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Majespecter Supercell


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Majespecter Supercell
Trap Continuous
(1) While you have a “Majespecter” card in your Pendulum Zone, the activation and effect of other “Majespecter” cards activated on your side of the field cannot be negated.
(2) Once per turn: You can target 5 “Majespecter” cards in your Graveyard; shuffle those 5 cards into the Deck, then draw 1 card.

 

Oh fantastic, now you can't even use a freaking Skill Drain against them. I quit YGO (not really).

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Yup, Majespecters now have the card they need to be a real pain in the ass (provided their Scales are up).

You can still negate their initial summoning, but yeah guaranteed Tempests, Cyclone and monster effects.

 

Plus, it recycles used S/T cards.

 

Suppose this means I won't be needing Pot of Riches anymore.

 

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I still play the Deck, so it makes me happy; however on the flip side, they're going to be even more annoying to face in the mirror/elsewhere.

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Actually, re-reading it, it only negates card activations, not the monster effects, which does make it a little bit less stupid.

Yeah, it would be pretty nuts if it could ignore Skill Drain and stuff.

This just guarantees you pull off the support S/T without problems, but monsters are another story.

 

Either way, card is still nice.

 

I'd probably tech at least 2 copies of this, pending further support. 

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Given the search theme of Majes, I suspect that the blue Specter will be the grave recovery instead of search power.

 

Seeing as there are lots of smaller, multi-coloured tornadoes forming into a larger one, maybe it's another boss card like Unicorn?

 

Also 1 of those small tornadoes is green tornado, so I presume that is a new Majespecter as well!

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So basicly now they have the means to recycle all used spells/traps to continue trying to turn the game into a solitaire one, we can also see the "your opponent cannot play" part in a regenerative card (no negations for the opponent ...) ... their design is simply flawed for a non-single player game ...

Alright, now we will propably get another main deck majespecters and right now they have unnecessary amounts of searching already, all their efforts are directed to prevent the opponent from playing, all their monsters have unnecessary and overwhelming immunities on them (to prevent the opponent from preventing your from turning the game into a solitaire one) and now their resources never end (also including that they get REWARDED for using xyz monsters (by having more searches for raccoon and still not running out of majespecters (also including draws on top of it))), including tempest and tornado ...

This is it, it is one of the first archtypes that are not adding anything at all to this game, even if they would not top, their whole design is just like the one of burn or alternate win condition decks (which do the exact same every game) to turn this game into a player vs ... whatever you want to call the player, who cannot even play and is forced to watch a repetitive deck, which does not even need to adjust and does the same every single game ...

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Yeah, it would be pretty nuts if it could ignore Skill Drain and stuff.

This just guarantees you pull off the support S/T without problems, but monsters are another story.

 

Either way, card is still nice.

 

I'd probably tech at least 2 copies of this, pending further support. 

I may actually be wrong again, Honestly, the wording is weird, I am going to wait until we know more about it to comment further.

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Basically, the Majespecter's search effects cannot be negated by anything, as they're ignition. However, their effect/targetting immunity will not apply, and thus Skill Drain will still sap that effect, and allow them to be blown up since they're continuous effects. The same applies to their backrow, as those cards cannot be negated by anything as they all activate, excluding Pegasus' ATK/DEF buff. Supercell basically exists to allow you to freely search/activate backrow, no matter what is on the field. However, it won't stop the their immunity. It's pretty straight-forward really.

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