goddamnit names are a pain Posted February 22, 2014 Report Share Posted February 22, 2014 Librarian at 2 is a reeeeeeeeally bad idea, even if Synchro turbo isn't relevant at the moment. I need a second one dangit I swear literally all bottomless exists for is to banish this guy and nothing else butthurt bias Also two can do things but think about it.....a lot of people have other things to run. Catastor and maybe even that new Reincarnation Dragon or whatever. People might not even run 2. Link to comment Share on other sites More sharing options...
Dog King Posted February 22, 2014 Report Share Posted February 22, 2014 nah i could easily see stuff like formula coming back no problem, Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 22, 2014 Report Share Posted February 22, 2014 Now they MAY sometime again be hit if the Extra deck count goes up for some reason. Link to comment Share on other sites More sharing options...
Sora1499 Posted February 22, 2014 Report Share Posted February 22, 2014 nah i could easily see stuff like formula coming back no problem, Oh, Formula is fine at 3 IMO. But Librarian isn't, that's all. Mind you, this is coming from YCM's #2 synchro fanatic (#1 being TGM). Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 22, 2014 Report Share Posted February 22, 2014 If enough Summon Negaters/Banishers leave I don't have an issue with Hyper at 1. But what is it REALLY doing at 2? Link to comment Share on other sites More sharing options...
Sora1499 Posted February 22, 2014 Report Share Posted February 22, 2014 If enough Summon Negaters/Banishers leave I don't have an issue with Hyper at 1. But what is it REALLY doing at 2? It's not "what it's doing right now" it's about health for the gamestate like Black was talking about. Librarian at 2 is absurd because it becomes: "When you Synchro Summon: Pot of Greed", which is outright ridiculous, especially since Synchro Turbi is pretty good at "Throw hand on field" to make MORE Synchros to trigger MORE Pot of Greeds. It's a degenerate slippery slope kinda thing. Link to comment Share on other sites More sharing options...
Dog King Posted February 22, 2014 Report Share Posted February 22, 2014 idk if this is a good idea but id like unlimited glowup bulb dandylion reborn tengu one for one pot of avarice formula synchron t.g. librarian /\ would be pretty fun :) Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 22, 2014 Report Share Posted February 22, 2014 I just wish there was a balance from Hyper at 1 making the deck useless Hyper at 2 making it too strong I mean I am still iffy about "too strong" because of how many outs to Hyper their are. I'm not trying to use THAT kind of logic, but but like.... Maxx C Veiler Breakthrough Fiendish Bottomless Warning I mean their really are a lot of outs but it doesn't justify it I guess. idk if this is a good idea but id like unlimited glowup bulb dandylion reborn tengu one for one pot of avarice formula synchron t.g. librarian /\ would be pretty fun :) Sorry to double post if I am, but... This is amazing as hell in Tagforce 6 with anime TGs. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 22, 2014 Report Share Posted February 22, 2014 I am worried that Konami might push Sylvan even more as idk, despite the deck being ridiculously broken, they're not the type of deck that's appealing to the masses due to being somewhat complicated. That aside, I believe Compulse might get semi'd due to it not doing much to the projected meta deck post-PRIO. Link to comment Share on other sites More sharing options...
Solemn Silver Posted February 22, 2014 Report Share Posted February 22, 2014 Banned: D Rulers - Too good even at one. Can't hit one without hitting them all. Royal Tribute - Autowin and obviously broken. Spellbook of Fate - Putting it to 1 does nothing to stop it from being played every turn. Non-targetting removal on anything is ridiculous. EEV / DDV - If you look up degenerate in the dictionary you'll find pictures of these. I don't care which one gets hit because they both should be banned and if you disagree you are wrong. Rekindling - Terrible for the game. Overpowered on release and has only gotten moreso ever since. How it hasn't been touched yet is anybody's guess. Warning - Replacing it with another BTH because Warning is unfair and BTH is not. Limited: Wolfbark - Even outside of Fire Fists this card is an instant Rank 4 for Beast-Warriors and is searchable. Mermail Abyssteus - Abyssteus creates many ridiculous Rank 7 plays while making the deck incredibly consistent. This is the only hit I think Mermails deserve atm. Geargiagear - Far too overpowered at 3 (and still possibly 1), but at least with one copy there is far more risk playing it given that you have to play the level 3 Gears. Infernity Barrier - Either this or Archfiend to 0. The deck keeps indirectly finding new ways to abuse new Archfiend support and can consistency put down 3 Barriers which is too much for any deck to handle. Hieratic Dragon King of Atum - I would rather put Gaia to 0, but with this, at least Hieratics (and Chaos Dragons I suppose) aren't able to OTK as easily. Because Hieratic Rulers don't exist with this list, I decided not to hit Convocation as pure Hieratics aren't as powerful on their own. Semi-Limited: Tenki - Can't see this going to 1 (though it should) so 2 is a good start. Reckless Greed - I've said this before 3 Reckless 3 Upstart became a thing. Playing 2 becomes far riskier and at best is a +0. BTH - Much healthier than Warning. Traptrix would also benefit and it could potentially help against the new Pendulum Summoning mechanic. Book of Moon - Cannot hit Pendulum Monsters (as far as we know) so it effectively becomes weaker hopefully inspiring Konami to put it back to 2. It is a very good and generic toolbox card that is healthy for the game. Unlimited: Baby D Rulers - D Rulers are gone so these don't need to be banned. As far as the other cards that were taken down alongside the D Rulers I'll say start with this and eventually move back slowly to test the changes first. EDIT: Grammar I would have added more (like Exodia to 0, please) but I doubt Konami will even make this many relevant changes, let alone hit more cards. Marry me? *ahem* I don't see MoF being played a whole lot, could she possibly go to 3? Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted February 22, 2014 Report Share Posted February 22, 2014 If we're talking about cards that are bad for the game, I wouldn't see any harm in Red-Eyes Darkness Metal Dragon being banned either. It has the most ludicrously easy summon condition for a ridiculously good effect. A lot of Dragon-centric decks rely on getting it out to even make an impact. It would also dampen Hieratics a bit which I'm totally ok with. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted February 23, 2014 Report Share Posted February 23, 2014 I'd go with the Mega-Banned list (combination OCG-TCG lists, everything semi-limited to forbidden is forbidden). Link to comment Share on other sites More sharing options...
