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Black Rose Dragon


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Would love a reprint of this, the tins of BRD are so utterly expensive that you're better off just trying to find a single for it or something. Worthy of such a price mind, by being the best Level 7 Synchro (on par with Michael), but the price could easily just be solved by reprinting it. >>

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This card's only reprint ever, is the tins that in my area actually came BEFORE we got the actual booster packs released. So ever since the original, there has not been a reprint. Even then, you can hardly call it a reprint since they came out so close to each other.

 

 

The card is the best Level 7 Synchro in the game.

It's also one of the most balanced field nukes out there. Actually using up the Normal Summon and wiping itself out, being splashable enough for many decks to enjoy, and having the safety clause of "When Synchro Summoned".

 

Nowadays there are instances where it doesn't even do anything to the Monster Card Zone cards, surprisingly.

I remember I was playing with my brother, we had 2 monsters each, and I Dark Hole'd.

Monster 1 (Maestroke) detaches material and is fine, monster 2 (Babycerasaurus) replaces itself with a monster from the Deck, monster 3 would come back on it's own later on, and monster 4 gave my brother a deck search to his hand. I just then said "Then Dark Hole didn't f***ing do anything" <.<" Afterwards we just laughed at the whole situation. 

 

I remember the key play of flipping Call in response to removal to bring back Sangan and search.

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Forgive my greediness here but I don't want a reprint. Sick of having my only valuable cards horribly devalued. It also takes away from the whole "rare/hard to get" concept.

Anyway, good card is good. Still trying to think of a reason/make room to run more than 1. That last effect is just extra benefit for that off chance at Dandylion Spore or Lonefire.

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Forgive my greediness here but I don't want a reprint. Sick of having my only valuable cards horribly devalued. It also takes away from the whole "rare/hard to get" concept.

Anyway, good card is good. Still trying to think of a reason/make room to run more than 1. That last effect is just extra benefit for that off chance at Dandylion Spore or Lonefire.

Hmm I wonder what the best take of action would be for a card game company here.

I guess having rares and awesome unique stuff would be great in a casual environment.

Then when it comes to competitive, one wants to have everything needed, putting strategy over collectors' purposes.

Or make a competitive-focused game with "awesome it's rare" cards all over the place, then devalue everything.

 

Seriously, what's the secret?

Konami has tried to impose prices in magazines in the past. I remember a card catalog that listed a 60 USD Ancient Gear Golem, but ultimately it's the customers' demand that put on the prices. How can a game afford to reprint to make the player-base happy without devaluing the crap out of everything? Especially an ever-growing one like this?

Is it because of the rotation nature of games like MTG? Is it that few games actually have rarities as big as Yugioh?

Let's see, in Yugioh, pack-size = 100, Secret Rares are 1/24 packs, 10 Secret Rares in each.

MTG, Mythic Rare is 1/8, which is 3 times smaller, in a booster that's average 3 times bigger, and I have no idea how many Mythic Rares are in each set.

Is there really that much of a difference? 

 

Maybe it's the enormous size that casual vs competitive has in Yugioh... but it's a huge gap in every card game, which is an awful trait that TCGs seem to share.

Hmm...

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I seriously wonder why Konami just doesn't print their cards and put them on something like eBay. They could be richer while still making money off of packs and stuff.

 

And they could always set the bar for stuff lower (say putting Exciton at $40) without real drawbacks because they make the cards. I think it would be effective to an extent. But it would somewhat deter buying packs.

 

Interesting points on the casual vs competitive thing Sleepy.

I feel that staples and stuff often to deserve it when the price is crazy high, like say Dracco and Exciton (soon enough). But the older stuff should stay older and hard to get until it is relevant. I mean things like Special Editions and Tins boost sales, which is fair enough. But I notice a lot of people want relevant things in Tins; not old rare cards. I also like the whole "rare" concept. I really don't mind reprints as long as they are in different rarities. It just seems stupid and makes the old card pointless when they stay Super or something like that. Cowboy, for example.

If Black Rose gets reprinted, it needs to be Super or less. 

 

Oh yeah and Legendary Collection 5Ds or whatever.....makes me wanna sell my Quasar now...

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Forgive my greediness here but I don't want a reprint. Sick of having my only valuable cards horribly devalued. It also takes away from the whole "rare/hard to get" concept.
Anyway, good card is good. Still trying to think of a reason/make room to run more than 1. That last effect is just extra benefit for that off chance at Dandylion Spore or Lonefire.


TBH, I would like it if all cards were printed as commons and were easily accessible so they didn't cost much. Then afterwards, offer players the option to make their favourite cards or decks foil with limited rarities. That way more people can play and those who value their cards more could still pay more for them. Maybe they wouldn't make as much money from this though, who knows...
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TBH, I would like it if all cards were printed as commons and were easily accessible so they didn't cost much. Then afterwards, offer players the option to make their favourite cards or decks foil with limited rarities. That way more people can play and those who value their cards more could still pay more for them. Maybe they wouldn't make as much money from this though, who knows...

That last bit is too true though.

 

Nerds pay too much for packs. Myself included. All for this shiny card BS. Now a rare Common would be interesting. Common, but hard to get. Not like short print though.

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