Strider Tigerwolf Posted January 30, 2013 Author Report Share Posted January 30, 2013 I've honestly haven't played Chronomolies at all so I thought they're "trash". I know the Xyz is nice though...but still... Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted January 31, 2013 Report Share Posted January 31, 2013 I've honestly haven't played Chronomolies at all so I thought they're "trash". I know the Xyz is nice though...but still... Well basicly their engine is Crystal Skull & Technology. Their XYZ happens with Golden Jet which can up all your Chronomalys by one level. The level boost is perment too. So you can Summon It, up its level to 5. Use Crystal Skull to search Moai. The SS it and go into a rank 5. Technology allows for Hand & Grave set up. Then of course Machu Mech makes for an instant counter to Trag. Can combo with Lance. ect. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 31, 2013 Author Report Share Posted January 31, 2013 I need to play against Chronomolies now.... Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted January 31, 2013 Report Share Posted January 31, 2013 I need to play against Chronomolies now.... After seeing a ragtag chronomaly deck in standard what do you think? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 31, 2013 Author Report Share Posted January 31, 2013 O-o....they have...potential. But the Summoning Sickness could be their Downfall. Still, it's a very nice deck O-o. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 31, 2013 Report Share Posted January 31, 2013 Or they could just try and go for a Machu Mach OTK. Hard to do, but fun when it works. I'm still looking for my quest of a non-meta deck that can compete with the meta, and isn't going to perform exactly the same each match. Are Cronomaly's another one of those decks that's like a card away from being amazing, but they never quite get it? Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted January 31, 2013 Report Share Posted January 31, 2013 O-o....they have...potential. But the Summoning Sickness could be their Downfall. Still, it's a very nice deck O-o. Really? I think the opposite. With both their Cont. spell that boost by 800 (and lets not even go into multiples) & the rank 5 variety which mind you many focus on doing damage I dont see it being as big a problem.. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 31, 2013 Author Report Share Posted January 31, 2013 Or they could just try and go for a Machu Mach OTK. Hard to do, but fun when it works. I'm still looking for my quest of a non-meta deck that can compete with the meta, and isn't going to perform exactly the same each match. Are Cronomaly's another one of those decks that's like a card away from being amazing, but they never quite get it? I...don't know. Really? I think the opposite. With both their Cont. spell that boost by 800 (and lets not even go into multiples) & the rank 5 variety which mind you many focus on doing damage I dont see it being as big a problem.. That's true...especially that Volcasaurs. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted January 31, 2013 Report Share Posted January 31, 2013 Or they could just try and go for a Machu Mach OTK. Hard to do, but fun when it works. I'm still looking for my quest of a non-meta deck that can compete with the meta, and isn't going to perform exactly the same each match. Are Cronomaly's another one of those decks that's like a card away from being amazing, but they never quite get it? I cant really answer that. But lets look at it from each cards angle. Golden jet It's your Main tool in lv modifying though I'v found you only want to use it's effect while it is the only monster on the field unless you can pull another lv4. Moai Your basic ss while you control x monster. Combos with Golden jet for a instant rank 5. Crystal Skull Your searcher that can only be used once a turn Crystal Bones/Skeloton Your Cyber dragon with Marauding Captain/Debris dragon in one. Machu Mech The rank 5 that deals damage based on the modified atk of one of your opp.s monsters. It also gains that atk as an atk boost which can make it into a power house. Technology Your normal spell that acts somewhat as a Duality. The Field Spell A way to get a controlled chronomaly ss every turn. The other lv 5 Is your Malific in that you can only control one of it and can ss it from the hand while v you control a field spell. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted February 2, 2013 Report Share Posted February 2, 2013 http://www.youtube.com/watch?v=uK2Zt6wlFys And I believe you can easily access the remaining recorded duels here http://www.youtube.com/playlist?list=PL4O1CXd0GYDNQrhGdezPHZr4rL7Jn06Jc&feature=view_all Link to comment Share on other sites More sharing options...
Sleepy Posted February 3, 2013 Report Share Posted February 3, 2013 Random idea that I'm gonna test with my brother: Monsters that are Summoned in face-down Defense Position require 1 less Tribute. I wonder if that'd give stall too much power, or if it'd be passable. I know no one wants to bump into a Labyrinth Wall or Neo Aqua Madoor xD Link to comment Share on other sites More sharing options...
guuu1234 Posted February 4, 2013 Report Share Posted February 4, 2013 Random idea that I'm gonna test with my brother: Monsters that are Summoned in face-down Defense Position require 1 less Tribute. I wonder if that'd give stall too much power, or if it'd be passable. I know no one wants to bump into a Labyrinth Wall or Neo Aqua Madoor xD Does that mean monsters with 5/6 stars do not require a tribute to set? Link to comment Share on other sites More sharing options...