Sora1499 Posted February 23, 2014 Report Share Posted February 23, 2014 If we're talking about cards that are bad for the game, I wouldn't see any harm in Red-Eyes Darkness Metal Dragon being banned either. It has the most ludicrously easy summon condition for a ridiculously good effect. A lot of Dragon-centric decks rely on getting it out to even make an impact. It would also dampen Hieratics a bit which I'm totally ok with. Yeah, Red-Eyes could totally see the ax, and it's not really unlike something Konami would do since I don't think they're marketing too many Dragon archetypes atm. Link to comment Share on other sites More sharing options...
liljramos88 Posted February 24, 2014 Report Share Posted February 24, 2014 Ok these are a few things that i could see being hit. Banned: D Rulers - They need to go even at one they a problem Warning - It Gives to many problems could stop any deck in it's tracks. Red Eyes Darkness - Its easy to summon and it's effect is a problem gives dragons a big boost. Limited: Geargiagear - Geargia is a problem Mermail Abyssteus - Gives Mermail easy Rank 7 Hieratic dragon king of atun - He is a Problem makes any dragon deck a isue Ophion - surprised this hasnt got hit before Madolche Hootcake -They are a problem Madolche Queen Tiaramisu - Like above Madolche's are a problem Abyss Sphere - Mermails Needs To be hit Infernity Barrier - Agree with post before infernity is a Problem Semi-Limited: Wolfbark - It needs to be hit it's a instant rank 4 Hieratic seal of convocation - Slows the deck down but doesn't kill it completely Tenki - Konami wont Limit this Torrential Tribute - i might get smashed for this but with pendulum summons and you being able to swarm the field this at 2 doesn't seem bad. Bottomless Trap Hole - Pushes Trapix Gold Sar - More Search would be nice. Skill Drain - It needs to be at 2 Unlimited Baby D Rulers -The Adults are banned so why? Magician of Fate - Did nothing really at 1 Dragon Ravine - We need Dragunities back Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 24, 2014 Report Share Posted February 24, 2014 Ok these are a few things that i could see being hit. Banned: D Rulers - They need to go even at one they a problem Warning - It Gives to many problems could stop any deck in it's tracks. Red Eyes Darkness - Its easy to summon and it's effect is a problem gives dragons a big boost. Limited: Geargiagear - Geargia is a problem Mermail Abyssteus - Gives Mermail easy Rank 7 Hieratic dragon king of atun - He is a Problem makes any dragon deck a isue Ophion - surprised this hasnt got hit before Madolche Hootcake -They are a problem Madolche Queen Tiaramisu - Like above Madolche's are a problem Abyss Sphere - Mermails Needs To be hit Infernity Barrier - Agree with post before infernity is a Problem Semi-Limited: Wolfbark - It needs to be hit it's a instant rank 4 Hieratic seal of convocation - Slows the deck down but doesn't kill it completely Tenki - Konami wont Limit this Torrential Tribute - i might get smashed for this but with pendulum summons and you being able to swarm the field this at 2 doesn't seem bad. Bottomless Trap Hole - Pushes Trapix Gold Sar - More Search would be nice. Skill Drain - It needs to be at 2 Unlimited Baby D Rulers -The Adults are banned so why? Magician of Fate - Did nothing really at 1 Dragon Ravine - We need Dragunities back I disagree heavily with Tiaramisu and Abyssteus. If anything, Hootcake will suffice as being hit. Tiaru does not need the hit. I mean Madolches do not NEED TO BE KILLLLLEDD Abyssteus? m8 i am more concerned with Megalo or whatever that searches. Not that really anything past Sphere needs a hard hit. Dragon Ravine should be at 1 if anything. 3 is still bonkers. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 24, 2014 Report Share Posted February 24, 2014 Teus is ridiculous consistency card and rank 7 spammer. Hoot and Tiara won't be hit by konami before the 3rd Impact happened (I mean Evanjellyon), though I wish Tiara could just die so Madolche can get a balanced boss. Ravine can be anywhere. Link to comment Share on other sites More sharing options...
