The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 I don't see why people keep seeing this a delayed ROTA. It is a quick play. Use it in your opponent's turn, search in your turn. Profit?Because you might have a good set-up should you add on Turn 1, as opposed to your next turn when your opponent already has a set-up. Link to comment Share on other sites More sharing options...
Tinkerer Posted June 20, 2016 Report Share Posted June 20, 2016 I don't see why people keep seeing this a delayed ROTA. It is a quick play. Use it in your opponent's turn, search in your turn. Profit?Point being that you can't search turn 1. The issue isn't the nature of the card itself. Link to comment Share on other sites More sharing options...
Slinky Posted June 20, 2016 Report Share Posted June 20, 2016 I don't see why people keep seeing this a delayed ROTA. It is a quick play. Use it in your opponent's turn, search in your turn. Profit? Because the search is still delayed? You're still using the search at the same time. All you're doing is doing the milling at different times Link to comment Share on other sites More sharing options...
Airride Posted June 20, 2016 Report Share Posted June 20, 2016 idk man I don't think you really want to be giving one of the easiest to break open demise decks anything better than a slow rota tbh...As in, like the Ritual, Demise, or Card of Demise, or something else?I keep hearing demise thrown around and idk what it's refering to. I don't think I actually said how I felt about the card itself; it certainly makes fetching ammonite in multiples easier, and you already have easy to set off ways to ammonite with King of the Feral Imps, and this just helps it more and disposes of the relatively worthless in hand level 4 aliens. Just wish it could distribute them however you want like Scatter Burst, but oh well. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 ...As in, like the Ritual, Demise, or Card of Demise, or something else?I keep hearing demise thrown around and idk what it's refering to. I think it's Card of Demise. Link to comment Share on other sites More sharing options...
Althemia Posted June 20, 2016 Report Share Posted June 20, 2016 ...As in, like the Ritual, Demise, or Card of Demise, or something else? I keep hearing demise thrown around and idk what it's refering to. Card of Demise since I imagine Gol'gar + Floodgate Hell is pretty much an instant win for the alien player provided they don't find an out near enough immediately due to Gol'gar proceeding to be all "Hurr durr let me put the floodgates back so I'm not affected." Link to comment Share on other sites More sharing options...
Progenitor Posted June 20, 2016 Report Share Posted June 20, 2016 Alien Blue-Eyes confirmed tier 0. Light Mausoleum + Sage was already a turn 1 Gol'gar that has 1 spell to bounce back. I'm making this a thing. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 20, 2016 Report Share Posted June 20, 2016 Alien Blue-Eyes confirmed tier 0. Light Mausoleum + Sage was already a turn 1 Gol'gar that has 1 spell to bounce back. I'm making this a thing.You do that; although, could you give me a Deck list of this, please? I'm actually curious to test it out. Link to comment Share on other sites More sharing options...
Toffee. Posted June 20, 2016 Report Share Posted June 20, 2016 Honestly, I don't see how waiting for the 2nd effect is a "bad" thing. You'd do something pro like play This with Mysterious Triangle. Mill an Alien to put Counters on an opponent's monster -> Use Triangle to destroy said monster and Summon a Level 4 Alien from your Deck. Not to mention Aliens also have there own Virus card, Mass Hypnosis, etc; honestly, playing Alien Spell/Traps on your opponent's turn isn't really a bad thing. 'Course, this is just an example, but whatever. Link to comment Share on other sites More sharing options...
Slinky Posted June 20, 2016 Report Share Posted June 20, 2016 Honestly, I don't see how waiting for the 2nd effect is a "bad" thing. You'd do something pro like play This with Mysterious Triangle.Mill an Alien to put Counters on an opponent's monster -> Use Triangle to destroy said monster and Summon a Level 4 Alien from your Deck.Not to mention Aliens also have there own Virus card, Mass Hypnosis, etc; honestly, playing Alien Spell/Traps on your opponent's turn isn't really a bad thing. 'Course, this is just an example, but whatever. Because in the current format, waiting a turn either results in you being dead, severely crippled, or severely outadvantaged. Link to comment Share on other sites More sharing options...
Progenitor Posted June 20, 2016 Report Share Posted June 20, 2016 TBH Alien monsters are weak. Their power has always come from their S/T lineup which are all pretty insane. The problem is that it's too easy to remove A-Counters and thus most of their S/T become effectively useless.But now we have an effective way to place counters immediately when needed. It's not much but it certainly enables the deck to be more consistent. However decks that rely on trap power have simply been powercrept at this point, and I honestly don't see a way to fix that besides the meta shifting to a slower format. Link to comment Share on other sites More sharing options...
Blake Posted June 20, 2016 Report Share Posted June 20, 2016 I think the art is absolutely adorable. Such a good nod. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted June 20, 2016 Report Share Posted June 20, 2016 This card perfectly sets up Brainwashing Beam to steal anything your opponent has that you can target for 4+ turns while setting up your Ammonite play. It's cute, but Brainwashing Beam is still too prone to being dead, unfortunately. And a big target for Twinsters. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 21, 2016 Report Share Posted June 21, 2016 I'd be happy to test this card, but right now, it's not working (at least not completely). Link to comment Share on other sites More sharing options...
~~~~ Posted June 21, 2016 Report Share Posted June 21, 2016 NOOBS! Tyretian already made a good Alien deck. Sure it relies on Damage JUggler but the deck is good. Look on his proflie. :: Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 21, 2016 Report Share Posted June 21, 2016 NOOBS! Tyretian already made a good Alien deck. Sure it relies on Damage JUggler but the deck is good. Look on his proflie. ::But Damage Juggler is banned. Link to comment Share on other sites More sharing options...
cr47t Posted June 21, 2016 Report Share Posted June 21, 2016 Took them long enough. I mean it's apparently a great deck but needed boost to make it playable again for a loooooooong time. Any guesses on how much use the deck could get with this? Link to comment Share on other sites More sharing options...
~~~~ Posted June 21, 2016 Report Share Posted June 21, 2016 But Damage Juggler is banned.Do you know what :: means? Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 21, 2016 Report Share Posted June 21, 2016 Do you know what :: means?No; I don't. On topic: The Counter effect of this card would make it easier to Summon Alien King and Alien Mother (if you wanted to). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.