flies from his hand and into the frogs mouth, where the frog and card both disappear into a small ball of flames. The fire around Mr Chill dies down as the Spell cards effect is negated.

"Any other cards in that hand you want to try and play? If not I'll continue my attack with Mr Chill on that Emanating Phoenix."

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occ i want a tough challenge

 

mike looked around and saw riley dueling next to a cardshop,so he's like why go in there and get new cards.here's what he got

 

IIF-001 UR

Red-Eyes Ultimate Dragon

4000/3500 Dark Dragon Lv12 Fusion Effect

Red-Eyes Black Dragon + Red-Eyes Black Dragon + Red-Eyes Black Dragon

This card can Attack 3 times in the same Battle Phase (you must declare this before this card Attacks for the first time in a Battle Phase). In that case, this card's original ATK becomes 1500 until the end of the Battle Phase

 

IIF-002 R

Violet-Eyes Gray Dragon

4000/3500 Wind Dragon Lv10 Fusion

Blue-Eyes White Dragon + Red-Eyes Black Dragon

 

IIF-003 R

Red-Eyes Whelp Dragon

1600/1400 Dark Dragon Lv4 Effect

During either player's turn you can discard 1 card from your hand to increase this card's ATK by 400 and change this card's name to «Red-Eyes Black Dragon» until the end of your opponent's turn. You may only use this effect if this card isn't currently affected by it.

 

IIF-004 UR

Dark Magical Dragon

2400/2000 Dark Dragon Lv7 Effect Union

This card can only be Special Summoned by the Effect of «Aura Exchange». During an End Phase, if this face-up Monster Card is not Equipped with «Red-Eyes Black Magician» destroy this card. Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your «Red-Eyes Black Magician» as an Equip Spell-Card OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card’s effect, Increase the ATK of the equipped Monter by 400. When the monster Eqipped with this card inflicts Battle Damage to your opponent's LP, both players skip their next Main Phase 2.

 

IIF-005 UR

Red-Eyes Black Magician

2500/2100 Dark Spellcaster Lv7 Effect Union

This card can only be Special Summoned by the Effect of «Aura Exchange». During an End Phase, if this face-up Monster Card is not Equipped with «Dark Magical Dragon» destroy this card. Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your «Dark Magical Dragon» as an Equip Spell-Card OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card’s effect, Increase the ATK of the equipped Monter by 500. When the monster Eqipped with this card inflicts Battle Damage to your opponent's LP, both players skip their next End Phase.

 

IIF-006 UR

Infernal Cannonholder

2300/2000 Dark Warrior Lv6 Fusion Effect

Red-Eyes Black Dragon + Dragon Gunner

This card also counts as Dragon-Type. When this card destroys a monster as a result of Battle, remove that monster from play instead sending it to the Graveyard. When this card attacks with ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to the controller of the Defense Position monster's LP. Negate the effects of monsters that would be destroyed as a result of battle with this monster.

 

IIF-007 SR

Roaring the Raging Dragon

2500/1500 Dark Dragon Lv6 Effect

When a Dragon-Type monster on your side of the Field is destroyed as a result of Battle, your opponent cannot enter his/her next Battle Phase if this card is face-up on the field.

 

IIF-008 SR

Dark Dragon Lord

2700/2300 Dark Spellcaster Lv8 Fusion Effect

Dark Magician + Lord of D.

While this card is on the field, its name counts as both «Dark Magician» and «Lord of D.». Increase the ATK of all face up Dragon-Type monsters by an amount equal to their level * 100. You may change the target of an Attack or a card Effect targeting this card to any face-up Dragon-Type monster on your side of the field.

 

IIF-009 C

Dragon Gunner

2100/1700 Light Warrior Lv5

This soldier holds a musket in the shape of a Dragon. He is known for an attack that can hit enemies at a great range.

 

IIF-010 C

Infinite Dragon

1700/1500 Light Dragon Lv4 Effect

This card cannot be removed from play.

 

IIF-011 SR

Mystic Bowman Lv6

1900/1500 Wind Warrior Lv6 Effect

This card can attack your opponent's LP directly. Tribute this face-up card during the End Phase of the turn this card destroyed a monster as a result of Battle to Special Summon 1 card named «Mystic Bowman Lv8» from your hand or deck in face-up Attack or Defense Position (You cannot activate this effect during the turn this card was Normal or Special Summoned).

