Blake Posted February 11, 2015 Report Share Posted February 11, 2015 El Shaddoll AnomalilithLevel 9 WATER Fiend-Type Fusion Effect Monster2700 ATK2000 DEF1 “Shaddoll” monster + 1 WATER monsterMust first be Fusion Summoned.(1) Neither player can Special Summon monsters from the hand or Graveyard by the effects of Spell or Trap Cards.(2) If this card is sent to the Graveyard: You can target 1 “Shaddoll” Spell or Trap Card in your Graveyard; Add it to your hand.will udpate with full effect later Also seems like that Tierra took Trish and Lilith, so Infernoid lilith is probably 2700 ATK. Well, Level 9 YZ boss confirmed. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted February 11, 2015 Report Share Posted February 11, 2015 How... underwhelming. Powerful, but underwhelming. Link to comment Share on other sites More sharing options...
Blake Posted February 11, 2015 Author Report Share Posted February 11, 2015 Looking at her, I think the BODY is Midrash/Winda. Still, all of the El-Shaddolls are Tierra's bodies. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted February 11, 2015 Report Share Posted February 11, 2015 Face reminds me of lapis/ladylapis/nephilim/construct. Link to comment Share on other sites More sharing options...
Slinky Posted February 11, 2015 Report Share Posted February 11, 2015 Meh. Not worth it. Link to comment Share on other sites More sharing options...
-Noel- Posted February 11, 2015 Report Share Posted February 11, 2015 If only Super Poly was still around, this would be a neat side against Nekroz Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 11, 2015 Report Share Posted February 11, 2015 actually an incentive to run dolls in zefra heh. Link to comment Share on other sites More sharing options...
Blake Posted February 11, 2015 Author Report Share Posted February 11, 2015 Midrash + Construct + Trish + Lilith okay then Link to comment Share on other sites More sharing options...
heraldry_lord Posted February 11, 2015 Report Share Posted February 11, 2015 If only Super Poly was still around, this would be a neat side against Nekroz It's a neat side against Nekroz, regardless of Super Poly, at least if you can get it out first. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted February 11, 2015 Report Share Posted February 11, 2015 Where does Midrash/Winda factor in? I don't see any elements of her in the appearance. Link to comment Share on other sites More sharing options...
Darj Posted February 11, 2015 Report Share Posted February 11, 2015 I cannot identitfy any "parts" from Midrash in the artwork, either. The effect looks fine in my opinion. Like Shekhinaga and Egrystal, it should be an effective lock against certain decks/archetypes.. Still, I would say it isn't worth building a deck dedicated to this, with WATER techs, etc. Link to comment Share on other sites More sharing options...
Expelsword Posted February 11, 2015 Report Share Posted February 11, 2015 Also seems like that Tierra took Trish and Lilith, so Infernoid lilith is probably 2700 ATK. Lilith being 2700 doesn't make sense. All the other Infernoids increase ATK with Level and that would make her weaker than Adramelech. Link to comment Share on other sites More sharing options...
The Warden Posted February 11, 2015 Report Share Posted February 11, 2015 That's Trishula's stats, not Lilith's. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 11, 2015 Report Share Posted February 11, 2015 But really, aside from Hand-dolls (idk if that is even viable) and OCG, I think it's best to use in a hypothetical Zefradoll build. I'm still not giving that thing up, and this is an incentive for that variant, probably. (goddamnit Exa why the fuck are you FIRE instead of WATER qq) Link to comment Share on other sites More sharing options...
Marco Polo Posted February 11, 2015 Report Share Posted February 11, 2015 Omgomgomguzomg Should've been "cannot special summon from the hand or grave" at all. But great against nekroz nevertheless. Pic is amazing as well, but should've been better. Sadly, does nothing against qlis or noids. Link to comment Share on other sites More sharing options...
Jord200 Posted February 11, 2015 Report Share Posted February 11, 2015 Well it probably does nothing AGAINST Infernoids because its 33% Infernoid. That being said, its good against Nekroz, and its 33% Nekroz. Is the only part of Trish/Shirt the stats and Attriibute, because that is all I see. Link to comment Share on other sites More sharing options...
~British Soul~ Posted February 11, 2015 Report Share Posted February 11, 2015 Is the only part of Trish the stats and Attriibute, because that is all I see. Well it has traces of Trish's armour, so there's that as well. OT: Its effect wasn't what I was expecting, but it's great against Nekroz though. Link to comment Share on other sites More sharing options...
evil cucumber Posted February 11, 2015 Report Share Posted February 11, 2015 So it can stop pendulum summons from the hand? since pendulums are also spells, that could make sense :I Link to comment Share on other sites More sharing options...
Jord200 Posted February 11, 2015 Report Share Posted February 11, 2015 So its basically designed to also work against Sephira. Link to comment Share on other sites More sharing options...
Progenitor Posted February 11, 2015 Report Share Posted February 11, 2015 If only Super Poly was still around, this would be a neat side against Nekroz Does nobody remember that Curse of the Shadow Prison is literally an Archetype Specific Super poly? Or is nobody willing to run it just that much so? Regardless this is just stupid. It shuts down quite a lot, obviously one being Nekroz. Like most others said though, it does nothing more in this Metagame than shut down Nekroz. If it did just something else it would be marginally more viable. As of now it's a 1 tech or a side against Nekroz. So it can stop pendulum summons from the hand? since pendulums are also spells, that could make sense :I No. While you use spells to pendulum summon, you don't actually use any effects to summon. Pendulum summoning is inherent based on the presence of the cards on the field; nothing ever activates. So really, as was said before, this only stops Nekroz really. Link to comment Share on other sites More sharing options...
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