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@verek357: Two points' date=' and please post the effect instead.

 

[b']@Dark Lightning:[/b] Sorry for the wait...

 

30cynop.png

 

[img=http://i48.tinypic.com/30cynop.png]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Fish and 1 Aqua-Type monster you control. This card is unaffected by the effects of Trap Cards. When this card is Summoned successfully, toss a coin. • Heads: This card is destroyed during your next Standby Phase. • Tails: You can inflict 500 damage to your opponent.


@Zack Fair: Your card will cost six points.

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 "The Firestorm - Blaze the Cat" you control to the Graveyard when "Super Mobian Activate" is activated. When this card is Special Summoned, you can remove from play 1 monster in your opponent's hand. This card gains 200 ATK for each "The Telekinesis - Silver the Hedgehog" or "Super Mobian - Silver the Hedgehog" face-up on the field.


@rodri666: Sorry for the delay...

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Arcana Force" and 2 DARK monsters in your Graveyard. This card is also treated as a Fiend-Type monster while it is on the field. This card is treated as a LIGHT monster while it is in the Graveyard. When this card is Summoned, toss a coin. ● Heads: remove from play all LIGHT monsters on the field and in both player's Graveyards. This card loses 200 ATK for each monster removed this way. ● Tails: Remove from play all other DARK monsters on the field and in both player's Graveyards. You take 400 damage for each monster removed this way.
During either player's Battle Phase, you can return this card to your hand to toss a coin. ● Heads: You can Special Summon this card during your next Standby Phase ignoring the summoning conditions. ● Tails: Special Summon 1 of your removed from play "Arcana Force" monsters to your opponent's side of the field. If an "Arcana Force" monster is Summoned during the turn that this card is removed from play, you can activate the effect of the "Arcana Force" monster without a coin toss.


@J-Max: Enjoy...

 

If your hand has 2 cards or less, you can Normal Summon this card without any Tributes. The ATK & DEF of this card are equal to the difference between both player's hand size x 1000. During each of your Draw Phases, if your opponent has more cards than you, you can pay 1000 Life Points to draw cards until you have the same number of cards as your opponent. If this effect is activated, you must discard the same number of cards drawn to your Graveyard during your End Phase.

I will just use store credit.

 

And OCG fix:

 

This card can only be activated when your opponent attacks a face-up "Super Mobian - Blaze the Cat" or "Savior Mobian - Blaze the Cat" the monster's ATK is increased by 500 and the monster cannot be destroyed by battle.

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@Zack Fair: Here's your OCG fix first, I'll work on your card now. You should pick the one you wish to use in the effect below.

 

This card can only be activated when your opponent attacks a face-up "Super Mobian - Blaze the Cat" or "Savior Mobian - Blaze the Cat" on the field. The targeted monster gains 500 ATK and is not destroyed as a result of battle until [the end of the Damage Step/after damage calculation].

 

1192fid.png

 

[img=http://i49.tinypic.com/1192fid.png]

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I'm not entirely sure about your card being treated as two monsters (since it does not exist in the TCG yet), but it should be fine as is. Enjoy...

 

1 "Shining" Tuner + 1 or more non-Tuner monsters
Each time your opponent activates a Spell Card, you can discard 1 card to negate the activation and destroy the card. This card cannot attack while your opponent controls a FIRE monster on the field.

--------------------------------

While this card is on the field, it is treated as 2 monsters and occupies 2 Monster Card Zones on your side of the field. This card is also treated as a Warrior-Type. This card can attack twice during each of your Battle Phases. This card can only be destroyed by battle by a Level 8 monster.

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I need an OCG fix. Points sent.

 

This card cannot be Special Summoned from your Hand or Graveyard. When this card is Summoned, select and activate 1 of the followins effects:

● Remove from play all LIGHT and DARK monsters from your Graveyard. Then, remove from play cards from the top of your opponent's Deck equal to the number of your removed from play DARK and LIGHT monsters. (Max 7). If you activate this effect, all monsters you opponent control becomes LIGHT monsters and cannot be destroyed by battle.

●Return all your removed from play LIGHT and DARK monster to your Graveyard. Then, this card gains 300 ATK for each monster returned by this effect. If you activate this effect, all monsters on the field becomes DARK monsters and them cannot be destroyed by card effects until your 3rd End Phase after you activated this effect.

When this card is removed from the field, remove from play this card and all cards you control. If this card is removed from play, you can pay 2500 Life Points and return 2 of your removed from play LIGHT or DARK monsters to Special Summon this card during the End Phase. This card is unaffected by the effects of your opponent's LIGHT and DARK monsters. Once per turn, if a LIGHT or DARK monster you control attacks, your opponent can remove from play 2 DARK or LIGHT monsters from their Graveyard to end the Battle Phase.

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@Zack Fair: Eight points will be deducted from your shoppe credit.

 

@rodri666: You didn't state where you would return your removed from play monsters near the end of the effect. Also, you did not state whether or not the attack is negated when your opponent removes from play two monsters in their Graveyard.

 

This card cannot be Special Summoned from your hand or Graveyard. When this card is Summoned, select and activate 1 of the following effects:
● Remove from play all LIGHT and DARK monsters in your Graveyard. Then, remove from play cards from the top of your opponent's Deck equal to the number of monsters removed from play (max. 7). All monsters your opponent controls are treated as LIGHT and cannot be destroyed by battle.
● Return all of your removed from play LIGHT and DARK monsters to your Graveyard. This card gains 300 ATK for each monster returned this way. Then, all monsters on the field are treated as DARK and cannot be destroyed by card effects until your 3rd End Phase.
When this card is removed from the field, remove from play this card and all cards you control. When this card is removed from play, you can pay 2500 Life Points and return 2 of your removed from play LIGHT or DARK monsters to your Graveyard to Special Summon this card during the End Phase. This card is unaffected by the effects of your opponent's LIGHT and DARK monsters. Once per turn, when a LIGHT or DARK monster you control attacks, your opponent can remove from play 2 DARK or LIGHT monsters from their Graveyard to negate the attack and end the Battle Phase.