 

IIF-012 R

Defense Dragon

100/x Dark Dragon Lv4 Effect

The DEF of this card becomes the combined level of all face-up monsters on your opponent's side of the field * 300. If this card is the only monster card on your side of the field, it is uneffected by any effects controled by your opponent.

 

IIF-013 C

Supstitute Dragon

1700/1500 Dark Dragon Lv4 Effect

You can substitute this card for any 1 fusion-material monster when Fusion Summoning a Dragon-Type monster. When you do this, the other fusion-material monster(s) must be the correct one(s).

 

IIF-014 C

Magic-Using Dragon

1800/1400 Light Dragon Lv4 Effect

Whenever a Spell Card is activated, put a Spell Counter on this card. Tribute this face-up card with 4 Spell Counters on it to Special Summon 1 «Elder Magic-Using Dragon» from your Hand, Deck or Graveyard.

 

IIF-015 R

Elder Magic-Using Dragon

2400/2600 Light Dragon Lv7 Effect

When this card is Normal Summoned Succesfuly put 2 Spell Counters on this card. Whenever a Spell Card is activated, put a Spell Counter on this card. At anytime during a turn you may remove all Spell Counters from this card to select and activate 1 of the folloving effects:

• Increase this card's ATK by 300 for each counter removed until the end of the turn

• Inflict 500 Damage to your opponent's LP each counter removed

• Increase your LP by 700 each counter removed

 

IIF-016 R

Avenger the Raging Dragon

2100/1800 Dark Dragon Lv6 Effect

Whenewer Dragon-Type monsters on your side of the field are destroyed as a result of Battle, increase the ATK of this card by 600 for as long as it remains face-up on the Field.

 

IIF-017 R

Returning the Raging Dragon

1900/0 Dark Zombie Lv5 Effect

You may Special Summon this card from your hand when 1 Dragon-Type monster on your side of the field is destroyed as a result of Battle during your opponent's turn. If you recieved Battle Damage from that Battle, increase this card's ATK by an equal amount.

 

IIF-018 C

White Dragonling

400/300 Light Dragon Lv1

A very young Dragon with great potential. He has nearly reached the age past whivh he cannot be tamed by humans.

 

IIF-019 C

Fire-Breathing Dragon

2550/1900 Fire Dragon Lv6

This Dragon's mighty breath is a menace to most monsters of his level.

 

IIF-020 C

Skeletal Dragon

1900/1100 Dark Dragon Lv4

This Dragon has a bone exoskeleton which apears powerful, but its true powers are dark powers from inside.

 

IIF-021 C

Metalic Luster Dragon

2400/1600 Wind Machine Lv6 Effect

This card can also be Special Summoned from your hand or deck by offering 1 «Luster Dragon» equipped with «Metalmorph» as a Tribute.

 

IIF-022 C

MetalJin the Mechanical Genie

2200/1500 Dark Machine Lv5 Effect

This card can also be Special Summoned from your hand or deck by offering 1 «La Jin the Mystical Genie of the Lamp» equipped with «Metalmorph» as a Tribute.

 

IIF-023 R

Skull the Iron Fiend

3000/1500 Dark Machine Lv7 Effect

This card can also be Special Summoned from your hand or deck by offering 1 «Summoned Skull» equipped with «Metalmorph» as a Tribute.

 

IIF-024 R

Blue Eyes White Metal Dragon

3500/3000 Light Dragon Lv9 Effect

This card can only be Special Summoned from your hand or deck by offering 1 «Blue Eyes White Dragon» equipped with «Metalmorph» as a Tribute.

 

IIF-025 SR

Light Blade the Imperial Dragon Knight

2600/2100 Light Dragon Lv8 Fusion Effect

Dark Blade + White Dragonling

When this card attacks with ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to the controller of the Defense Position monster's LP. When this card inflicts damage to your opponent's LP, return 1 card on the field to its owners hand.

 

IIF-026 C

Infernal Blade

3000/1700 Dark Warrior Lv7

This warrior has captured a mighty, dark Dragon and manipulated its power. Years later it is hard to tell where the Warrior ends and the Dragon begins.

 

IIF-027 C

Skeleton Blader

1950/0 Earth Zombie Lv4

This Warrior fell in battle ages ago. Today, bones and a sword are all that is left of him.

 

IIF-028 C

Dragonrider

1700/1600 Wind Warrior Lv4 Effect

This card also counts as Dragon-Type.

