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Make a Link Monster Game

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Exabyte Supercomputer Dragon

Link 6 | DARK | Cyberse | Link | Effect

4000

N NE W E SW S

2 Link Monsters

Must first be Link Summoned. This card's Link Summon cannot be negated. Cannot be targeted or destroyed by card effects while it points to a monster. Once per turn: You can excavate the top 6 cards of your Deck; add up to 2 of those cards to your hand, then place the rest at the bottom of your Deck. (Quick Effect): You can banish 1 card from your hand or GY; until the end of your next turn, this card gains that card's effect. 

 

(Link 6 because exabyte equals 1000 raised to 6; also Cyberse because of computing stuff and whatnot. Also you need to really ladder into this.)

 


 

Beast-Type

Generic materials

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Behemoth, the Great Beast King
EARTH/Beast/Link/Effect/2700 ATK/LINK-4
W, E, SW, SE
2+ monsters
When this card is Link Summoned: Your opponent chooses a number of monsters in your GY, equal to the number of monsters this card points to +1; add those cards to your hand, then shuffle all other monsters in your GY into your Deck. When this card destroys a monster by battle: draw 1 card, and if you do, reveal it, then, if it was a monster that you can Normal Summon, Special Summon it to a zone this card points to. You can only activate this effect of "Behemoth, the Great Beast King" once per turn.

Hey, Trish, Judgment, REDRUM, and DAD aren't the only classic cards that should be retrained.

On that note, make a Link version of a classic monster, like Invader of Darkness, Horus the Black Flame Dragon, or something to that effect.

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Sanctuary Necrofear

DARK | Fiend | Link 3 | Link | Effect

Links N SE SW 

2+ monsters

Other Fiend monsters you control gain 500 ATK/DEF. Once per turn: You can banish 1 Fiend monster from your GY, then target 1 card on the field; destroy it. If this card leaves the field: You can activate 1 "Dark Sanctuary" from your Deck. While this card is in the GY, "Destiny Board", "Spirit Message" cards and Field Spells you control cannot be targeted or destroyed by card effects.

ATK 2200

 

next: Make a Link retrain of a hard-to-summon monster, like PUGM or fushioh richie

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Five-Headed Emperor Dragon
DARK/Dragon/Link/Effect/5000 ATK/LINK-5
W, SW, S, SE, E
5 Dragon monsters with different Attributes

Must be Link Summoned. Unaffected by the effects of your opponent's DARK, EARTH, WATER, FIRE, and WIND monsters, also it cannot be destroyed by battle with those monsters. During your End Phase, if this card does not have a Dragon monster in a zone this card points to: Destroy all cards you control.

Make a Link for a deck that got screwed over by Master Rule 4.

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*New Master Rule

 

Numbers Crest
LIGHT
Psychic/Link/Effect
ATK 1600
LINK 2
BL BR
2 Level 5 or higher monsters with the same Level
If this card is Link Summoned: You can Special Summon from your Extra Deck, 1 "Number" Xyz Monster with 3000 or less ATK, whose Rank equals the Levels of the monsters used for this card's Link Summon, and if you do, attach this card to that monster as a material. (This is treated as a Link Summon.) If this card, as a material, is detached: You can add 1 "Rank-Up-Magic" Spell from your Deck to your hand.
 
Anyway, this card is meant to support Tron's sons' decks. For example, you can use 2 Gimmick Puppets (that are Level 8) and Summon a Rank 8 upon its Link Summon.
 
Sorry for so vague a post that was, I was trying to make a boost to decks that use Numbers without going full ham with Utopia.
 
Make a Link for Ally of Justice.

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Ally of Justice General

DARK Links: NW NE S

Machine/Link/Effect

3 Effect Monsters

Negate the effects of all monsters your opponent controls that this card does not point to. All monsters that this card points to become LIGHT. If this card is in the Main Monster Zone: destroy it. When this card is destroyed, Special Summon 1 "Ally of Justice" monster from your Deck.

