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Sinister Serpent


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This card is bad by its stats, but terribly good by its effect. It gives constant card advantage for no cost, and makes discarding become from normally benefitial yet still a cost to a broken game mechanic for balanced cards like Lightning Vortex.

 

It must stay at 0, even in the most extreme of the cases at 1, and that's pretty stupid. But 3? Really?!

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As it has been for the past few years... it deserves to be banned.

 

Although for the way its written, Konami could make it so that one "Sinister Serpent" must activate its effect on the field so that it get the Sinister Serpent from the Graveyard during the Standby Phase.

 

In the remote unexistant situation where that happened, what would the new list position for this card be?

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I never understood why people suddenly started acting as if this wasn't really that broken after we got Foolish Burial, Genex Undine, Hand Destruction, and Lightlords. I suppose it's probably for the same reason that people suddenly started acting as if Chaos Sorcerer wasn't really that broken after we got PTDN, Lightlords, and the Synchro Summon mechanic.

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As it has been for the past few years... it deserves to be banned.

 

Although for the way its written' date=' Konami could make it so that one "Sinister Serpent" must activate its effect [b']on the field[/b] so that it get the Sinister Serpent from the Graveyard during the Standby Phase.

 

In the remote unexistant situation where that happened, what would the new list position for this card be?

 

I was thinking the same. We need a reprint just for the sake of newer OCG (Gold Rare, maybe?)

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