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An Extra Deck Monster Card that inhibits LIGHT monsters?

(Although you made your own already)


Light Eater - Dark Kaiser


LV 8



This card gains 300 ATK for every banished card. Once during either player's turn, you can target 1 LIGHT monster on the field, negate that card's effect and banish it face-down, if you do, Special Summon 1 "Angelic Remains" Token (LIGHT/Fairy-Type/LV 1/ATK 0/DEF 0) in it's place in defense position.

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Theme: Street-gang Wolves

Effect: Once per turn you can Special Summon a Level 4 DARK monster from your hand

Type: Effect monster



Wild Boys



LV 4


When this card is Special Summon: Draw 1 card. Once per turn, you can Special Summon 1 level 4 or lower DARK monster from your hand. If this card inflicts Battle Damage to your opponent: Special Summon 1 level 4 or lower DARK monster from your graveyard.



A high-power Spellcaster or Dragon, that is pretty much designed with the long game in mind.

DARK or FIRE, please.

Fiery Apprentice of Legend



LV 6


This card is always treated as a Pyro-Type monster. You can Special Summon this card (from you hand) by banishing 2 FIRE or Spellcaster-Type monster. You can pay 800 LP; Add 1 Normal Spell card from you graveyard to your hand. You can only activate this effect of "Fiery Apprentice of Legend" per turn. When a Spell Card is activated: Inflict 500 damage to your opponent.



Theme: Screws Monarchs over badly.

Type: A monster card.

Effect: Doesn't matter; just make sure this screws them over.


(Yeah, I'm developing a dislike for them due to Pandeity and that field of theirs)

King Hunter



LV 4


Neither player can tribute summon monsters. When a card would be sent to your graveyard from your Deck, Extra Deck, or hand by an opponent's card effect: It is not. This card is uneffected by Spell and Trap cards. When this card battles a tribute summoned monster: Destroy that monster.

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