2100/LINK 3

 

2 Monsters, including 1 Xyz Monster

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Numbers Vessel

LIGHT

Psychic/Link/Effect

ATK 2000

LINK 2

L R

2 monsters, including 1 Xyz Monster

If this card is Link Summoned: You can target 1 Xyz Monster in your GY; Special Summon that target. You can target 1 Xyz Monster you control; attach this card you control to that monster as a material. You can only use 1 "Numbers Vessel" effect per turn, and only once that turn.

 

Continuation of the above Link I made.

 

2 DARK Machine monsters (bonus points if you make it part of an archetype OTHER than AoJ, which I specifically requested to make).

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Special Reactor SKY

DARK | Machine | Link 2 | Link | Effect

Links SE SW

2 DARK Machine monsters

If a "Reactor" monster or "Flying Fortress SKY FIRE" you control activates its effect: Inflict 800 damage to your opponent. Once per turn, when a DARK Machine monster is Normal or Special Summoned: You can Special Summon 1 DARK Machine monster from your hand to a zone this card points to. If this card leaves the field, you can Special Summon 1 "Summon Reactor SK", "Trap Reactor Y FI" and "Spell Reactor RE" from your Deck.

ATK 1600

 

next: a Reptile link

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Heroic Legend Gagagigo

Radiant Deity Gagagigo

LINK-3 WATER Reptile Link/Effect

Down, Down-Left, Down-Right

2+ WATER monsters

When this card is Link Summoned: You can Special Summon 1 WATER monster from your hand to a Zone this card points to, but it's effects are negated. Once per turn: If a monster is Special Summoned to a Zone this card points to; You can target 1 face-up monster your opponent controls; take control of that target until the End Phase.

ATK/2550 LINK-3

 

Next:

Phantasmalord Tenkomaru

(Tenko being a mystical fox spirit)

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Phantasmalord Tenkomaru

FIRE

Beast-Warrior/Link/Effect

ATK 2200

LINK 3

BL T BR

2+ FIRE monsters

If this card is Link Summoned using a Link Monster as a material: You can draw 1 card. If this card attacks an opponent's monster: Inflict damage to your opponent equal to this card's ATK, then negate the attack. You can only use each effect of "Phantasmalord Tenkomaru" once per turn.

 

Calamity Archfiend.

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Calamity Archfiend

Link 2 | DARK | Fiend | Link | Effect

1800

SW S

2 DARK monsters with different names

Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy those targets, then if you destroyed 1 of these cards, apply the appropriate effect.

● DARK monster you control: Inflict damage to your opponent equal to half its ATK. 

● Card in your Pendulum Zone: Both players send the top 2 cards of their Deck to the GY. During the turn this effect is activated, negate the effects of any cards that activate in the GY.

 

(Well, it goes a few ways. Archfiend for the support and stuff, and effects are somewhat helpful for the Calamity archetype elsewhere. Take it as you will.)

 


 

"Metalfoes" Link Monster

(You guys know what Electrumite does already, so...try to make it not be as abusable)

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Metalfoes Hepatizon

Link-2 FIRE Psychic

2 Psychic monsters including 1 "Metalfoes" monster

If this card is Link Summoned: You can add 1 face-up "Metalfoes" Pendulum monster from your Extra Deck to your hand. "Metalfoes" Monsters you control can make a second attack during each Battle Phase If this card and/or a monster(s) this card points to would be destroyed by battle or an opponent's card effect, you can send 1 "Metalfoes" card from your Deck or Extra Deck to the GY instead.

ATK/1500 LINK-2

 

Next:

The Weather Painter Dusk

(Based on the color Black)

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The Weather Painter Dusk
DARK/Fairy/Link/Effect/1800 ATK/LINK-2
W, E
2 Fairy monsters
If this card is Link Summoned: You can place 1 "The Weather" Spell/Trap from your hand, Deck, or GY face-up in your Spell & Trap Zone. If this card is banished: You can target 1 card on the field; destroy it, then, if this card was banished to activate a "The Weather" card's effect, you can draw 1 card. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card, and if you do, you can Special Summon 1 Level 3 or lower "The Weather" monster from your hand, Deck, or GY to a zone this card points to. You can only use each effect of "The Weather Painter Dusk" once per turn.