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@Zack Fair: Eight points will be deducted from your shoppe credit.

 

@rodri666: You didn't state where you would return your removed from play monsters near the end of the effect. Also' date=' you did not state whether or not the attack is negated when your opponent removes from play two monsters in their Graveyard.

 

This card cannot be Special Summoned from your hand or Graveyard. When this card is Summoned, select and activate 1 of the following effects:
● Remove from play all LIGHT and DARK monsters in your Graveyard. Then, remove from play cards from the top of your opponent's Deck equal to the number of monsters removed from play (max. 7). All monsters your opponent controls are treated as LIGHT and cannot be destroyed by battle.
● Return all of your removed from play LIGHT and DARK monsters to your Graveyard. This card gains 300 ATK for each monster returned this way. Then, all monsters on the field are treated as DARK and cannot be destroyed by card effects until your 3rd End Phase.
When this card is removed from the field, remove from play this card and all cards you control. When this card is removed from play, you can pay 2500 Life Points and return 2 of your removed from play LIGHT or DARK monsters to your Graveyard to Special Summon this card during the End Phase. This card is unaffected by the effects of your opponent's LIGHT and DARK monsters. Once per turn, when a LIGHT or DARK monster you control attacks, your opponent can remove from play 2 DARK or LIGHT monsters from their Graveyard to negate the attack and end the Battle Phase.

[/quote']

 

Thanks for the corrections Mia, you are awesome.

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hi mia. i need a OCG reparation. if you dont understand the effect, take care of change a little it. thanks:)

When this card is Summoned, flip a coin. If Heads, this card is treated as a Warrior-Type monster while is on the field. If Tails, this card is treated as a Spellcaster-Type monster while is on the field. During each of your Standby Phases, flip a coin. If Heads, if this card is treated as a Warrior-Type monster, each time that this card destroys an opponent monster by battle, you can discard 1 monster from your hand to destroy 1 monster on the field with the same Type that the discarded monster. If Tails, if this card is treated as a Spellcaster-Type monster, each time that this card destroys an opponent monster by battle, place 1 Spell Counter on all face-up monsters on the field that you can place a Spell Counter on. If this card Type is not the same that the Type of the selected effect, this card is treated as a Normal Monster until your next Standby Phase.

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I was extremely busy during these two weeks, so I wasn't able to check in on the shoppe. I'm going to be busy for the next few as well, so do NOT expect your order to be done anytime soon. I'm barely going onto YCM at all, let alone in my shoppe.

 

@Øverek357Ø: Three points.

 

@Daybreak: Eight points.

 

@gustavosuarez: I really have no idea what the last part of your effect means, so I removed it.

 

When this card is Summoned, toss a coin. • Heads: This card is treated as a Warrior-Type monster while it is on face-up the field. • Tails: This card is treated as a Spellcaster-Type monster while it is face-up on the field.
During each of your Standby Phases, toss a coin. • Heads: When this card destroys an opponent's monster by battle while it is treated as a Warrior-Type monster, you can discard 1 monster from your hand to destroy 1 monster on the field with the same Type as the discarded monster. • Tails: When this card destroys an opponent's monster by battle while it is treated as a Spellcaster-Type monster, place 1 Spell Counter on all face-up monsters on the field that you can place a Spell Counter on.

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OCG fix please!

 

When this card is Summoned, Destroy one Warrior Type monster on your Opponent's side of the Field. If you can't do so,

you take 400 points of direct damage.

When this card is Destroyed, Summon 2 Deepsea Tokens(Level 3 ,Fish type, ATK:200, DEF: 1000, WATER Atribute) in Defense mode.

 

how much do i pay?

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OCG fix plz.

 

When this card is destroyed by battle, you and your opponent can Special Summon any number of "Baubird Shard Token" (Winged beast-Type/WATER/Level 1/ATK 0/DEF 0) to their side of the field. A "Baubird Shard Token" cannot attack, be used for a Synchro Summon or be Tributed the turn they are Special Summoned.

 

How much will that be?

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@Dark Lightning: Another six points please.

 

@©ĦəΏŞ®ⓘ□③Ŗ-@Ř€℮ü¨: Um... What do you mean by "just a picture holo?"

 

@Øverek357Ø: Here you go.

 

When this card is Special Summoned, the ATK and DEF of this card are equal to the combined ATK of the monsters used to Summon this card. The ATK and DEF of this card cannot exceed 2500.


@~Majestic Shadow~: Just have it.

 

When this card is Summoned, destroy 1 Warrior-Type monster your opponent controls. If your opponent does not control a Warrior-Type monster, you lose 400 Life Points instead. When this card is destroyed, Special Summon 2 "Deepsea Tokens" (Fish-Type/WATER/Level 3/ATK 200/DEF 1000) in Defense Position.


@Lexadin: Just have it.

 

When this card is destroyed by battle, both players can Special Summon any number of "Baubird Shard Tokens" (Winged Beast-Type/WATER/Level 1/ATK 0/DEF 0) to their side of the field. "Baubird Shard Tokens" cannot attack, be used for a Synchro Summon, or be Tributed the turn that they are Special Summoned.

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