Azuh Posted June 16, 2016 Report Share Posted June 16, 2016 Miracle Silk Hat (Similar to Magical Silk Hat, i.e. Magical Hats)Normal Trap Card(1) When your opponent’s monster declares an attack: Take 2 cards from your hand (1 monster card and 1 Spell/Trap Card), and without revealing them, Special Summon them in face-down Attack Position. (Spellcaster-Type/LIGHT/Level 1/ATK 0/DEF 0) During this turn, your opponent can only attack with 1 monster. The monsters Special Summoned by this effect can only exist during the Battle Phase, and are destroyed at the end of the Battle Phase. Also, when that card(s) is attacked, during damage calculations, reveal it and apply 1 of the following effects.• If it was the monster: The battle damage inflicted during this battle is doubled.• If it was the Spell/Trap Card: Neither player takes damage from this battle. Yusho will be using this against Dennis in their upcoming duel. Its like how Magical Hats should've been Discuss Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 16, 2016 Report Share Posted June 16, 2016 An interesting quirk, but I wonder how this whole "without revealing them" gets worked out without cheating. I presume you reveal which cards you're going to use, shuffle them about, then place them down? Link to comment Share on other sites More sharing options...
~~~~ Posted June 16, 2016 Report Share Posted June 16, 2016 It's entirely pointless. Link to comment Share on other sites More sharing options...
The Warden Posted June 16, 2016 Report Share Posted June 16, 2016 Huh, the second card ever to set in face-down ATTACK position. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 16, 2016 Report Share Posted June 16, 2016 Huh, the second card ever to set in face-down ATTACK position.That's really the only interesting thing about this card. Magical Hats was significantly better than this. Link to comment Share on other sites More sharing options...
玄魔の王 Posted June 16, 2016 Report Share Posted June 16, 2016 So this would be Miracle Hats. Now I wonder what Yusho runs. Link to comment Share on other sites More sharing options...
Jord200 Posted June 16, 2016 Report Share Posted June 16, 2016 why do I have a feeling this is going to be the card that decides who wins the duel... Link to comment Share on other sites More sharing options...
Tinkerer Posted June 16, 2016 Report Share Posted June 16, 2016 I mean, this card has a ton of potential. There's no limit on the monster you can Summon either, so you could use this to, say, summon Dark Destroyer + Kozmotown. It also benefits from providing a good situation for you over 50% of the time. If they attack the spell/trap, you take 0 damage. If they attack the monster, it would also need to have higher ATK than your monster to put them in a good situation. And, of course, if both the monster and the spell/trap float, that's almost exclusively a winning situation for you. The only thing being that on-summon effects wouldn't work considering face-down ATK position. Link to comment Share on other sites More sharing options...
Just Crouton Posted June 16, 2016 Report Share Posted June 16, 2016 monster should've swordswoman'd :( Link to comment Share on other sites More sharing options...
Fluffyfish Posted June 16, 2016 Report Share Posted June 16, 2016 Yusho vs. Dennis Hype. As much as I'd like to justify the card, since it has fun effects and screams "Entertainment!", being a battle trap that requires you minus from hand just sucks.Even using effects that trigger on destruction or whatever, there are probably a bunch of cards that would do the job better.Well, its flashy and funny so that's that. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 16, 2016 Report Share Posted June 16, 2016 Yusho vs. Dennis Hype. As much as I'd like to justify the card, since it has fun effects and screams "Entertainment!", being a battle trap that requires you minus from hand just sucks.Even using effects that trigger on destruction or whatever, there are probably a bunch of cards that would do the job better.Well, its flashy and funny so that's that.True. Would it have been more effective if it was a Quick-Play Spell Card? I mean, this card has a ton of potential. There's no limit on the monster you can Summon either, so you could use this to, say, summon Dark Destroyer + Kozmotown. It also benefits from providing a good situation for you over 50% of the time. If they attack the spell/trap, you take 0 damage. If they attack the monster, it would also need to have higher ATK than your monster to put them in a good situation. And, of course, if both the monster and the spell/trap float, that's almost exclusively a winning situation for you. The only thing being that on-summon effects wouldn't work considering face-down ATK position.I guess you could try this out in Kozmo, as the Machines trigger their effects upon destruction. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted June 16, 2016 Report Share Posted June 16, 2016 Eww...A Joey-esque chance-based version of Magical Hats.I'm betting this is going to be pack filler.Because it is not impressive. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 16, 2016 Report Share Posted June 16, 2016 Eww...A Joey-esque chance-based version of Magical Hats.I'm betting this is going to be pack filler.Because it is not impressive.What do you mean Joey-esque Agreed; the most practicality I thought for this was Burning Abyss; but they already have much better forms of landing in the Graveyard. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted June 16, 2016 Report Share Posted June 16, 2016 What do you mean Joey-esque.Because half of his cards revolve around chance and luck-based effects. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 16, 2016 Report Share Posted June 16, 2016 Because half of his cards revolve around chance and luck-based effects.Ah; I see. In that case, yeah, this is more of pack filler. The negative effects don't help, either. Using this card is already a minus, and the negative effects only add on to that. Link to comment Share on other sites More sharing options...
Mysty Posted June 16, 2016 Report Share Posted June 16, 2016 An interesting quirk, but I wonder how this whole "without revealing them" gets worked out without cheating. I presume you reveal which cards you're going to use, shuffle them about, then place them down?They'll be destroyed at the end of the battle phase, meaning that both cards will end up being revealed. If you chose 2 monsters or 2 spells/traps, your opponent just calls a judge and DQ's you. Same type of thing if you set a monster in your S/T zone and they MST it. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted June 17, 2016 Report Share Posted June 17, 2016 This card allows you to send two cards from your hand to the graveyard, which is an unlikely Foolish Burial of sorts, with an interesting twist, since it sets them in face-down attack position, and has two different outcomes, one nullifying battle damage, the other making things a bit worseI wonder what will happen if you use Desert Sunlight on the cards...... Link to comment Share on other sites More sharing options...
cr47t Posted June 17, 2016 Report Share Posted June 17, 2016 Huh, the second card ever to set in face-down ATTACK position. Wait, what was the first?? Link to comment Share on other sites More sharing options...
Tinkerer Posted June 17, 2016 Report Share Posted June 17, 2016 Wait, what was the first?? Link to comment Share on other sites More sharing options...
Love of Ghibli Posted June 18, 2016 Report Share Posted June 18, 2016 Sooo if you set an Amazoness Swordswoman does that mean she's dealing double the damage back at your opponent? Link to comment Share on other sites More sharing options...
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