 

IIF-029 C

A Tiger with a Sword

1800/1300 Earth Beast-Warrior Lv4 Effect

This card also counts as Beast-Type.

 

IIF-030 C

D.R.A.G.O.N.

1700/1200 Light Warrior Lv3

An elite taskforce that can eliminate any threat. Their lines count expers against Machines, Fiends, Beasts, and Dragons.

 

IIF-031 C

Aura Exchange

Spell

Tribute 1 «Red-Eyes Black Dragon» and 1 «Dark Magician» to Special Summon 1 «Dark Magical Dragon» and 1 «Red-Eyes Black Magician» from your Hand, Deck or Graveyard.

 

IIF-032 R

Stare of the Red Eyes

Spell Quickplay

As long as you control at least 1 card named «Red-Eyes Black Dragon», «Red-Eyes Darknes Dragon», «Red-Eyes Metal Dragon», «Red-Eyes Onyx Dragon» or «Red-Eyes Ultimate Dragon» you opponent cannot activate any Spell or Trap Cards until the end of the turn.

 

IIF-033 SR

Infernal Intimidation

Spell Continous

Select 1 card named «Red-Eyes Black Dragon», «Red-Eyes Darknes Dragon», «Red-Eyes Metal Dragon» «Red-Eyes Onyx Dragon» or «Red-Eyes Ultimate Dragon». For as long as that card remains face-up on your side of the your opponent cannot Attack with monsters with Levels lower than the Level of that card. During each of your opponent's Standby Phases, inflict Damage to your opponent's LP equal to that monsters LV * 100. When that card is removed from the field, destroy this card.

 

IIF-034 R

Infernal Power

Spell Equip

This card can only be equipped to a card named «Red-Eyes Black Dragon», «Red-Eyes Darknes Dragon», «Red-Eyes Metal Dragon», «Red-Eyes Onyx Dragon» or «Red-Eyes Ultimate Dragon». Increase the ATK of that card by 700. Negate the effects of monsters that would be destroyed as a result of battle with the monster equipped with this card. During each of your opponent's Standby Phases, inflict Damage to your opponent's LP equal to the LV of the monster equipped with this card * 100.

 

IIF-035 R

Roar of Terror

Spell

This card can only be activated when you control at least 1 card named «Red-Eyes Black Dragon», «Red-Eyes Darknes Dragon», «Red-Eyes Metal Dragon», «Red-Eyes Onyx Dragon» or «Red-Eyes Ultimate Dragon». Return 1 random card from your opponent's hand to the top of your opponent's deck.

 

IIF-036 SR

Arcane Bowman

Spell Continous

Once per turn, during your Battle Phase you may Attack with this card once with an ATK of 1700. The Attack resolves as if this card was a monster (this card's ATK can be increased/decreased, it can be destroyed as a result of Battle or Effects that destroy monsters).

 

IIF-037 R

A Dragon's Support

Spell Equip

This card can only be equipped to two monsters on your side of the field (1 Warrior-Type and 1 Dragon-Type). Increase the ATK and DEF of the equipped Warrior-Type monster by an amount equal to the ATK of the Equipped Dragon-Type monster. The equipped Dragon-Type monster cannot Attack or be Attacked.

 

IIF-038 C

Finishing Blow

Spell

You may only activate this card when your opponent has 1500 or less LP and you control at least 2 monster on the field. Inflict 1500 damage to your opponent's LP.

 

IIF-039 C

Return of the Fallen Dragon

Spell

Remove 1 Dragon-Type monster from your Graveyard from play. Special Summon 1 «Returning the Raging Dragon» from your Graveyard to your side of the field.

 

IIF-040 C

Dark Dragonic Superpowers

Spell Equip

This card can only be equipped to a Dark Dragon-Type monster. Increase the ATK of a monster equipped with this card by 1500.

 

IIF-041 R

Return of the Legend

Spell

Pay 700 LP. Select 1 your Dragon-Type monster that has been removed from play and Special Summon it to the field.

 

IIF-042 C

Firebreath Destruction

Spell

You may only activate this card when you control at least 1 Dragon-Type monster. Inflict 1000 damage to your opponent's LP.

 

IIF-043 C

Rage

Spell Equip

Increase the ATK of a monster equipped with this card by 400 during each Standby Phase.

 

IIF-044 C

My Body as a Weapon

Spell

Destroy 1 face-up monster on the field and inflict damage to your LP by an amount equal to half of the destroyed monster's ATK.

