Lee Cheng Men Posted June 20, 2016 Report Share Posted June 20, 2016 Lore: Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on the targeted monster equal to the sent monster's Level. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand. So Konami was getting a new supports for "Aliens"? Btw, this card was pretty good. Link to comment Share on other sites More sharing options...
Jord200 Posted June 20, 2016 Report Share Posted June 20, 2016 Huh. Didn't expect we would be getting Alien support. Link to comment Share on other sites More sharing options...
goodfusion Posted June 20, 2016 Report Share Posted June 20, 2016 What I like most about this card is it gives me hope for Cloudian support. As for the card, it helps set up for Gol'gar and other A-Counter shenanigans such as Mysterious Triangle and Code A Ancient Ruins. While replacing itself with Ammonite or whatever else you want next turn. While they already had other options for milling, such as Brilliant Fusion and Mausoleum of White, getting those A-Counters at the same makes this look really good for the deck. Also it's basically never going to brick, unlike those. You could also tech in Summoner Monk for King of the Feral Imps, and if you discard this you can get some nice plusses. Link to comment Share on other sites More sharing options...
Zauls Posted June 20, 2016 Report Share Posted June 20, 2016 FINALLY! How many people have been saying for how many years that Aliens are overdue for new support? This card single-handedly solves most of the problems Aliens faced: A-Counter distribution, Searching Ammonite and setting up Ammonite. This is a good sign, hopefully there's more to come. Link to comment Share on other sites More sharing options...
Slinky Posted June 20, 2016 Report Share Posted June 20, 2016 Too bad its super slow. Needing to wait a turn to use the ROTA effect is super subpar, but I can see why though. Link to comment Share on other sites More sharing options...
Snatch Steal Posted June 20, 2016 Report Share Posted June 20, 2016 Ok, this is really good, but even so, I'm skeptical it'll make the Deck much better. Like, if you gave Cyberdarks a towers, it would still be bad. ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– It takes more than one 7/10 card to make a Deck particularly good. Obviously, Aliens don't need meta presence, I just think it would be nice to make them more playable. Link to comment Share on other sites More sharing options...
ihop Posted June 20, 2016 Report Share Posted June 20, 2016 It's ridiculously good, but for Aliens to actually become something they need better monsters, not spells. Link to comment Share on other sites More sharing options...
玄魔の王 Posted June 20, 2016 Report Share Posted June 20, 2016 Too bad its super slow. Needing to wait a turn to use the ROTA effect is super subpar, but I can see why though.It's a Foolish Burial that makes several of their effects live instantly. That's already a massive boost. Putting stuff in the Graveyard for Norden or Ammonite to revive is just as good as searching, and thanks to Dog you can make Omega to recycle this. Link to comment Share on other sites More sharing options...
Delibirb Posted June 20, 2016 Report Share Posted June 20, 2016 Well, it at least brings hope that more a little more support could be coming for them as well as potentially any other archetype fan favorites. Link to comment Share on other sites More sharing options...
Slinky Posted June 20, 2016 Report Share Posted June 20, 2016 It's a Foolish Burial that makes several of their effects live instantly. That's already a massive boost. Putting stuff in the Graveyard for Norden or Ammonite to revive is just as good as searching, and thanks to Dog you can make Omega to recycle this. No it's not. Because you need Ammonite on hand. It may be a Foolish Burial, but its a foolish burial for a deck that doesn't have graveyard-esque effects, and very limited options in terms of revival (Norden and Ammonite are pretty much it, unless you want to include Mother which is absolute shite, and your main way of even searching Ammonite generally requires Norden in the first place). The play is useless if you don't have Ammonite on-hand. which again, this card can potentially fix, but its delay almost completely kills that interaction. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 So, what was it that Alien lacked the most? I know it was a hassle to get A Counters. But does the search and counter effects advance the archetype? Link to comment Share on other sites More sharing options...
