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Since We Can Apparently Discuss Archetypes . . .


Draconus297

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There's been something rolling around in my head for a good long while.

 

So, essentially, I've always wanted to make a workable archetype that uses all 21 Types (I swear there were more, I might be forgetting one or two):

Spellcaster

Dragon

Warrior

Fairy

Machine

Rock

Plant

Insect

Pyro

Aqua

Fish

Sea Serpent

Wyrm

Psychic

Beast

Winged Beast

Beast Warrior

Fiend

Zombie

Thunder

Dinosaur

 

So, how could I do it?

 

I decided to go for the obvious: a kind of "harem" archetype- base archetype members off of characters from various harem anime (2 max per series), and then fill gaps once I ran out of ideas.

 

I ran out of ideas faster than expected, so I scrapped the project.

 

When I saw Nyx and his thread down here, I practically slapped myself- the obvious was RIGHT IN FRONT OF ME!

 

So, I'll be keeping a list here, which I hope you guys will help me expand to post in one large bundle.

So, the only real "rules" here are that we need to fill all Types before we start getting into 2 with the same Type (precisely why I'm going to make our mass-searching superprotagonist last), and no more than 2 per anime if we're flat-basing. OCs, however, will be accepted practically en masse.

 

That said . . . here's hoping this turns out well.

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The two types you're missing and Divine-Beast and Creator God, so I doubt you'll need them in the archetype.

Nah, Nah, those would be Hestia and Asuna, respectively.

 

Yknow. Because they are the highest tier waifus from harem anime.

 

Sorry, Draconus, I really am trying hard to be serious here, but... Cmon man...

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Why stop at 1 Asuna?

 

Why not have all the Asunas?

 

zTFjSyQ.jpg

Asuna lays on the sofa

CZ5JnHk.jpg

Asuna Changes Clothes

tDKvFDC.jpg

ASUNA JUMPS TO CONCLUSIONS

Because that would get tired and old.

There's been something rolling around in my head for a good long while.

 

So, essentially, I've always wanted to make a workable archetype that uses all 21 Types (I swear there were more, I might be forgetting one or two):

Spellcaster

Dragon

Warrior

Fairy

Machine

Rock

Plant

Insect

Pyro

Aqua

Fish

Sea Serpent

Wyrm

Psychic

Beast

Winged Beast

Beast Warrior

Fiend

Zombie

Thunder

Dinosaur

 

So, how could I do it?

 

I decided to go for the obvious: a kind of "harem" archetype- base archetype members off of characters from various harem anime (2 max per series), and then fill gaps once I ran out of ideas.

 

I ran out of ideas faster than expected, so I scrapped the project.

 

When I saw Nyx and his thread down here, I practically slapped myself- the obvious was RIGHT IN FRONT OF ME!

 

So, I'll be keeping a list here, which I hope you guys will help me expand to post in one large bundle.

So, the only real "rules" here are that we need to fill all Types before we start getting into 2 with the same Type (precisely why I'm going to make our mass-searching superprotagonist last), and no more than 2 per anime if we're flat-basing. OCs, however, will be accepted practically en masse.

 

That said . . . here's hoping this turns out well.

So...how's this archetype going to go? Is it going to be about 1 anime character per Type? If so, Seras Victoria (for Zombie, being a vampire). And if not, would you care to elaborate on how this archetype's going to work and what it'll be based off?
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I decided to go for the obvious: a kind of "harem" archetype- base archetype members off of characters from various harem anime (2 max per series), and then fill gaps once I ran out of ideas.

Duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuude

 

this is

 

funking

 

GENIUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUS

 

Misaka Mikoto for Thunder-type

 

I'll throw in more suggestions later when I can think a bit more clearly.

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Perhaps I wasn't entirely clear.

 

That would be my fault, and I apologize.

 

The primary mechanic is going to be battle, but there's more to it than that. Essentially, it's going to work by having the archetype's interaction with itself make things go smoothly (ie, one will boost the ATK of all face-up members by a certain amount, one can negate effects in the Battle Phase, one gives members piercing, one gives all face-up members a Flame Wingman clause, etc.).

 

So, the main thing I've been trying to get straightened out is how to make it work thematically. I had the idea to simply make each effect weak at first, but stronger the more members are on the field (and stronger still if another, named member is out as well), but I got hung up on the wording for it without making the effect text too long.

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