 

IIF-045 C

Bow of Daragon's Heart

Spell Equip

Increase the ATK of a monster equipped withthis card by 300 and destroy any Dragon-Type monster that Battles the equipped monster at the end of the Damage Step.

 

IIF-046 SR

Reedemption

Trap

You may only activate this card when you recieve Battle Damage. Take control of the monster which inflicted battle damage until it inflicts the same amount of damage or more to your opponent's LP.

 

IIF-047 C

Fake Monster

Trap

Pick up top 2 cards from your Deck, show them to your opponent and Special Summon them to the field as «Fake Monster Token»s (0/0/Lv0/no Type, no Attribute). Those cards cannot be tributed under any conditions. Send those cards to the graveyard on the second End Phase after they are Special Summoned.

 

IIF-048 R

A Wicked Dragon's Trap

Trap

You can only activate this card when your opponent Attacks with a monster. Tribute 1 Dark Dragon-Type monster on your side of the field to take control of the Attacking monster.

 

IIF-049 C

Exclusive Metalmorph

Trap

Select 1 monster on your side of the field. Increase the ATK of that monster by 400 and it counts as equipped with «Metalmorph» until of the turn.

 

IIF-050 C

Body Damage

Trap

Select 1 face-up monster on the field. Decrease both ATK and DEF of that card by 500.

 

IIF-051 C

Strategical Retreat

Trap

You may only activate this card during your opponet's turn. Return 1 monster from your side of the field to your hand. During your next Draw Phase, before you Draw, you may declare to show the top card of your deck to your opponet. During your Standby phase, if that card is a monster, Special Summon it to the field in face-up Attack Position.

 

IIF-052 C

Ambush

Trap

Change 1 Defense Position monster on your side of the field to Attack Position.

 

IIF-053 C

Trap Crossbowshot

Trap

You may only activate this card when your opponent draws (a) card(s) outside of his/her Draw Phase. Randomly discard 1 card from your opponent's hand.

 

IIF-054 C

Graveyard Drain

Trap

You may only activate this card when your opponent removes (a) card(s) from his or her Graveyard from play. Remove up to 5 cards from your opponent's graveyard from play.

 

IIF-055 C

Non-Aggression

Trap

Neither player and neither monster on the field recieve Battle Damage during this turn.

 

IIF-056 C

Punishing Overextension

Trap

You may only activate this card when your opponent controls 3 or more monsters and more than you do on the field. Your opponent selects 1 monster on his/her side of the field and returns it to the top of its owner's deck.

 

IIF-057 C

Dark Draw

Trap

You may only activate this card at the begining of your opponent's Draw Phase. Instead drawing, your opponent removes the top card of his/her deck from play face-down and ads it to his/her hand during the Standby Phase of his/her next turn.

 

IIF-058 C

Swift Counter

Trap

You may only activate this card when you recieve Battle damage during your opponent's turn. You opponent skips his/her Main Phase 2.

 

IIF-059 C

Dust Image

Remove 1 monster from your Graveyard from play. Special Summon 1 «Dust Token» with an ATK, DEF and Level eqal to half of the removed monster's (Level is rounded down) and the same Type and Attribute as the remowed monster.

 

IIF-060 C

Negation With A Dragon's Aid

Trap Counter

You may only activate this card when your opponent activates a card effect affecting at least 1 face-up Dragon-Type monster on your side of the field. Tribute that Dragon-Type monster (Tribute only 1 if there are more) to negate that effect

 

and he thought yes now i can compelete my dark dragon,but in the mean time i need to finish my phoneix hero/dragon hero deck.

 

occ (sorry again but i have two ?)

1.did star trainer get those charcters i sent him for his fantic?

2.can someone help me find some pictures for my cards?

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Riley looked at Kolobos.

 

The Ice Hero charged at Riley's phoenix, throwing an ice ball at it, causing it to be destroyed.

 

"Nice move. But thanks to my Field Spell, my phoenix is 300 points stronger. Therefore, I only lose 200 lifepoints."

 

LP-2800

 

"That's not the worst of it. Because my phoenix is destroyed, you lose the top card of your deck!"

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Again Kolobos did nothing but smile.

"Just wait, theres more. Now Elemental Hero Taurus attack his Pheonix Of Ascension with Fireball Fury."

The almost bull like Hero took flight once again, high above the Field. It lookked acorss at eh Phoenix monster oppersite it and he to threw a punch towards it. Then from his hand a ball of fire shot out towards the targetted card.

