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[INOV] "A" Cell Recombination Device


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I don't see why people keep seeing this a delayed ROTA. It is a quick play. Use it in your opponent's turn, search in your turn. Profit?

 

Because the search is still delayed? You're still using the search at the same time. All you're doing is doing the milling at different times

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idk man I don't think you really want to be giving one of the easiest to break open demise decks anything better than a slow rota tbh

...As in, like the Ritual, Demise, or Card of Demise, or something else?

I keep hearing demise thrown around and idk what it's refering to.

 

I don't think I actually said how I felt about the card itself; it certainly makes fetching ammonite in multiples easier, and you already have easy to set off ways to ammonite with King of the Feral Imps, and this just helps it more and disposes of the relatively worthless in hand level 4 aliens. Just wish it could distribute them however you want like Scatter Burst, but oh well.

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...As in, like the Ritual, Demise, or Card of Demise, or something else?

I keep hearing demise thrown around and idk what it's refering to.

Card of Demise since I imagine Gol'gar + Floodgate Hell is pretty much an instant win for the alien player provided they don't find an out near enough immediately due to Gol'gar proceeding to be all "Hurr durr let me put the floodgates back so I'm not affected."

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Honestly, I don't see how waiting for the 2nd effect is a "bad" thing.

 

You'd do something pro like play This with Mysterious Triangle.

Mill an Alien to put Counters on an opponent's monster -> Use Triangle to destroy said monster and Summon a Level 4 Alien from your Deck.

Not to mention Aliens also have there own Virus card, Mass Hypnosis, etc; honestly, playing Alien Spell/Traps on your opponent's turn isn't really a bad thing.

 

'Course, this is just an example, but whatever.

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Honestly, I don't see how waiting for the 2nd effect is a "bad" thing.

 

You'd do something pro like play This with Mysterious Triangle.

Mill an Alien to put Counters on an opponent's monster -> Use Triangle to destroy said monster and Summon a Level 4 Alien from your Deck.

Not to mention Aliens also have there own Virus card, Mass Hypnosis, etc; honestly, playing Alien Spell/Traps on your opponent's turn isn't really a bad thing.

 

'Course, this is just an example, but whatever.

 

Because in the current format, waiting a turn either results in you being dead, severely crippled, or severely outadvantaged.

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TBH Alien monsters are weak.  Their power has always come from their S/T lineup which are all pretty insane.  The problem is that it's too easy to remove A-Counters and thus most of their S/T become effectively useless.

But now we have an effective way to place counters immediately when needed.  It's not much but it certainly enables the deck to be more consistent.  However decks that rely on trap power have simply been powercrept at this point, and I honestly don't see a way to fix that besides the meta shifting to a slower format.

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