A Palladion Link based on Guardragon/Imduk/Celestial Bodies.
 

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Cosmo Palladion

LINK-1 WIND Dragon/Effect

Top

1 Monster

If this card is Link Summoned, Special Summon 1 Monster from your Deck or either player's GY to a zone this card points to. Gains ATK equal to the original ATK of all monsters it points to. Monsters this card points to cannot attack. Once per turn, you can target 1 "Palladion" or "World Legacy" Monster in your GY or among your banished cards; Special Summon it to a zone a Link Monster points to.

ATK/300 LINK-1

 

Next:

Sunvine Sprout

(Spectre's archetype from VRAINS)

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Sunvine Sprout

EARTH | Plant | Link 1 | Link | Effect

Links S

1 Plant Normal monster

If there is no "Sunavalon" monster pointing to this card, destroy this card. When this card is Link Summoned: Target 1 Plant Link monster in your GY; Special Summon it, and if you do, gain LP equal to the total Link Rating of Plant monsters you control x 400. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sunavalon" monster.

ATK 400

 

next: Dinowrestler link (its vrains time baby)

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Dinowrestler Aikidiplo

EARTH

Dinosaur/Link/Effect

ATK 2000

LINK 2

BL BR

2 "Dinowrestler" monsters

If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Monsters your opponent controls cannot target Dinosaur monsters with card effects, except this one. Once per turn (Quick Effect): You can banish 1 Dinosaur monster from your GY, then target 1 monster your opponent controls; it loses ATK equal to the ATK or DEF of the banished monster, until the end of this turn.

 

Aikido + diplodocus (sue me for bad name and pun)

 

Salamangreat Link-2 or Link-4 Link Monster

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Soulburner's boring as a character right now, but sure...

 

Salamangreat Cerberus

Link 2 | FIRE | Cyberse | Link | Effect

1800

SW SE

2 FIRE Effect Monsters

If this card is Link Summoned: You can target 1 monster your opponent controls; inflict damage to your opponent equal to that monster's Level/Rank x 100, or that monster's Link Rating x 300. Once per turn, if this card was Link Summoned by using “Salamangreat Cerberus” as a Link Material: You can target 1 face-up monster and your opponent controls; destroy it, then inflict damage to your opponent equal to half its ATK.

 


 

Moon-themed Link monster

(I don't mean that it literally must be a moon, but has some symbolism with it)

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Lunalight Golden Cheetah
DARK/Beast-Warrior/Link/Effect/2100 ATK/LINK-3
SW, S, SE
2+ Beast-Warrior monsters
During your Main Phase: You can Fusion Summon 1 "Lunalight" Fusion Monster to a zone this card points to, by shuffling "Lunalight" monsters from your GY or that were banished into your Deck. You can only use this effect of "Lunalight Golden Cheetah" once per turn. All "Lunalight" monsters you control gain 100 ATK for each monster on the field, also the first time each monster this card points to would be destroyed each turn, by battle or card effect, it is not destroyed.

I know we don't have all of the cards just yet, but make a Link for one of the three Hidden Summoners archetypes: Nephthys, Prankids, or Mayakashi.

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Prankids Propeller

WIND | Thunder | Link 2 | Link | Effect

Links SE SW

2 "Prankids" monsters

(Quick Effect) You can Tribute this card; this turn, all "Prankids" monsters you control cannot be destroyed by battle or by card effect. If this card leaves the field because of an opponent's card effect: Target 2 "Prankids" monsters in your GY; Special Summon those targets.

ATK 1500

 

next: Duston

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I was working on this one before work 14-something hours ago, but yeah, never posted it.

 

I'll post it and the new one.

 

Transforming Mayakashi - Bakeneko

Link 1 | EARTH | Zombie | Link | Effect

1100

S

1 "Mayakashi" monster

If this card is Link Summoned: You can Special Summon 1 Zombie monster to a zone a "Mayakashi" Link Monster points to. Once per turn: You can target 1 Zombie monster you control and 1 monster in your GY; until the end of this turn, the first target gains the effect of the second target. You can only control 1 "Transforming Mayakashi - Bakeneko". 