Althemia Posted June 20, 2016 Report Share Posted June 20, 2016 No it's not. Because you need Ammonite on hand. It may be a Foolish Burial, but its a foolish burial for a deck that doesn't have graveyard-esque effects, and very limited options in terms of revival (Norden and Ammonite are pretty much it, unless you want to include Mother which is absolute shite, and your main way of even searching Ammonite generally requires Norden in the first place). The play is useless if you don't have Ammonite on-hand. which again, this card can potentially fix, but its delay almost completely kills that interaction. http://yugioh.wikia.com/wiki/Code_A_Ancient_Ruins If we can just get 1 more maindeck Alien this card'll be amazing, but maybe there's something to say for maybe playing a Gemini variant with Hypno? Link to comment Share on other sites More sharing options...
Tinkerer Posted June 20, 2016 Report Share Posted June 20, 2016 Gemini support then this? Alien Hypno might actually become playable! Alien Snatch Steal FTW. Edit: dangit, idea ninja'd... Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 Gemini support then this? Alien Hypno might actually become playable! Alien Snatch Steal FTW. Edit: dangit, idea ninja'd...It sounds a bit tricky, but it's worth a try. Link to comment Share on other sites More sharing options...
Slinky Posted June 20, 2016 Report Share Posted June 20, 2016 http://yugioh.wikia.com/wiki/Code_A_Ancient_Ruins If we can just get 1 more maindeck Alien this card'll be amazing, but maybe there's something to say for maybe playing a Gemini variant with Hypno? Oh right, that card. Forgot about that card because it was so much trash before. Link to comment Share on other sites More sharing options...
Spinny Posted June 20, 2016 Report Share Posted June 20, 2016 Really solid, kinda just boosts and helps combine alot of the deck's mechanics quite nicely which is nice! Link to comment Share on other sites More sharing options...
Airride Posted June 20, 2016 Report Share Posted June 20, 2016 If we get a Level 4 Alien that actually has a good, proactive effect, the deck'll be set. Currently we have Warrior who sucks, Telepath, who's okay, Hypno, who's pretty slow, and Kid, who's good but only really works on the opponent's turn. Hunter and Skull aren't even worth mentioning. Also Shocktrooper, who might be the best if only because of Rescue Rabbit. As is, the deck is This, Ammonite, Level 4 of your choice, and Triangle. Maybe other stuff if you're feeling ballsy. Link to comment Share on other sites More sharing options...
Toffee. Posted June 20, 2016 Report Share Posted June 20, 2016 Oh hey, this card "solves" one of the issues that Aliens have; Placing more then 2 Counters at a time. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 Oh hey, this card "solves" one of the issues that Aliens have; Placing more then 2 Counters at a time.What are some of the other issues they had? Link to comment Share on other sites More sharing options...
Toffee. Posted June 20, 2016 Report Share Posted June 20, 2016 What are some of the other issues they had?Oh, you know, actually being able to do something. Aliens have Cosmic Fortress, and then a bunch of other random cards that do stuff in either gimmicky ways OR require more A-Counters then the Archetype is capable of producing. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 Oh, you know, actually being able to do something. Aliens have Cosmic Fortress, and then a bunch of other random cards that do stuff in either gimmicky ways OR require more A-Counters then the Archetype is capable of producing.So would Special Summoning and protection be a start? Link to comment Share on other sites More sharing options...
Slinky Posted June 20, 2016 Report Share Posted June 20, 2016 Better consistency would be a start, instead of either waiting a turn for an ROTA, or using 2 monsters to make a Feral Imp. Although this isn't just an Alien problem, a lot of older archetypes have this problem, where they do have a searcher, but its either delayed or is just not generic enough to be useful turn 1. Link to comment Share on other sites More sharing options...
Althemia Posted June 20, 2016 Report Share Posted June 20, 2016 idk man I don't think you really want to be giving one of the easiest to break open demise decks anything better than a slow rota tbh Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 Better consistency would be a start, instead of either waiting a turn for an ROTA, or using 2 monsters to make a Feral Imp. Although this isn't just an Alien problem, a lot of older archetypes have this problem, where they do have a searcher, but its either delayed or is just not generic enough to be useful turn 1.Alright; while they have two options, neither of them is fast enough. Link to comment Share on other sites More sharing options...
cardgameking Posted June 20, 2016 Report Share Posted June 20, 2016 I don't see why people keep seeing this a delayed ROTA. It is a quick play. Use it in your opponent's turn, search in your turn. Profit? Link to comment Share on other sites More sharing options...
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