 

Elemental Hero Taurus ATK=1900

Pheonix Of Ascension ATK=1000+300(1300)

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"Not even close boy. First I'm going to send this card from my hand to the Graveyard. You remember him right, the card I got from that "The trouble with Kuribohs" Spell Card."

 

MONSTERRedMoonKuriboh.jpg

 

 

The card flies into the Graveyard.

"And that means when I end my turn I get to summon one of your Phoenix monster I just destroyed onto my side of the Field. But let's not forget about the Kuriboh I already have in play. Grim Kuriboh, attack him directly."

Kolobos pointed across the Field at Riley. As the little Undead Kuriboh made a small excited sqweeking sound as it hopped across the field with its scythe held above its head.

 

Grim Kuriboh ATK=300

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The Kuriboh attacks Riley, who laughs.

 

"The might Doctor Kolobos uses Kuriboh's. That's funny. Now, would you finish your move, so I can win this duel?"

 

Hand-4

LP-1900

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Kolobos gives an evil glare across the Field at Riley. he was right, this was a stupid Duel. What was the Legion of Shadows thinking when they gave him this childs deck to win with. He shaked his head from side to side, no he wouldn't dare question them again.

"OK Riley, I agree. These Kuribohs are beneath me, cards I wouldn;t waste energy on by burning them. But you have to admit, they are dismantling you piece by piece. I do indead end my turn. So now Red-Moon Kuriboh's effect activates."

The purple Kuriboh pops up from Kolobos graveyard, and flies across the field like a demented bee. It swoops down and drags a card from Rielys Graveyard and flies back acorss to Kolobos and places the card into his hand. Kolobos swats at the flying monster and it pops into pixels as he place the card onto the Field in face up ATK position.

 

poanm3.png

 

He folds his arms and awaits Rileys turn.

 

END TURN

Face up=

Elemental Hero Mr Chill, Elemental Hero Taurus, Grim Kuriboh, Pheonix Of Ascension

Frozen Solid (Spell)

Face Down=

1 Spell/Trap

Hand = 4 (3 being Kuribohs from a played card)

Life Points = 4000

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"lets see" wolf says reaching for another card. "lets see what we got here" wolf looks over his hand. his white eyes pace back and forth. "fine i tribute my angel for my Blood the Blackwraith Monarch"

untitled-1.jpg

the angle flys up into the air and gets engulfed in black fire. a gaint in black metal armor wierding a sword coverd in blood rises from ashes of the angle. "now" wolf pronounced "the spirits of my angles will not be forgotten for my Blood drains life from u for every monster in my grave and hes me by the amount drained!"

Blood lifted his 6 foot long sword, blood dripped of of it slowly on to the ground and pointed it to monogol. not to long after that the blood shot from the sword towards monogol.

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*For years I've worked to become the best duelist. Now, It's time to make that dream come true.*

 

"Hey Doctor, I hate to tell you this, but I win this duel!"

 

Riley played a card.

 

"It's kinda sad actually, I was hoping this game would last much longer. But all good things must come to an end!"

 

Riley's card appeared on the field.

 

eheroae3.png

 

"Now, I'm going to fuse these three cards!"

 

eherods2.png

 

(Fusion)

 

eheroqk0.png

 

(Fusion)

 

eherozy7.png

 

"Now, meet the most powerful fusion monster ever known!!!"

 

magmaok9.png

 

"Please Welcome, Elemental Hero Invert Magma Neos!!!!"

 

The monster, looking a lot like Neos, but covered in Magma, appeared on the field.

 

"Now doctor, this will be an attack, that even you can't cure!!! You see, my whole life, I've been waiting for this kind of victory! Just like, this whole duel, I was waiting for that one card. It's funny, because you lose, due to you special summoing my monster!"

 

Magma Neos put out his hand, and a giant stream of magma headed straight for Doctor Kolobos!

 

"Now, Riley Storm takes the stand!"

 

OCC: I've finally won a duel on here. At least, I think.

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Kolobos watched with hidden delight as the Elemental Hero exploded from the huge hand of the Invert Hero. Lave splashed down around him as he just gazed at Riely and his life points rolled down.

"That all boy?"

 

Face up=

Elemental Hero Mr Chill, Grim Kuriboh, Pheonix Of Ascension

Frozen Solid (Spell)

Face Down=

1 Spell/Trap

Hand = 4 (3 being Kuribohs from a played card)

Life Points = 3400

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