 

(Well, I'm not exactly versed in yokai and stuff, so...yeah. I suppose this should work somewhat for now.)

 

Gray Duston

Link 1 | LIGHT | Fiend | Link | Effect

0

N

1 "Duston" monster

If this card is Link Summoned: You can Special Summon 1 "Duston" monster to a zone this card points to. While this card points to a "Duston" monster, the controller of the monster this card points to cannot Special Summon monsters. If this card is destroyed: You can Special Summon 2 "Duston" monsters from your hand or GY (1 each to your field and your opponent's field). 

 


 

"Gadget" Link Monster

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Dual Gadget

EARTH

LINK-2: BL, BR

ATK: 1600

Machine/Link/Effect

2 Machine monsters

All Machine monsters this card points to cannot be destroyed by battle, and you don't take battle damage from battles involving Machine monsters this card points to. Once per turn, you can tribute 1 Machine monster this card points to; Special Summon 1 "Gadget" monster from your hand, Deck, or GY.

 

-----

 

A Link Monster that hates on effects that draw cards.

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Bandwidth Bandit Lord
DARK/Cyberse/Link/Effect/2700 ATK/LINK-4
W, E, SW, SE
2+ Cyberse monsters
If your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step) (Quick Effect): You can reveal 1 Cyberse Link Monster in your Extra Deck; banish Cyberse monsters from your GY equal to the Link Rating of the revealed monster, and if you do, Special Summon it to a zone a Cyberse Link Monster you control points to. (This Special Summon is treated as a Link Summon.) You can only use this effect of "Bandwidth Bandit Lord" once per turn. Once per turn: You can activate any of these effects, and resolve in sequence, up to the number of Cyberse monsters this card is linked to.
● Draw 1 card.
● Add 1 Cyberse monster or "Cynet" Spell/Trap Card in your GY or that was banished to your hand..
● You can banish 1 random card from your opponent's hand.

Make a Link-2 monster with 2500 or more ATK that has the requirement of needing high-level monsters as the Link Materials.

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Aces & Eights Dragon

EARTH / Dragon / Link / Effect

 

Arrows: NW, SW

 

2 Level 7 or higher monsters

If this card is Link Summoned: You can Special Summon 1 Level 1 or Level 8 monster from your Deck or GY. If a monster is Summoned from the Extra Deck to a Monster Zone this card points to: you can target 1 monster on the field; that monster gains 2500 ATK, but it is banished during the End Phase.

 

2500/Link-4

 

This card is a play on the trope that the "Ace" monster always has 2500 ATK, as well as the card hand "Aces and Eights", which is why this card can SS a Level 1 or 8 monster. What you would use that for, idk, but it could be cool. The ATK gaining effect is a callback to the protagonists always pulling through and getting some massive ATK to win a duel. Most notably Yuma, with his Double or Nothing! Utopia combo. Alternatively, you can give your opponent's monster an attack boost during your turn, so it's banished at the end of your turn.

Whew, I put too much thought into this.

 

Next: A Gagaga or Gogogo or Dododo Link monster.

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Gogogo Commander

EARTH

Rock/Link/Effect

ATK 1800

LINK-2

BL BR

2 "Gogogo" monsters

If this card is Link Summoned: You can Special Summon 1 "Gogogo" monster from your hand to your zone this card points to, in Defense Position. You can only use this effect of "Gogogo Commander" once per turn. The first time each monster this card points to would be destroyed, it is not destroyed. You can target 1 Xyz Monster this card points to; attach this card to it as a material. You can only use this effect of "Gogogo Commander" once per turn.

 

Gagaga or Dododo Link Monster. Please add the last effect of Gogogo Commander to either one of those.

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Dododo Diver

EARTH | Warrior | Link 1 | Link | Effect

Links S 

1 "Gagaga", "Gogogo" or "Dododo" monster

If this card is Link Summoned: You can draw 1 card for each other "Gagaga", "Gogogo" and "Dododo" monster you control. You can target 1 Xyz Monster this card points to; attach this card to it as material. You can only use each effect of "Dododo Diver" once per turn.

ATK 600

 

next: Resonator link

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