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Clear Kuriboh


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Level 1 LIGHT Fairy-Type Effect Monster
ATK 300
DEF 200
During either player's turn, when your opponent activates a monster effect that would inflict damage: You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; draw 1 card, and if it is a monster, you can Special Summon it, then change the attack target to that monster. You can only use this effect of "Clear Kuriboh" once per turn.

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[spoiler=Trigger Warning: Criticism]

Looks like sheet.

Tbfh there is no reason to use this card and it'll probably just be a pack filler. In order to get it in grave easily, you would need to play Lightsworn or Infernoid, or use its first effect, which is entirely useless. Then it doesn't negate the attack, so if you reveal something like JD, it'll do nothing, and you might always just draw a spell or trap.

 

like Superheavy Samurai

 

 

Yeah all about that superheavy samurai, topping YCS left and right, tier 0

This card is garbage and could be literally any other card in your deck. Regular kuriboh is almost more useful, and Necro Gardna/Swift Scarecrow straight up outclass it.

 

 

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[spoiler=Trigger Warning: Criticism]

Looks like sheet.

Tbfh there is no reason to use this card and it'll probably just be a pack filler. In order to get it in grave easily, you would need to play Lightsworn or Infernoid, or use its first effect, which is entirely useless. Then it doesn't negate the attack, so if you reveal something like JD, it'll do nothing, and you might always just draw a spell or trap.

 

 

 

 

Yeah all about that superheavy samurai, topping YCS left and right, tier 0

This card is garbage and could be literally any other card in your deck. Regular kuriboh is almost more useful, and Necro Gardna/Swift Scarecrow straight up outclass it.

 

 

Thank you. People need to stop citing rouge ass tier 4 as to why terrible cards are OK.

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If this card was just effect damage alone, I would strongly consider running it in a lot of decks since it becomes kind of a worse Superheavy Gloves, but a much more splashable one at that. It has decent utility; but it's held back by not being live enough in setting it up.

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Well, I like the Grave effect, but how to dump it effectively? Typically you'd want to use its first eff, but that's extremely unlikely... Completely dead in hand, somewhat useful in grave, God-awful topdeck.

 

Honestly, there isn't much I can say. I struggle with seeing a useful way of dumping it without risking drawing it at the worst, and therefore most likely (considering my luck), time.

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