Airride Posted February 24, 2014 Report Share Posted February 24, 2014 If I can have Birdman at 2/3, I'd be happy. Prolly not, but...I can hope. Otherwise, Kill rulers, hurt top decks, etc, etc, IDRC. Link to comment Share on other sites More sharing options...
Solemn Silver Posted February 24, 2014 Report Share Posted February 24, 2014 I forget if this has been said already but tenki to 1 sounds good to me, it`ll hurt the consistency of two of the top decks atm without killing them. because bear is still splashable in both of them. I hear a few people saying put wolfbark to 0. I think wolfbark is fine personally, it's like TGU except harder to use early on and 4-axis instead of 3-axis. which is another problem making the card a +0 rank 4 or tiger king but TGU can make a leviair play +1 as well. My point is, if TGU isn't worthy of a hit, neither is wolfbark. therefore tenki to 1 or 2 would be nice. I feel like this pot was useless Link to comment Share on other sites More sharing options...
Canadian Posted February 24, 2014 Author Report Share Posted February 24, 2014 I would say Bark is more like Crane Cran but yes I agree with you. One could argue that Rank 4's are better than Rank 3's and therefore Bark is too strong, but then you would have to look at all Rank 4 engines if you're going to make that comparison. Link to comment Share on other sites More sharing options...
Solemn Silver Posted February 24, 2014 Report Share Posted February 24, 2014 I would say Bark is more like Crane Cran but yes I agree with you. One could argue that Rank 4's are better than Rank 3's and therefore Bark is too strong, but then you would have to look at all Rank 4 engines if you're going to make that comparison. This I was thinking of a card, it was crane crane. but I said f-it and decided to post TGU because they're both +1s Link to comment Share on other sites More sharing options...
Jord200 Posted February 24, 2014 Report Share Posted February 24, 2014 Yeah, I agree. I mean just look at some of the generic Rank 4s with 2 Materials we have. 101 Roach 50 Chain Papiloperative Cowboy 85 ( I have seen some insane and hilarious plays with it against Skill Drain ) Nobleswarm Emeral Maestroke There is a lot of potential for pretty much anything. I'm all for hitting Wolfbark. Link to comment Share on other sites More sharing options...
Blake Posted February 24, 2014 Report Share Posted February 24, 2014 Yeah, I agree. I mean just look at some of the generic Rank 4s with 2 Materials we have. 101 Roach 50 Chain Papiloperative Cowboy 85 ( I have seen some insane and hilarious plays with it against Skill Drain ) Nobleswarm Emeral Maestroke There is a lot of potential for pretty much anything. I'm all for hitting Wolfbark. >85, Roach, and Papiloperative >no mention of Caingorgorm, Abyss Dweller (If you're gonna list a somewhat format/deck dependant card like Papill or a totally opp dependent one like Roch, a not-so-format dependent card like this deserves mention) 106, Dire Wolf, and arguably Numbers 52 and 80 Link to comment Share on other sites More sharing options...
Solemn Silver Posted February 24, 2014 Report Share Posted February 24, 2014 He did say some Not all Link to comment Share on other sites More sharing options...
Mugendramon Posted February 24, 2014 Report Share Posted February 24, 2014 don't you get it we have to hit full house guys Link to comment Share on other sites More sharing options...
the_engineer Posted February 24, 2014 Report Share Posted February 24, 2014 itt f*** Banned:Big Dragons - Outstayed their welcome. By a looooooooooooooooong while. Limited:Geargiarmor - This card's ridiculous and shouldn't have been made. Gives Geargia way too much power for what it's worth.Hieratic Seal of Convocation - Just to do something to hurt Hieratics since they are still a problem at the end of all this. Not as much since the Big Dragons are gone but yeah.Fire Formation Tenki - They should see how powerful this card is now that Fire Fist are arguably the top guys.Geargiagear - Unfair the card. Can't see them banning it outright because it does still have the constraint of making you play arguably shitty cards like the Geargiano that aren't MKII, but still. Semi-Limited:Gold Sacrophagus - I don't think they have to worry about this being a problem now that the Big Dragons are gone.Sacred Star Sword thing idk - Big Dragons are gone, they can begin to undo damages. Unlimited:Dragon Ravine - Big Dragons are gone and a way to get Dragunity back into the game. May not happen though and might be stretching it, but I could see this being a plausible move on their part. I'll add more as I think of it, I think that's all I really can think of at this moment though. I feel like this banlist will moreso be a case of getting rid of the big dragons and then undoing all of the hits they caused unnecessarily to keep them around Pls no, i need 1 Tidal for dem lulz in frogarchs Link to comment Share on other sites More sharing options...
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