Sleepy Posted February 4, 2013 Report Share Posted February 4, 2013 Does that mean monsters with 5/6 stars do not require a tribute to set? Yeah. Which is not a loop hole, but I'm still wondering if it'd be too much to just Set 3k Defenses out of nowhere. For one side, big walls are usually lame in ATK stats, so the idea might not really be that attractive, for the other, it doesn't sound like something abusive to me. Setting a Summoned Skull and either using Book of Taiyou on it or waiting for a turn sound fair in exchange for actually Tributing something. The idea is to prevent the "You Tributed for that, I'm not stupid enough to attack it" decition making.... but IDK... Though Kaiser Glider might be too nice of a wall.... What do you think? =0 Link to comment Share on other sites More sharing options...
guuu1234 Posted February 4, 2013 Report Share Posted February 4, 2013 Yeah. Which is not a loop hole, but I'm still wondering if it'd be too much to just Set 3k Defenses out of nowhere. For one side, big walls are usually lame in ATK stats, so the idea might not really be that attractive, for the other, it doesn't sound like something abusive to me. Setting a Summoned Skull and either using Book of Taiyou on it or waiting for a turn sound fair in exchange for actually Tributing something. The idea is to prevent the "You Tributed for that, I'm not stupid enough to attack it" decition making.... but IDK... Though Kaiser Glider might be too nice of a wall.... What do you think? =0 I would love the idea, actually. the prospect of setting powerful monsters with devastating flip effects is pretty attractive to me. Want to test it out with me on DN sometimes? Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted February 4, 2013 Report Share Posted February 4, 2013 My issue with that is that Noble Man-Eater Bug becomes Godly... Well a +1 anyhow, but in CF that is massively important. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted February 4, 2013 Report Share Posted February 4, 2013 There's also Hade Hane and Guardian Sphinx. Link to comment Share on other sites More sharing options...
Sleepy Posted February 5, 2013 Report Share Posted February 5, 2013 There's also Hade Hane and Guardian Sphinx. Can't speak for Hade Hane, but back when I was new to the game, a common strategy to bypass Guardian Sphinx was to attack it despite being unable to run over it. Then your opponent either had to leave it in Attack Position, or had to wait a turn for it's Flip Summon. Nobleman Eater Bug... I wonder how good that'd be compared to Penguin Soldier... I would love the idea, actually. the prospect of setting powerful monsters with devastating flip effects is pretty attractive to me. Want to test it out with me on DN sometimes? That'd be fun to test out sometime. Though I currently don't have a deck for it [s]maybe I can finally add Gorg the Strong to my gang of Dark Scorpions[/s] =D Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted February 5, 2013 Author Report Share Posted February 5, 2013 You know, that rules actually sounds interesting to incorporate into the format. A few test duels should be issued :o Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted February 5, 2013 Report Share Posted February 5, 2013 I can test atm. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted February 5, 2013 Author Report Share Posted February 5, 2013 I will be able to test also, but in 30 minutes. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted February 6, 2013 Report Share Posted February 6, 2013 http://www.youtube.com/watch?v=hZkdBgz6qG0 Link to comment Share on other sites More sharing options...
Bringerofcake Posted February 6, 2013 Report Share Posted February 6, 2013 So, thoughts: WOW ONE FOR ONE DESTRUCTION IS BRUTAL. That's basically one route that a lot have chance players go for, without heavy to punish large backrows. However, I opted for the second route, which is to make the most use of the backrow as possible, and I have to say that such a method was most effective. It doesn't hurt that I had a deck that did that really well. Also, I'm surprised nobody ran Dark World in this tourney. Their recurring main deck boss monsters as well as their popping potential would make them kings of Chance Format, imo. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted February 6, 2013 Author Report Share Posted February 6, 2013 Actually, we did have a few Dark World players :3 Also, what did you deck look like? Link to comment Share on other sites More sharing options...
Bringerofcake Posted February 6, 2013 Report Share Posted February 6, 2013 My stupidity wasn't merely limited to my plays. My entire side deck consisted of other power- and special- limited and semi cards, aside from D.D. Crow. In future, I realize that maybe having a couple of such cards (siding out Dark Hole for Heavy, for example) would prove useful, otherwise having the side exactly like a regular deck would prove more useful. a lot of the techs proved useful... when I drew them. Breakthrough Skill and void trap hole especially were handy in killing my opponent's bosses/making their searchers useless. Oh, and another thing, have we tested T.G. Striker as special semi-d? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted February 6, 2013 Author Report Share Posted February 6, 2013 This was the version I used. The only things I saw that weren't workinig as much as I thought were the Dualities, Avarice, and the teched Bearman with Coach King. Other than that, everything worked wonders....except when misplays occur >_< BTW, what's the last trap card? Link to comment Share on other sites More sharing options...
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